[V1.4] Rob55Rod's Custom Parts Mod - Requests Closed
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
To change the model scale, you have to modify the modelScale, modelMinScale and modelMaxScale.
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Thank you Emd4600. Do you know of any good ways to tell if a model is the right size?Emd4600 [ASR] wrote:To change the model scale, you have to modify the modelScale, modelMinScale and modelMaxScale.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
For model scale reference, you can compare it to one of the working core spore part models, scale it down and re convert it, then once it's the right size you can use it for future reference.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Genius. For someone who can't pack rw4's you sure know a lot about them, CamBen!Camßεn wrote:For model scale reference, you can compare it to one of the working core spore part models, scale it down and re convert it, then once it's the right size you can use it for future reference.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
I can pack rw4s I just can't for the life of me get tangents to work So I can get them to work in spore.... Cause. Can make animated models for portal 2 and it isn't hard, but spore's system is much more complicated.
On that note, I wonder if I could import spore creatures into portal 2. Probably. I might try
On that note, I wonder if I could import spore creatures into portal 2. Probably. I might try
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
1. Turn on tangents in blender, export, make sure you have OGRE command line tools in the root of your hard drive (C:/OgreCommandLineTools or whatever)Camßεn wrote:I can pack rw4s I just can't for the life of me get tangents to work So I can get them to work in spore.... Cause. Can make animated models for portal 2 and it isn't hard, but spore's system is much more complicated.
On that note, I wonder if I could import spore creatures into portal 2. Probably. I might try
2. go to where you exported the .mesh and .mesh.xml
3. drag the .mesh onto the OgreXMLconverter tool in the OgreCommandLineTools. you should see a console appear briefly. leave it be
4. once it closes, open up the mesh.xml in WordPad or Notepad, and ctrl+f for "tangent" (without quotes). It should find something
5. If so, add .mesh.xml to [your_parts_package_name].package.unpacked/part_models~/[your_part_model_name].rw4
6. ?????
7. Profit!!!
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Okay ill try that some time.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
i find making parts is pointless for spore.
you pack them and the look really bad in an adventure or stage.
there is only one person(EMD) who knows how to fix it and i doubt a tutorial is coming anytime soon.
i have begged but no luck.
as it may be known, i am soon to have a new child by feb 10th so ill be less and less here for a while...
you pack them and the look really bad in an adventure or stage.
there is only one person(EMD) who knows how to fix it and i doubt a tutorial is coming anytime soon.
i have begged but no luck.
as it may be known, i am soon to have a new child by feb 10th so ill be less and less here for a while...
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Congratulations!Davo wrote: as it may be known, i am soon to have a new child by feb 10th so ill be less and less here for a while...
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
- TheCluckingDuck
- Tribal
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Re: Rob55Rod's CUSTOM PARTS!!!! Taking Requests!!!
I like it.Zanthoria wrote: [url- http://www.spore.com/sporepedia#qry=usr ... 35_lrg.png[/img]
This one looks best from up front.
These are all the one I got!
sandwich kingdom
- TheCluckingDuck
- Tribal
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Camßεn wrote:Congratulations!Davo wrote: as it may be known, i am soon to have a new child by feb 10th so ill be less and less here for a while...
woah
sandwich kingdom
Re: Rob55Rod's CUSTOM PARTS!!!! Taking Requests!!!
Thank you!TheCluckingDuck wrote:I like it.Zanthoria wrote: [url- http://www.spore.com/sporepedia#qry=usr ... 35_lrg.png[/img]
This one looks best from up front.
These are all the one I got!
This is my alt btw, I can't find the password to Zanthoria.
Internet explore always looses pswrds after rebooting.
- Cutiecreator2000
- Cell
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Hey rob55rod i was wondering if you can make me a part pls
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Sure! Just post a drawing or other image (modelling the part is spore itself as a creature is a great way to do it). Doesn't have to be exact, nor must it be a good drawing, as long as it gets your point across and I can understand the artwork.Cutiecreator2000 wrote:Hey rob55rod i was wondering if you can make me a part pls
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
You not know animation model it.
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
SporeMaster doesn't accept animated parts. It erases the Blender-from animations.
Spore Modding Tools:
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[*] Spore ModAPI SDK[/list]
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
I guess the animations count as game code, and you can't mess around with that.
- DoktorDare
- Cell
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
Hey Rob, you know how Camben made all those different coloured knurlies?
Could you do that with eyes or other details?
No new models, just a colour pack.
Like in DI the core parts got re-textured. I use the core textures because it messes some stuff up.
But i do like all those cool eyes.
Could you do that with eyes or other details?
No new models, just a colour pack.
Like in DI the core parts got re-textured. I use the core textures because it messes some stuff up.
But i do like all those cool eyes.
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- Gamstrodon
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Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
I don't know if you are still doing this or not or if you are taking anymore requests, but I got some ideas, albiet very simple ones.
1. http://steamcommunity.com/sharedfiles/f ... =215058861 this is a concept arm named "Pincer"
2. http://steamcommunity.com/sharedfiles/f ... =215058896 this is a concept mouth, just using the spit part model, i call it "Tri-Jaws" , but you can probably come up with a better name.
By the way, I liked your current pack very much, except I think you can better organize it by adding a page in your custom parts tab for each category of parts, e.g. under Rob55rod's Custom Parts, there is Page 1, which is mouths, and PAge 2, which is eyes. Just a suggestion. Also, when I have your mod installed, I get two pages of the core spore parts for some reason. Even so, I found this mod very cool and made quite a few creatures with it!
1. http://steamcommunity.com/sharedfiles/f ... =215058861 this is a concept arm named "Pincer"
2. http://steamcommunity.com/sharedfiles/f ... =215058896 this is a concept mouth, just using the spit part model, i call it "Tri-Jaws" , but you can probably come up with a better name.
By the way, I liked your current pack very much, except I think you can better organize it by adding a page in your custom parts tab for each category of parts, e.g. under Rob55rod's Custom Parts, there is Page 1, which is mouths, and PAge 2, which is eyes. Just a suggestion. Also, when I have your mod installed, I get two pages of the core spore parts for some reason. Even so, I found this mod very cool and made quite a few creatures with it!
Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!
My mod dark genetics does just that.DoktorDare wrote:Hey Rob, you know how Camben made all those different coloured knurlies?
Could you do that with eyes or other details?
No new models, just a colour pack.
Like in DI the core parts got re-textured. I use the core textures because it messes some stuff up.
But i do like all those cool eyes.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
Or, should I say, especially the mods and hacks?
Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube