My first released mod featuring Custom abilities!! May conflict significantly with Dark Injection, Dark Genetics, etc. I'll see what I can do about that.
[1.0] Elemental Abilities
- rob55rod
- Tech Support
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Sergeant Major of the Davo Army
- Posts: 3885
- Joined: Sat Jul 02, 2011 9:50 am
- Location: Zelem's Nexus, rebuilding.
[1.0] Elemental Abilities
- Attachments
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000000000000000000000000000000000000000000000000000000000-ElementalAbilities.package
- V1.0
- (17.71 KiB) Downloaded 177 times
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- TheCluckingDuck
- Corporal
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- rob55rod
- Tech Support
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Sergeant Major of the Davo Army
- Posts: 3885
- Joined: Sat Jul 02, 2011 9:50 am
- Location: Zelem's Nexus, rebuilding.
Re: [1.0] Elemental Abilities
TheCluckingDuck wrote:I want to participate in improving the icons.
Aww, thanks! Those are so great! I'll add them soon!
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- snapplejack
- Recruit
- Posts: 5
- Joined: Tue Apr 22, 2014 3:10 pm
Re: [1.0] Elemental Abilities
drenching slam sounds kinda neat. I'd like to see how this turns out.
a true MechWarrior follows the teachings of Spode.
Re: [1.0] Elemental Abilities
I can't save that creature 

- rob55rod
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Sergeant Major of the Davo Army
- Posts: 3885
- Joined: Sat Jul 02, 2011 9:50 am
- Location: Zelem's Nexus, rebuilding.
Re: [1.0] Elemental Abilities
Aylin1 wrote:I can't save that creature
Go download Force Save, or a mod that includes it. (Seriously? I forgot to add it in? Wow, FAIL on my end.)
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [1.0] Elemental Abilities
Wow thanks! Now it works 

Re: [1.0] Elemental Abilities
Can you make it perhaps... stronger? 

- rob55rod
- Tech Support
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Sergeant Major of the Davo Army
- Posts: 3885
- Joined: Sat Jul 02, 2011 9:50 am
- Location: Zelem's Nexus, rebuilding.
Re: [1.0] Elemental Abilities
Aylin1 wrote:Can you make it perhaps... stronger?
No.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [1.0] Elemental Abilities
I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
Old
player since 2010.

- rob55rod
- Tech Support
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Sergeant Major of the Davo Army
- Posts: 3885
- Joined: Sat Jul 02, 2011 9:50 am
- Location: Zelem's Nexus, rebuilding.
Re: [1.0] Elemental Abilities
MerekiDor wrote:I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
I have no further intentions of pursuing this mod's development. Sorry.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.