Master of all worlds mod

Mods that combine many smaller mods or lonely mods that just have no place to go...
LodWise
Recruit
Recruit
Posts: 23
Joined: Fri Aug 25, 2017 2:18 pm
Gender:

Master of all worlds mod

Unread post by LodWise »

!!!!!!!!!UPDATED 8.11.20!!!!!!!!
Hello it has been some time from the last update. You will need to use the modapi app to install this mod now. First you will need to remove the old ver of the mod. Replace it with this new one

Colony spice can hold 100
you can hold 5000 spice in your cargo ( may only work in new game)
500 trade route's
changed the price on all spice
changed it so empires will now grow bigger and faster (more empires)
changed it so you can buy up to 99 items from merc's ( can hold up to 1000 item of each in cargo)
changed it so Return,Gravity wave,and Raider rally can be paid for (after you save and restart the game all of them you paid for will disappear)
Added Rod of life so you can buy it.
Removed penalty for using Gravity wave
UberTurret Mark 2 so you can now have two on each planet---------WIP---------------------
Made the spice box in the cities to hold more so each planet will be at 600 spice max
Changed the prices on the Spice
Made your ship go faster in space
Added New colors to space stage (so new Empires will be in new colors will add more next time)
Fixed New spice icons
Changed the amount of ships that defend worlds
home=40
outpost=40
colony=40
Added safarivacuum so you can buy it
Added cargo upgrade's
4,5,6,7,8
Changed Interstellar drive 4 (50)
Added Interstellar drive 5 ( can now go out 75)
Added energy upgrade 6,7,8 ( goes to 4.5)
Added Health upgrade 6,7,8,9,10 ) up to 10000)
Added a colony mark 2
Added a Call for backup so you can buy one of your own ship
Fanatical Frenzy (will not hurt the galactic code)was added so you can take over home worlds faster and save all colony's
Soothing song was added to slow the ships down when your raiding a world
Mega Pulse 4 to be heat seeking this helps with killing the new fleets
Raider Rally is now something that's useful when you use the item it drops 40+ ships

Raids Info
All raids 40+ ships
In this update if you send out a raid or you get raided.
BIG PLANET BATTLES HAS BEEN ADDED IN THIS UPDATE
If your being attacked you better go defend or you could lose your world. The pirates can take worlds.(Not for there own just kill all cities on it and make it unclaimed)
Also changed all ships health. They have more and are harder to kill
In the past the other empires would expand but at a slower rate. Now they will expand far and kill any in there way.

Added new spice
7 Black not hard to find
8 White kinda hard to find
9 Orange Hard to find
10 Dark Green Hard to find
11 Dark Purple super hard to find ( worth A LOT)
12 Cyan not to hard
13 Salmon not hard
14 Gray not hard
15 Plum kinda hard

Galaxy Spawn
Added 55 new items to collect in the galaxy 4 new collections
My collections tab for the new add-on collections -------WIP----------
Now tools spawn out in the galaxy and can be found
Anti-Matter Missile
AOE Repair
Asteroid Call Button
Create Creature
Creature Tweeker
Drought Generator
Ice Storm
Energy Mega Pack
Fireworks
Atmosphere Freezer
Ice Comet
Monolith
Colony
Meteor Shower
Repair Mega Pack

Added new icons for all new spice
Added new icons Items
Add more empire colors



Now to get more cities you need to Just buy Colony Mk2. Place one normal colony and then start placing The mark2

ALSO IF YOU NEED ANY HELP. JUMP INTO THE MUDMEN DISCORD
https://discord.gg/ScVeUnD



Items I want to add
Make it so you can have a bigger fleet
Add more empire colors
Attachments
MudmenMasterOfAllWorlds 8 11 20.rar
JUST UNZIP THE FILE AND INSTALL WITH MODAPI
(91.62 KiB) Downloaded 42 times
Last edited by LodWise on Tue Aug 11, 2020 5:56 pm, edited 17 times in total.
LodWise
Recruit
Recruit
Posts: 23
Joined: Fri Aug 25, 2017 2:18 pm
Gender:

