NOTICE: Development will be resumed after I re-install sporemodder and re-extract all the files, currently most changes made before my hard drive broke will not be salvagable, I might be able to retrieve the files at a later date...
Alright, so I've been teasing this mod for a while, but now I feel it's in a state that feels like I can release it to the public, This mod (in a nutshell) Replaces the part textures as well as the creature paint textures (well, most of em) with 512x512 variants, This is best used with the 4k creature texture patch/Graphics tweak, HD textures ingame, and any other graphical mods.
PS: Apparently attached files are a pain in the %&#
Download link: https://drive.google.com/open?id=1-mmYu ... SyfUhEYgsR
Side note: Please give me constructive criticism, You won't offend me, all you will be doing is helping out (seriousy If I'm doing something horribly wrong let me know so that I can fix it)
Roadmap (PERCENTAGES ARE COMPLETE GUESSES):
:spore: Every core spore part + Bumpmaps and tint maps : 30% (55% If just diffuse textures)
Exoskeleton parts : 10%
Creepy & Cute parts: 10%
Dark Injections Parts: Not started
Galactic Adventures Captain Parts: 2%
Bot Parts: Possibly won't happen due to rarity
Other Spore Textures/Decals: Will be in seperate package (old hard drive broke)
Direct Texture Preview: Left = Maxis, Right = Insane
Creature Previews: Left = Maxis, Right = Insane
The Grox (Creepy & Cute/AO Patch)
Pesupod (First Version)
Creepy & Cute/AO Patch: Adds some much needed lighting to existing textures, fixes The Grox bumpmaps so look a bit more like metal, Adds more parts including Creepy & Cute Parts.