I've been working on a mod over the last couple of weeks which changes Space Stage to be much more difficult.
Full list of changes can be found here:
https://pastebin.com/8qZ6z4Rz
In summary
- Many enemy weapons have had their damage increased
- Players health has been lowered, and enemy health has been increased
- Various player weapon tweaks
- Many ammo consuming items cost money instead to fire
- Sporebucks are harder to comeby
- Grox are more agressive
- Flux Beam. Comes in 3 levels. Only attacks vehicles and turrets. Does higher damage than missiles or lasers, but only has a range of 80 (compared to 200 for missiles/lasers), and has a higher energy cost
https://www.youtube.com/watch?v=VmTT08MjCWI - Graviton Eradication Beam. End game item which costs §6,000,000, and §1,000,000 to use. Summons a massive asteroid to impact the planet and cause widespread extinction, terraforming it to T0 very quickly. It also breaks the galactic code.
https://www.youtube.com/watch?v=4ntxYKZzqUA - Cargo Hold now goes up to 5 levels. Level 4 needs Collector 4 or Merchant 5. Level 5 needs Collector 5 or Colonist 5
https://www.dropbox.com/s/4lnce0iplk10r ... ckage?dl=0
A handy guide on how to install mods can be found here:
http://forum.spore.com/jforum/posts/list/69105.page
and here:
viewtopic.php?f=6&t=79