SpoffitMaster wrote:I got it working. I had the bones done wrong they weren't properly connected to each other. I also had the head be rotated to fit the bones and when exported it lost that rotation causing the animation to move the wrong way. Thanks for all the help and for such a great tool.
Emd4600 [ASR] wrote:SporeModder will have support for new skinpaints!!
grandrice wrote:So custom skins?
grandrice wrote:In the same way you can have custom parts?
grandrice wrote:What features will this have for modding other than custom parts and skins. Will this make new tools and part ability editing easier? Better than spore master? What about UI editing? If so, how will it do this. Any other kinds of features I missing.
fungus3 wrote:Does not work at all for me. Unpack is bugged; creating projects are bugged; references to main spore files are bugged. Editing is impossible, too.
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