AdventureProps v4 Released!

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Aylin1
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Re: AdventureProps v4 Released!

Unread post #101 by Aylin1 » Wed Aug 27, 2014 2:41 am

Can you regulate it somehow different (Sorry for my bad english. I come from germany)



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Re: AdventureProps v4 Released!

Unread post #102 by CamBen » Wed Aug 27, 2014 8:24 am

Not really, again, it's just a matter of writing in the description of your adventure "Requires Adventureprops v4"
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

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Re: AdventureProps v4 Released!

Unread post #103 by Aylin1 » Wed Aug 27, 2014 8:26 am

Ok :|

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Re: AdventureProps v4 Released!

Unread post #104 by ImBadatGoodNames » Mon Jul 20, 2015 3:24 am

can other people play these adventures?

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Re: AdventureProps v4 Released!

Unread post #105 by Emd4600 [ASR] » Mon Jul 20, 2015 3:38 am

ImBadatGoodNames wrote:can other people play these adventures?


If they have the mod, yes.
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Re: AdventureProps v4 Released!

Unread post #106 by rob55rod » Mon Jul 20, 2015 3:39 am

ImBadatGoodNames wrote:can other people play these adventures?

Yes, provided they have the mod.

People assume it shouldn't make a difference because the models are already part of the game, but the mod is needed, because the objects aren't.

EDIT: Looks like Emd beat me to it :lol:

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Re: AdventureProps v4 Released!

Unread post #107 by JupitertheDove » Sun Aug 30, 2015 6:25 pm

I just love the music you guys put in the mod so much!! Awesome mod!

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Re: AdventureProps v4 Released!

Unread post #108 by CamBen » Mon Aug 31, 2015 1:50 am

Yea, the musics were added in by Mx3, they are very very useful I think too, especially considering spore's tiny music selection.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube

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Re: AdventureProps v4 Released!

Unread post #109 by google » Sun Dec 13, 2015 5:31 am

i like it

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Re: AdventureProps v4 Released!

Unread post #110 by google » Sun Dec 13, 2015 5:32 am

i like it
:ga: :) :spore: :ex:

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Re: AdventureProps v4 Released!

Unread post #111 by rob55rod » Sun Dec 13, 2015 5:44 am

google wrote:i like it
:ga: :) :spore: :ex:

Please don't spam smilies or post the same information twice

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Re: AdventureProps v4 Released!

Unread post #112 by bjpiers » Fri Mar 11, 2016 9:57 pm

Will a new version come out? I'd like to have more effects and such, especially those editor backgrounds. I use this mod a lot to make pictures for a Spore RP I'm in, and I really like it!

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Re: AdventureProps v4 Released!

Unread post #113 by eme12 » Fri Mar 11, 2016 10:18 pm

bjpiers wrote:Will a new version come out? I'd like to have more effects and such, especially those editor backgrounds. I use this mod a lot to make pictures for a Spore RP I'm in, and I really like it!

CamBen hasn't modded Spore in a while. Spore Resurrection: Next Steps has some more adventure props in it though.
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Re: AdventureProps v4 Released!

Unread post #114 by rob55rod » Sat Mar 12, 2016 6:13 am

UndeadGaming606 wrote:CamBen hasn't modded Spore in a while.

Don't be expecting that to change. Ever. It probably won't. And if it does, I doubt it'd be for long.

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Re: AdventureProps v4 Released!

Unread post #115 by spikd_telecaster » Thu Apr 28, 2016 11:50 am

so, i downloaded this, but they're aren't any new items or anything that show up? i'm probably doing something wrong, but i dunno..maybe it conflicts with di or something?
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Re: AdventureProps v4 Released!

Unread post #116 by rob55rod » Thu Apr 28, 2016 12:34 pm

spikd_telecaster wrote:so, i downloaded this, but they're aren't any new items or anything that show up? i'm probably doing something wrong, but i dunno..maybe it conflicts with di or something?

No, CamBen used DI at the time of making this, so dependancy is more likely than incompatibility :lol:

EDIT: That's still extremely unlikely. Also when I used this mod, I found it quite easy to scroll past the new items without even noticing them, so...try searching for them by name ._.

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Re: AdventureProps v4 Released!

Unread post #117 by spikd_telecaster » Thu Apr 28, 2016 12:47 pm

rob55rod wrote:
spikd_telecaster wrote:so, i downloaded this, but they're aren't any new items or anything that show up? i'm probably doing something wrong, but i dunno..maybe it conflicts with di or something?

No, CamBen used DI at the time of making this, so dependancy is more likely than incompatibility :lol:

EDIT: That's still extremely unlikely. Also when I used this mod, I found it quite easy to scroll past the new items without even noticing them, so...try searching for them by name ._.


ah, okay..
i'll try it again, then, i guess.
edit: i'll try searching for the things again.
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Re: AdventureProps v4 Released!

Unread post #118 by bjpiers » Tue May 31, 2016 7:25 pm

Is this mod inactive for now or will it be receiving anymore updates? I'd love to see more added as there's a chance a Spore RP I'm in might start fully using it.

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Re: AdventureProps v4 Released!

Unread post #119 by Darhagonable » Wed Jun 01, 2016 12:19 am

bjpiers wrote:Is this mod inactive for now or will it be receiving anymore updates? I'd love to see more added as there's a chance a Spore RP I'm in might start fully using it.


AFAIK this mod will not get any new updates and I don't think Camben mods spore anymore.
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Re: AdventureProps v4 Released!

Unread post #120 by LilyValley » Sun Oct 02, 2016 12:53 pm

After I went into test editor to listen to one of the Explore songs, what seems to be the end of the music track seemingly caused Spore to crash. Is there any relation?

The track in question is Explore008.
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