Chimera Beam [Space weapon] Finished!

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koopachris
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Chimera Beam [Space weapon] Finished!

Unread post #1 by koopachris » Fri Aug 24, 2012 9:34 pm



The final version of the chimera beam is finally finished! It now has its own
name, description and custom icon. I also balanced it out slightly by giving it more
energy drain, a higher price and higher badge requirements. I am not sure how
this will work with your weapons pallete. If you have already bought all weapons
you might not be able to buy this due to pallete tool pallete size limitations. I
haven't tested that out, since I don't have all other space weapons in my main
save game.

Koopachimerabeam.package
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Last edited by koopachris on Sun Sep 02, 2012 11:20 am, edited 2 times in total.



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Re: Chimera Beam [Space weapon]

Unread post #2 by Davo » Fri Aug 24, 2012 9:45 pm

ill try it, i like the way it looks!
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Re: Chimera Beam [Space weapon]

Unread post #3 by koopachris » Sat Aug 25, 2012 7:41 am

Thanks! It took quite a bit of effort to get it just right, so I'm glad it looks pretty good.

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Re: Chimera Beam [Space weapon]

Unread post #4 by CamBen » Sat Aug 25, 2012 9:01 am

That's epic! :D I need to get this. Can you make it so it doesn't replace mini pulse?
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Re: Chimera Beam [Space weapon]

Unread post #5 by koopachris » Sat Aug 25, 2012 9:10 am

If you tell me how to make it a completely new non-replacement weapon, I will. But I don't know how.

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Re: Chimera Beam [Space weapon]

Unread post #6 by CamBen » Sat Aug 25, 2012 3:58 pm

Explore right on the chimeras beam, and rename it. Find spacetrading~ folder and search for mini pulse and copy that too. Find the reference to the mini pulse and change it to chimera beam.
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Re: Chimera Beam [Space weapon]

Unread post #7 by koopachris » Sat Aug 25, 2012 6:13 pm

Hmmm....It's not showing up in the trade menu. I'll keep trying though.

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Re: Chimera Beam [Space weapon] Finished!

Unread post #8 by koopachris » Mon Sep 03, 2012 9:57 am

Well....it's finished!

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Re: Chimera Beam [Space weapon] Finished!

Unread post #9 by TheHourMan » Mon Apr 15, 2013 12:05 pm

So did you get it to take its own slot instead of replacing an existing weapon? :D
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Re: Chimera Beam [Space weapon] Finished!

Unread post #10 by grandrice » Wed Jun 29, 2016 2:45 pm

This is a great weapon. How did you make the icon? I'm having trouble making custom icons for my mod. They look terrible. In addition, they don't retain their custom icon in the weapons panel.
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