NOTICE: Development is on hold due to my hard drive breaking, and all of my sporemodder projects and sporemodder itself being on said hard drive...
Alright, so I've been teasing this mod for a while, but now I feel it's in a state that feels like I can release it to the public, This mod (in a nutshell) Replaces the part textures as well as the creature paint textures (well, most of em) with 512x512 variants, This is best used with the 4k creature texture patch/Graphics tweak, HD textures ingame, and any other graphical mods.
PS: Apparently attached files are a pain in the %&#
Download link: https://drive.google.com/open?id=1-mmYu ... SyfUhEYgsR
Side note: Please give me constructive criticism, You won't offend me, all you will be doing is helping out (seriousy If I'm doing something horribly wrong let me know so that I can fix it)
Roadmap (PERCENTAGES ARE COMPLETE GUESSES):
:spore: Every core spore part + Bumpmaps and tint maps : 30% (55% If just diffuse textures)
Exoskeleton parts : 10%
Creepy & Cute parts: 10%
Dark Injections Parts: Not started
Galactic Adventures Captain Parts: 2%
Bot Parts: Possibly won't happen due to rarity
Other Spore Textures/Decals: Will be in seperate package (currently in development)
Direct Texture Preview: Left = Maxis, Right = Insane
Creature Previews: Left = Maxis, Right = Insane
The Grox (Creepy & Cute/AO Patch)
Pesupod (First Version)
Creepy & Cute/AO Patch: Adds some much needed lighting to existing textures, fixes The Grox bumpmaps so look a bit more like metal, Adds more parts including Creepy & Cute Parts.