Re: Master of all worlds mod

Unread post by LodWise »

VER 1.5 out -------------------8.11.20-------------------------

Update info

Added
Added a Call for backup so you can buy one of your own ship
Fanatical Frenzy (will not hurt the galactic code)was added so you can take over home worlds faster and save all colony's
Soothing song was added to slow the ships down when your raiding a world
Added 55 new items to collect in the galaxy 4 new collections
My collections tab for the new add-on collections -------WIP----------
Now tools spawn out in the galaxy and can be found
Anti-Matter Missile
AOE Repair
Asteroid Call Button
Create Creature
Creature Tweeker
Drought Generator
Ice Storm
Energy Mega Pack
Fireworks
Atmosphere Freezer
Ice Comet
Monolith
Colony
Meteor Shower
Repair Mega Pack
Mega Pulse 4 to be heat seeking this helps with killing the new fleets

Fixed
Raider Rally is now something that's useful when you use the item it drops 40+ ships
All raids 40+ ships
In this update if you send out a raid or you get raided.
BIG PLANET BATTLES HAS BEEN ADDED IN THIS UPDATE
If your being attacked you better go defend or you could lose your world. The pirates can take worlds.(Not for there own just kill all cities on it and make it unclaimed)
Also changed all ships health. They have more and are harder to kill
In the past the other empires would expand but at a slower rate. Now they will expand far and kill any in there way.
last update for a bit.
Last edited by LodWise on Wed Aug 12, 2020 7:38 am, edited 5 times in total.
zotobom
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 3
Joined: Tue Aug 06, 2013 4:45 am

Re: Master of all worlds mod

Unread post by zotobom »

Looks very good, especially with the boost to empire expanding. A change I feel the game definitely needed.
I'll come back with my findings and any issues I might experience!
User avatar
Obliivious
Private
Private
Posts: 26
Joined: Sun Jul 20, 2014 3:20 pm
Gender:
Age: 25

Re: Master of all worlds mod

Unread post by Obliivious »

LodWise wrote: Changed it so empires will now grow bigger and faster (more empires)
Very comprehensive mod. Quick question:
Do empires actually grow faster and larger, or did you just increase the amount of empires to be generated?
Image
Image created by Rob55rod.
User avatar
Disgustedorite
Private
Private
Posts: 34
Joined: Fri Jun 23, 2017 2:41 pm
Age: 22

Re: Master of all worlds mod

Unread post by Disgustedorite »

Does this mod have any known compatibility issues?

EDIT: Bug report: Cannot have more than 3 trade routes with this mod
LodWise
Recruit
Recruit
Posts: 23
Joined: Fri Aug 25, 2017 2:18 pm
Gender:

Re: Master of all worlds mod

Unread post by LodWise »

VHR- They will take over more and it will spawn more

Disgustedorite- sorta of a bug. Like i was saying you may need to start a new save game to get it to work.
User avatar
wan2bepro
Recruit
Recruit
Posts: 20
Joined: Mon Mar 26, 2018 7:30 am
Gender:

Re: Master of all worlds mod

Unread post by wan2bepro »

LodWise wrote:VHR- They will take over more and it will spawn more

Disgustedorite- sorta of a bug. Like i was saying you may need to start a new save game to get it to work.
Ohohoooo nice maaaan!! good job :D I will try the mod as soon as I get home, I was wondering through...
I know empires expand only when you are in their surrounding, is it possible somehow to make this range bigger?
So more empires think you are nearby which will make them expand too? Probably letting the whole universe expand is too much
for software and hardware to handle, but some increase shouldn't be impossible, right?
"Life is like a toy: if you don't know how to play with it, it's useless" Great-grandmother (1903-2006)
Rhinlord
Recruit
Recruit
Posts: 20
Joined: Wed Mar 28, 2018 3:20 pm
Gender:
Age: 25

