[WIP] 2006 UX - it's like 2006 Spore!

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[WIP] 2006 UX - it's like 2006 Spore!

Unread post #1 by rob55rod » Tue May 19, 2015 5:02 pm

Hello everyone, I'd like to share a little project of mine with you:
Image
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Video coming very soon, release coming...a bit less soon!

Planned features:
-Beta music
-Beta UI
-Beta parts
-Beta editor backgrounds
-Beta other stuff? (TBD)



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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #2 by Darhagonable » Wed May 20, 2015 12:31 am

Omg thats awesome! will you to make the backbone with ribs like in Old spore or Dark genetics?
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #3 by rob55rod » Wed May 20, 2015 5:33 am

Darhagonable wrote:Omg thats awesome! will you to make the backbone with ribs like in Old spore or Dark genetics?

Um...what?

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #4 by Darhagonable » Wed May 20, 2015 7:30 am

rob55rod wrote:
Darhagonable wrote:Omg thats awesome! will you to make the backbone with ribs like in Old spore or Dark genetics?

Um...what?


in the editor... like here:
BetaSporeFishEditor.jpg
Darkgenetics ribs.png


(Dark Genetics ribs is pretty edgy and flat)
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #5 by GBAura » Wed May 20, 2015 7:52 am

Ah, so that's what you've been telling me about via PM when you wanted the beta music for the editor. This looks awesome!
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Ripper of Spore: Unofficial Galactic Score and... that's about it.

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"Raggedy Ann scares me!"

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #6 by rob55rod » Wed May 20, 2015 9:35 am

Darhagonable wrote:
rob55rod wrote:
Darhagonable wrote:Omg thats awesome! will you to make the backbone with ribs like in Old spore or Dark genetics?

Um...what?


in the editor... like here:
BetaSporeFishEditor.jpg
Darkgenetics ribs.png


(Dark Genetics ribs is pretty edgy and flat)

Oh, those. Um...yes, I'll re-add them, as an optional file, since they're a bit...er...awkward to use.

GBAura wrote:Ah, so that's what you've been telling me about via PM when you wanted the beta music for the editor. This looks awesome!

Thanks :3

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #7 by rob55rod » Thu May 21, 2015 9:36 am

Image
Some WIP parts :mrgreen:

Like? Not like?

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #8 by GBAura » Thu May 21, 2015 11:31 am

Looks neat, do you think it's possible to make the creature body white by default in this mod? Back in the early days that's what Spore set it to.
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #9 by rob55rod » Thu May 21, 2015 11:38 am

GBAura wrote:Looks neat, do you think it's possible to make the creature body white by default in this mod? Back in the early days that's what Spore set it to.

Maybe. BUT there's an unused property to make the creature white in build mode regardless of paint colour, which is even more beta-ish! I can't believe I forgot about that.

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #10 by Peenut2k7 » Thu May 21, 2015 3:44 pm

I'm unsure if collaboration is allowed here, but because you said that you were unsure if you could make an accurate Willosaur head on the Sporum...

2006UXWilloFace.zip


It is by no means perfect, but at least I tried.
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #11 by rob55rod » Thu May 21, 2015 5:16 pm

Peenut2k7 wrote:I'm unsure if collaboration is allowed here, but because you said that you were unsure if you could make an accurate Willosaur head on the Sporum...

2006UXWilloFace.zip


It is by no means perfect, but at least I tried.

Image
7h4nk5 m8 l00k5 gr8 r8 8/8 no h8

Still needs a bit of work on the offset, but I can do that :lol:

Thanks so much :3

Also, on a completely unrelated note, there's the Test Drive UI!! :O

EDIT: Dammit, the Test Drive UI isn't there. And that's why I like using the togglecaptureui cheat. Shame it doesn't work for videos :/

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #12 by eme12 » Fri May 22, 2015 6:08 pm

Will some of the features in this (like the parts) be included in Spore Resurrection?
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #13 by rob55rod » Fri May 22, 2015 6:15 pm

UndeadGaming606 wrote:Will some of the features in this (like the parts) be included in Spore Resurrection?

Er...there'll probably be some overlap. I'll try to make stuff cross-compatible wherever possible ._.

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #14 by rob55rod » Sat May 23, 2015 6:32 am

EVEN MOAR SCREENIES:
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #15 by eme12 » Sat May 23, 2015 12:01 pm

Beta paints?
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #16 by rob55rod » Sat May 23, 2015 12:42 pm

UndeadGaming606 wrote:Beta paints?

Maybe someday...

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #17 by eme12 » Sat May 23, 2015 6:16 pm

Where are you getting these part concepts? I only recognize the ones the Willosaur had (feet, grasper, mouth) and that is all.
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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #18 by rob55rod » Sat May 23, 2015 6:46 pm

UndeadGaming606 wrote:Where are you getting these part concepts? I only recognize the ones the Willosaur had (feet, grasper, mouth) and that is all.

Various sources...Google Searches, books, prototypes, the list goes on...

...actually, it doesn't :lol:

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #19 by rob55rod » Tue May 26, 2015 4:05 am

Don't worry everyone, this is far from dead! Sorry for the lack of updates, I've just been trying to get some ingane stuff working before posting.

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Re: [WIP] 2006 UX - it's like 2006 Spore!

Unread post #20 by rob55rod » Tue May 26, 2015 10:52 am

Alright, here's a (WIP) Creature Stage UI:
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Now, I imagine you might be wondering why it strongly resembles the Darkspore UI in Spore thing. The reason is...that UI is older than the Creature Creator demo! Why the heck wouldn't I atleast try to finish the job?


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