OzimekPL's Better Mechanics Mod

Poster of the New User Apocalypse

Poster of the New User Apocalypse

OzimekPL
User avatar
Posts: 3
Joined: Tue Oct 16, 2018 11:24 am

OzimekPL's Better Mechanics Mod

Unread postby OzimekPL » Sun Oct 21, 2018 7:03 am

This mod adds better mechanics to the game.

INCLUDES:

- reduced pirate raids frequency to 1 day (like 80000 sec.)
- colony things (uber turrets, bio protectors etc.) costs 500
- tribe members at start: 5
- baby grows a little longer
- Colony Incredi-Pak is cheaper
- Grox has 642 systems instead of 2400 (i think)
- Gravitational Wave and Planet Buster anti piss-off
- you get sporebucks if you save planet from raid or plunder
- max planets per system is 15 and min is 5
- 100 buildings on T1, T2 and T3 Colonies
- Infinite Staff of Life
- some tribe stuff
- ... and some other features i don't remember :|
You do not have the required permissions to view the files attached to this post.

Tech Support

Tech Support

rob55rod
User avatar
Posts: 3443
Joined: Sat Jul 02, 2011 9:50 am
Location: Zelem's Nexus, rebuilding.

Re: OzimekPL's Better Mechanics Mod

Unread postby rob55rod » Sun Oct 21, 2018 10:24 am

...as much as it's always great to see new mods popping up here, I must ask...did you really need to post this one twice?

Recruit

Recruit

TheChosen1GroxPL
User avatar
Posts: 10
Joined: Tue Aug 21, 2018 2:51 am

Re: OzimekPL's Better Mechanics Mod

Unread postby TheChosen1GroxPL » Thu Oct 25, 2018 3:11 am

There's a one thing about applying changes to Grox Empire size - You need to restart the Galaxy (erase all saves)
Image
Playing Spore since 2011. Modding since 2018 :geek:

Will you join us to the Dark Side? (Grox Archetype 2018)


Return to “» Stage - Space”

Who is online

Users browsing this forum: No registered users and 1 guest