New mod development

The modificaton of parts, models and abilities.
SA.YN
Corporal
Corporal
Posts: 78
Joined: Fri Jan 24, 2020 6:13 am

Re: New mod development

Unread postby SA.YN » Fri Feb 07, 2020 3:12 am

OK. I will just wait.

Horlocodon
Private
Private
Posts: 38
Joined: Sun Dec 04, 2016 9:16 am

Re: New mod development

Unread postby Horlocodon » Fri Feb 07, 2020 11:26 am

I don’t know how to program, I’m just pointing out the idea of making a new mod with creative parts is a mod most people will pick, I don’t have the knowledge to mod or program

Horlocodon
Private
Private
Posts: 38
Joined: Sun Dec 04, 2016 9:16 am

Re: New mod development

Unread postby Horlocodon » Fri Feb 07, 2020 11:26 am

I don’t know how to program, I’m just pointing out the idea of making a new mod with creative parts is a mod most people will pick, I don’t have the knowledge to mod or program

Horlocodon
Private
Private
Posts: 38
Joined: Sun Dec 04, 2016 9:16 am

Re: New mod development

Unread postby Horlocodon » Fri Feb 07, 2020 11:27 am

Sorry, duplicated comment

SA.YN
Corporal
Corporal
Posts: 78
Joined: Fri Jan 24, 2020 6:13 am

Re: New mod development

Unread postby SA.YN » Fri Feb 07, 2020 1:52 pm

Horlocodon wrote:I don’t know how to program, I’m just pointing out the idea of making a new mod with creative parts is a mod most people will pick, I don’t have the knowledge to mod or program

Who should I turn to then?

SA.YN
Corporal
Corporal
Posts: 78
Joined: Fri Jan 24, 2020 6:13 am

Re: New mod development

Unread postby SA.YN » Fri Feb 07, 2020 1:56 pm

Horlocodon wrote:I don’t know how to program, I’m just pointing out the idea of making a new mod with creative parts is a mod most people will pick, I don’t have the knowledge to mod or program

Maybe it's worth the wait? Then the modelers themselves will write to us.

SA.YN
Corporal
Corporal
Posts: 78
Joined: Fri Jan 24, 2020 6:13 am

Re: New mod development

Unread postby SA.YN » Fri Feb 07, 2020 2:01 pm

Horlocodon wrote:I don’t know how to program, I’m just pointing out the idea of making a new mod with creative parts is a mod most people will pick, I don’t have the knowledge to mod or program

And did you like the sounds?

Horlocodon
Private
Private
Posts: 38
Joined: Sun Dec 04, 2016 9:16 am

Re: New mod development

Unread postby Horlocodon » Fri Feb 07, 2020 2:13 pm

Yeah, they’re all good, even the worst tops spores old and boring sounds, cuz sometimes I have dragons that sound like horses or dragons that sound like fish, etc etc

SA.YN
Corporal
Corporal
Posts: 78
Joined: Fri Jan 24, 2020 6:13 am

Re: New mod development

Unread postby SA.YN » Sat Feb 08, 2020 8:36 am

Thanx ver' much!

Zio
Recruit
Recruit
Posts: 11
Joined: Thu Feb 13, 2020 5:23 am

Re: New mod development

Unread postby Zio » Thu Feb 13, 2020 5:26 am

When will the mod come out?

Zio
Recruit
Recruit
Posts: 11
Joined: Thu Feb 13, 2020 5:23 am

Re: New mod development

Unread postby Zio » Fri Feb 14, 2020 8:28 am

Is there anyone here who can make mods?

Zio
Recruit
Recruit
Posts: 11
Joined: Thu Feb 13, 2020 5:23 am

Re: New mod development

Unread postby Zio » Thu Feb 20, 2020 4:58 am

I found out that SA.YN found new sounds. Dear modelers, please, add these sounds.


Return to “Part Mods”