The useful parts mod makes the parts in spore more interesting and useful.
Any creatures created before the mod is installed will not have any new stats. Creatures created with the mod installed will have the same stats when the mod is uninstalled (Except dietary changed mouths which won't load). Unsure if shareable please tell me.
As of version 4 this requires .
Changelog
Spoiler
* Mouth dietary swaps have a new category
* added to the dietary swaps
* Weapon stats re-balanced
* A few detail parts (including parts have changed) have been re-balanced
Version 3.1:
*Bugfixes
Version 3:
* Rebuild from the ground up. Previous change logs no longer apply.
* Omnivore Bird Mouths made Carnivourous
* Carnivore insect mouths made omnivourous
* Insect mouths and omnivorous bird mouths switch places in palette
* Clones of every mouth with a different dietary preference
* Stats changed for some senses (more to come)
* All wings have glide level 5 but, go up in jump per wing
*Prices changed for parts to re-balance
*Weapons that gave health benefits now give charm benefits
* More to come in next version
Old Versions (Out of date): Version 1
*Stats for reptile mouths and rodent mouths swapped
*Antenna has charm and sight
*Final Athena has charm, sight, and charge
*All modified parts have new prices relative to their abilities for balance
*Bug eyes have health
*Noses and ears give sight
*Weapons with lower offense and higher defense instead have lower offense and higher charm
*The Fleurbine part gives player speed
*The Mackne part gives player health
*All cosmetic tribal parts now have abilities
*Some tribal/civilization parts give the user creature/captain stats
Version 2:
*Insect mouths switch out some of their health stat for sing
*Insect mouth is omnivorous
*Bird of Prey mouth is carnivorous as the code implies was originally going to be so.
Download: Old Version(s):