Sporefield: edited part abilities and more!

The modificaton of parts, models and abilities.
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Noonyhead44
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Sporefield: edited part abilities and more!

Unread post #1 by Noonyhead44 » Sun Aug 17, 2014 5:35 pm

This is a Semi-massive mod for SPORE.

SPOREFIELD
It works great with the ForgottenSpore Mod but it does replace ForgottenSpore's new SPICES depending on the load order!

FEATURES:
Edited PART Abilities!!

Backscritcher and Elevatorclaw have GRASPER ability!!

The Pawed feet have SPRINT!! Fourpaw has Sneak!

The first row of Carnivore mouths and the first row of Omnivore mouths also have the GRASPER ability! (It looks funny on bipedal creatures with hands)

Carnivore Fish mouths have SPIT and improved sing! (because I like the sound of the fish sing level 3)

First Radial mouth has new model! (this messes with MAXIS creatures)


SPACE STAGE

NEW SPICES

ICE : more common and less valuable than Red
Gold dust: MOST valuable and EXTREMELY rare!
Iron dust: More Valuable than Blue and rare
BADA55: uses the Hexadecimal code #BADA55 (sound familiar?) SECOND most valuable and SECOND most rare!



NEW GROX!


say goodbye to the midget Grox! the Scientific Gor have taken over! ready to spread their evil creations throughout the galaxy!





LOAD ORDER AND HOW IT AFFECTS YOUR GAME


The load order is as simple as renaming the file to MOVE IT to the top of the list!

If you have FORGOTTEN SPORE and SPOREFIELD, you will need to choose which loads first.

If you want FORGOTTEN SPORE spices to load instead of SPOREFIELD spices, do not rename anything!

If you want SPOREFIELD spices to replace FORGOTTEN SPORE spices, rename SPOREFIELD.package to something with a lot of symbols to bring it to the top of the list!!!
EXAMPLE
Spoiler: show
#swag < --this is what I named my Sporefield.package, which brought it to the VERY top!


DOWNLOAD BELOW!

https://www.dropbox.com/s/run7n6qer7gmp34/Sporefield.package

HAVE fun with the new mod!!



Thanks to CamBen for reminding me to post pictures XD (they are too big to show up properly here)


http://static-2.nexusmods.com/15/mods/6 ... 202642.png


http://static-2.nexusmods.com/15/mods/6 ... 202640.png



ALSO The leech mouth is replaced. but its still pretty cool. I replaced the mouth with one of the cell jet models from the hidden parts.
Last edited by Noonyhead44 on Tue Aug 19, 2014 3:10 pm, edited 3 times in total.


A hashtag is actually called an octothorpe.

#Octothorpe! (sounds legit)

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Re: Sporefield: edited part abilities and more!

Unread post #2 by GIRGHGH » Mon Aug 18, 2014 8:06 am

Why would you replace the leech mouth?
Image

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Re: Sporefield: edited part abilities and more!

Unread post #3 by CamBen » Mon Aug 18, 2014 3:25 pm

GIRGHGH wrote:Why would you replace the leech mouth?

Yes, pics please
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube

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Re: Sporefield: edited part abilities and more!

Unread post #4 by Noonyhead44 » Tue Aug 19, 2014 3:12 pm

I will post a picture of the new mouth model soon. but for now I only have two pictures of the mod itself because I ended up emptying the "My Spore Creations" folder.
A hashtag is actually called an octothorpe.

#Octothorpe! (sounds legit)

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Re: Sporefield: edited part abilities and more!

Unread post #5 by rob55rod » Tue Aug 19, 2014 4:03 pm

But, why replace the Leeyotch when you could add your mouth as a new part? All the same benefits, without the side effects! (That is, assuming you add it to an existing palette, even if it's on a new page)

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Re: Sporefield: edited part abilities and more!

Unread post #6 by Peenut2k7 » Tue Aug 19, 2014 4:40 pm

Here's what the Leeyotch replacement looks like, if you didn't download.
um.png

As for any bugs, all of the parts on the top detail row are broken, as are Pomp pom, Wrottentail, Derma Bark, Featherbluster, Marshcara, Coverleaf, Protubers, Hairlagmites, Hydroloxyappetite, Hockitlauncher, Narwhalicorn, Phlegmthrower, Problem-Solvent, Porcupain, Clippity, Cloppity, Setaetarsel, Trapfist, Optic Orb, Felizard, Ehhwot (Shrek Ear noooo!), Ocubulge, Chuffle, Kitty, Snuffle, Panhear, Scrutineye, and Snortle. As you can see, that is an INCREDIBLE amount of broken parts. So, while I like what you did, you also appear to have broken quite a lot.
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Re: Sporefield: edited part abilities and more!

Unread post #7 by worgpower » Sun Sep 06, 2015 6:31 pm

the mod wont work for me

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Re: Sporefield: edited part abilities and more!

Unread post #8 by rob55rod » Sun Sep 06, 2015 7:44 pm

worgpower wrote:the mod wont work for me

Okay, I'd love to be able to help you, but first I'll need a bit more information on the matter:
a) Did you install Spore from Steam, Origin, or a Disk?
b) Is your game patched to the latest version?
c) Do you have Galactic Adventures?
d) If so, is it also patched to the latest version?
e) Where did you install the mod to?
f) What is the file's current name in the folder you installed it to?
Sorry to ask so many questions, but all of these factors matter.

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Re: Sporefield: edited part abilities and more!

Unread post #9 by worgpower » Wed Sep 09, 2015 8:37 pm

i installed from steam, im using fanmade patch 1.07, and latest patch, i installed mods to DataEP1, and i have galactic adventures

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Re: Sporefield: edited part abilities and more!

Unread post #10 by rob55rod » Thu Sep 10, 2015 4:13 am

worgpower wrote:i installed from steam, im using fanmade patch 1.07, and latest patch, i installed mods to DataEP1, and i have galactic adventures

Well if you installed Spore from Steam, that'd definitely do it - Steam Spore and mods are like water and oil!

Here, have a fix:

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Re: Sporefield: edited part abilities and more!

Unread post #11 by Static696 » Tue Oct 25, 2016 11:56 am

can you edit parts to add new abilities to them or have you edited them :?:


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