That is, until now. EvoAdvanced changes the Sporepedia filter used for the "Evoadvantage" cheat to allow the use of sentient creatures in the Creature Stage.
Download:
Archived versions:
SporePlayer417 wrote:Will Captain weapons and social abilities work in Creatures Stage with this?
VanillaCold wrote:New update has been released.
All Captain weapons which deal damage are functional in the creature stage.
All Captain social tools are now functional in the Creature Stage.
I couldn't make the others work without causing errors.
Eevee Craft wrote:Seems like after a little bit, I'm not able to kill or attack anything and I'm not sure if it's because my captain ran out of energy, which I know with captain allies that they can't regain energy. Is this fixable?
Hightlyze wrote:i still dont understand the use
VanillaCold wrote:Hightlyze wrote:i still dont understand the use
This mod allows you to use sentient creatures in the creature stage when EvoAdvantage is enabled.
To enable it, press Ctrl, Shift and C at the same time to open the cheat console and type "evoadvantage" into it.
VanillaCold wrote:New update has been released.
All Captain weapons which deal damage are functional in the creature stage.
All Captain social tools are now functional in the Creature Stage.
I couldn't make the others work without causing errors.