Re: Master of all worlds mod

Unread post by Rhinlord »

Hmm...this should probably go in the mod help forum but I can't seem to get Colonyplus to work. I've also tried Colonizer Suite which supposedly does the same thing.
"I'm not angry because you wronged me. I'm angry because I cannot trust you anymore." ~Spode
User avatar
wan2bepro
Recruit
Recruit
Posts: 20
Joined: Mon Mar 26, 2018 7:30 am
Gender:

Re: Master of all worlds mod

Unread post by wan2bepro »

some feedback:
-500 trade routes thingy doesn't work for me
-2nd uber turret just sits idly on the ground (haven't seen it in action)
"Life is like a toy: if you don't know how to play with it, it's useless" Great-grandmother (1903-2006)
The_art_of_manu
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 2
Joined: Tue Aug 21, 2018 8:52 am

Re: Master of all worlds mod

Unread post by The_art_of_manu »

It said that is corrupt when I open it

MODERATOR EDIT: Please don't quote the entire OP. There is no reason to do so, and it just makes your post absurdly long, and rather annoying.
User avatar
DoctorMlemm
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 2
Joined: Fri Jan 04, 2019 3:13 pm

Re: Master of all worlds mod

Unread post by DoctorMlemm »

files broke
everything is corrupted
pls fix
thank
User avatar
XRealX
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 4
Joined: Tue Jan 01, 2019 10:32 am
Age: 18

Re: Master of all worlds mod

Unread post by XRealX »

DoctorMlemm wrote:files broke
everything is corrupted
pls fix
thank
Yep, I can confirm it. The rar files are broken.
alex_6611
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 1
Joined: Thu Apr 18, 2019 4:22 am

Re: Master of all worlds mod

Unread post by alex_6611 »

In case anyone is interested, here are the repaired archives
Turns out the corruption goes deeper than expected - won't be able to fully restore them to functional state with just a hex editor. Sorry :?
FullSized
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 1
Joined: Sat Apr 27, 2019 12:24 pm

Re: Master of all worlds mod

Unread post by FullSized »

File Still Corrupt. Any chance this ever get fixed?
User avatar
VanillaCold
Sergeant First Class
Sergeant First Class
Posts: 227
Joined: Fri Nov 02, 2018 2:36 pm

Re: Master of all worlds mod

Unread post by VanillaCold »

FullSized wrote:File Still Corrupt. Any chance this ever get fixed?
Considering that this mod is from 2017, probably no.
Creator of Solar Spore, Adventure Water and Spaceplanes.

My main account broke a while ago, so I created this alt.
Veklov
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 2
Joined: Thu Jun 27, 2019 4:08 pm

Re: Master of all worlds mod

Unread post by Veklov »

VanillaCold wrote:
FullSized wrote:File Still Corrupt. Any chance this ever get fixed?
Considering that this mod is from 2017, probably no.
Bummer
User avatar
EmannRC2002
Recruit
Recruit
Posts: 14
Joined: Sun Dec 02, 2018 2:40 pm

Re: Master of all worlds mod

Unread post by EmannRC2002 »

when I download it it tells me that the rar is damaged
User avatar
001seongguk
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 4
Joined: Fri Oct 18, 2019 6:17 am

Re: Master of all worlds mod

Unread post by 001seongguk »

The archive is broken.
And according to the fellow forum users, only the creator might upload the fixed version.
Dabbin' through the space! :spore:
Image
ThieuMa
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 3
Joined: Sat Jun 27, 2020 2:52 pm

Re: Master of all worlds mod

Unread post by ThieuMa »

Yo !

Any news of reupladed files ?
LodWise
Recruit
Recruit
Posts: 23
Joined: Fri Aug 25, 2017 2:18 pm
Gender:

Re: Master of all worlds mod

Unread post by LodWise »

Ok I'm sorry to everyone. I just got my acc back. I will fix this asap!!!!!
Post Reply

Return to “Miscellaneous Mods”