Dark Genetics v1: Halfway between Dark Injection and Spore!

Mods that combine many smaller mods or lonely mods that just have no place to go...
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rob55rod
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #141 by rob55rod » Fri Apr 21, 2017 6:59 pm

Shpore wrote:
rob55rod wrote:
Shpore wrote:I don't have BP1 or BP2 data, I only have GA and the Bot Parts mod. I got the Arena files but I don't have dark injection, does this mod require DI?

No, it doesn't require DI.

Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.



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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #142 by Shpore » Sun Apr 23, 2017 4:25 pm

rob55rod wrote:
Shpore wrote:
rob55rod wrote:No, it doesn't require DI.

Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #143 by rob55rod » Fri Apr 28, 2017 2:45 pm

Shpore wrote:
rob55rod wrote:
Shpore wrote:Ok, but I don't have BP1 or BP2 data, only Spore and Spore_Ep1

That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

\SPORE\Data

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #144 by Shpore » Fri Apr 28, 2017 8:09 pm

rob55rod wrote:
Shpore wrote:
rob55rod wrote:That happens when you don't have Creepy and Cute or Bot Parts installed, respectively. Nothing to be worried about.

But where do i put arena files instead?

\SPORE\Data

You mean just SPORE data? Because I have Spore_Ep1.

I'm confused how you put the arena textures in Spore/Spore_EP1 data. If i try to extract them there, they change from packages to folders.
The whole thing is confusing.

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rob55rod
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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #145 by rob55rod » Sat Apr 29, 2017 11:10 am

If you have \SPORE_EP1\Data, you also have \SPORE\Data.

Jist move the zArenas packages to \SPORE\Data, not \SPORE\SPORE_EP1\Data. (The latter shouldn't even exist unless you created it).

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #146 by CradilySlime » Fri May 26, 2017 9:17 pm

oh ok. so if this mod is not broken.
Image i have :ccp:

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #147 by dantem977 » Sat Dec 30, 2017 1:41 pm

does this mod work with dark injection 9.r beta?
never mind it does ignor the top
Last edited by dantem977 on Sat Dec 30, 2017 2:28 pm, edited 1 time in total.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #148 by dantem977 » Sat Dec 30, 2017 2:26 pm

what does the dark audio mod have in it?

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #149 by rob55rod » Sun Dec 31, 2017 10:53 am

dantem977 wrote:what does the dark audio mod have in it?

It changes some of the UI sound effects to those from Darkspore. Do note, however, that Dark Injection 9.r includes an improved version of this feature.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #150 by dantem977 » Sun Dec 31, 2017 12:54 pm

thanks.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #151 by gemboundprism » Tue Feb 13, 2018 2:18 pm

If I already have Dark Injections, will this duplicate features that both this mod and Dark Injections have? I don't want two pages of the same darkspore-coloured parts.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #152 by rob55rod » Tue Feb 13, 2018 7:18 pm

gemboundprism wrote:If I already have Dark Injections, will this duplicate features that both this mod and Dark Injections have? I don't want two pages of the same darkspore-coloured parts.

No need to worry about that - I made sure DI blocks those pages from Dark Genetics, so you'll only have one set of Darkspore-textured copies.

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Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Unread post #153 by Disgustedorite » Mon Jun 18, 2018 9:12 pm

Is there any chance this mod can be divided up into its different components? I want the placing hands on spines thing, the test drive animations, and the limb editors, but not the rest--especially not the custom spine mesh (impossible to click when scaled down and impossible to not click when scaled up) or the infinite scaling (I like the idea of it for modded creations, but I would rather be able to just make semi-modded vanilla-compatible creatures without risk of accidentally making a part, limb, or vertebra too big or too small to be shared thank you very much).

I tried doing it myself but I keep forgetting how little I know about modding.


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