EvoAdvanced: Start with sentient creatures!

Staff Sergeant

Staff Sergeant

VanillaCold
User avatar
Posts: 152
Joined: Fri Nov 02, 2018 2:36 pm
Contact:

EvoAdvanced: Start with sentient creatures!

Unread postby VanillaCold » Thu Mar 07, 2019 12:01 pm

Evoadvantage is one of the coolest cheats for Spore. However, you can't start with sentient creatures such as Captains.

That is, until now. EvoAdvanced changes the Sporepedia filter used for the "Evoadvantage" cheat to allow the use of sentient creatures in the Creature Stage.

Download:
!!!ChocIce75_EvoAdvanced.package


Archived versions:
Spoiler: show
!!!ChocIce75_EvoAdvanced.package
You do not have the required permissions to view the files attached to this post.
Last edited by VanillaCold on Mon Mar 11, 2019 5:01 am, edited 1 time in total.
Creator of Solar Spore, Adventure Water and Spaceplanes.

My main account broke a while ago, so I created this alt.

Recruit

Recruit

Olyenka
User avatar
Posts: 17
Joined: Sun Feb 12, 2017 2:51 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby Olyenka » Fri Mar 08, 2019 9:31 pm

Will Captain weapons and social abilities work in Creatures Stage with this?
"This thing took like an hour to make but it was so worth it." - me

Staff Sergeant

Staff Sergeant

VanillaCold
User avatar
Posts: 152
Joined: Fri Nov 02, 2018 2:36 pm
Contact:

Re: EvoAdvanced: Start with sentient creatures!

Unread postby VanillaCold » Sat Mar 09, 2019 4:40 am

SporePlayer417 wrote:Will Captain weapons and social abilities work in Creatures Stage with this?

No, sadly. For some reason, Spore has a really weird glitch in the Creature Stage where all Captain abilities don't appear and can't be used, with the exception of moves which replace Bite, since you can double-click on a creature to attack it with Bite.
I might try to fix this bug, but for now, only the poison dagger and the bladed knuckles are useful in the creature stage. They're still super-OP by themselves, though.
Creator of Solar Spore, Adventure Water and Spaceplanes.

My main account broke a while ago, so I created this alt.

Private

Private

Tubbybloxian
User avatar
Posts: 45
Joined: Tue Jan 01, 2019 5:30 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby Tubbybloxian » Sat Mar 09, 2019 8:40 pm

I feel like this mod is gonna be a good one.
Image

Staff Sergeant

Staff Sergeant

VanillaCold
User avatar
Posts: 152
Joined: Fri Nov 02, 2018 2:36 pm
Contact:

Re: EvoAdvanced: Start with sentient creatures!

Unread postby VanillaCold » Mon Mar 11, 2019 5:07 am

New update has been released.
All Captain weapons which deal damage are functional in the creature stage.
All Captain social tools are now functional in the Creature Stage.

I couldn't make the others work without causing errors.
Creator of Solar Spore, Adventure Water and Spaceplanes.

My main account broke a while ago, so I created this alt.

Corporal

Corporal

paranoid_modder
User avatar
Posts: 87
Joined: Fri Apr 28, 2017 6:49 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby paranoid_modder » Mon Mar 11, 2019 7:22 am

this is good stuff. i wil ladd it to my list!
Image

Recruit

Recruit

Olyenka
User avatar
Posts: 17
Joined: Sun Feb 12, 2017 2:51 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby Olyenka » Mon Mar 11, 2019 4:28 pm

VanillaCold wrote:New update has been released.
All Captain weapons which deal damage are functional in the creature stage.
All Captain social tools are now functional in the Creature Stage.

I couldn't make the others work without causing errors.


Yay! :D Definitely downloading this ASAP!
"This thing took like an hour to make but it was so worth it." - me

Private

Private

Tubbybloxian
User avatar
Posts: 45
Joined: Tue Jan 01, 2019 5:30 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby Tubbybloxian » Tue Mar 12, 2019 2:06 pm

I have to say this but maybe for the next update you should implement the death animation that plays whenever the creature dies from a lightning strike. (You know, that animation which plays when you hit a creature with lightning strike, and they're paralyzed for a few secs)

Image

Also the sound for the captain whenever it uses "Harmonious Song" should play as well, since I don't heard the captain singing. (Same for other captain social abilities)

Just a suggestion. (Might take some time to add them in)
Image

Poster of the New User Apocalypse

Poster of the New User Apocalypse

Nuxx
User avatar
Posts: 2
Joined: Sat Mar 16, 2019 3:25 pm

Re: EvoAdvanced: Start with sentient creatures!

Unread postby Nuxx » Sun Mar 24, 2019 10:12 am

hey tubby why are there so many damn skeletons in the gif


Return to “» Stage - Creature”

Who is online

Users browsing this forum: No registered users and 2 guests