SporeModder - Animated parts, custom effects, skinpaints and much more!

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enilnoovad
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby enilnoovad » Sun Apr 30, 2017 7:58 am

nice
inhale meme...exhale meme

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Enchanter
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Enchanter » Mon Jun 12, 2017 7:50 am

SporeModder 1.1.2 gives an error when packaging any mods. Is there a solution to this problem? Thanks in advance.
Screenshot.PNG


The problem is solved by changing the settings of the projects.
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Last edited by Enchanter on Sat Jun 24, 2017 9:52 am, edited 14 times in total.

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby rob55rod » Mon Jun 12, 2017 9:50 am

Enchanter wrote:SporeModder 1.1.2 gives an error when packaging any mods. Is there a solution to this problem? Thanks in advance.

Nobody can help you if you don't tell us what the error is. A screenshot should be enough. Once that's taken care of, I'll mention this to Emd if he doesn't beat me to it.

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby ThatDemonDavid » Wed Sep 13, 2017 4:13 pm

Please make this have custom diplomacy messages. Like insult or complimating alien races. Or trying to force a nation into giving you money. SporeModder is the reason I started modding and this would be a big help.

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby elzhas2017 » Mon Sep 18, 2017 6:08 am

hey im from Kazahstan and mediafire dont work you can files in zip file download

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby SpoffitMaster » Fri Oct 06, 2017 11:17 am

I am trying to edit the cell editors parts, but every time I import model with the animation into blender the model breaks as you can see below.
thanks in advance.
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Emd4600 [ASR] » Fri Oct 06, 2017 1:16 pm

Yeah, that's a known bug, the importer doesn't work correctly. I don't know when we will be able to fix it.
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby fungus3 » Sat Oct 07, 2017 10:52 am

Emd4600 [ASR] wrote:Yeah, that's a known bug, the importer doesn't work correctly. I don't know when we will be able to fix it.


At this rate, not before Half-Life 2 Episode 3 come out :lol: :lol: :lol:

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby rob55rod » Sat Oct 07, 2017 11:30 am

fungus3 wrote:
Emd4600 [ASR] wrote:Yeah, that's a known bug, the importer doesn't work correctly. I don't know when we will be able to fix it.


At this rate, not before Half-Life 2 Episode 3 come out :lol: :lol: :lol:

fungus, please...it's not Emd's fault he has a life, he's doing what he can...laughing in his face about it really doesn't help ._.

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby fungus3 » Sat Oct 07, 2017 6:39 pm

Sorry; I just couldn't resist making a joke about my impatience :roll:

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby denor » Wed Oct 25, 2017 4:34 am

when i tried running it it said that i needed java but i can't get java so is there an easier way to run it without java

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Darhagonable » Wed Oct 25, 2017 7:05 am

denor wrote:when i tried running it it said that i needed java but i can't get java so is there an easier way to run it without java

No.
What do you mean by you can't get Java? What is the problem?
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Dahni » Sat Jan 20, 2018 4:03 am

Enchanter wrote:SporeModder 1.1.2 gives an error when packaging any mods. Is there a solution to this problem? Thanks in advance.
Screenshot.PNG

The problem is solved by changing the settings of the projects.


I have this exact same error, which settings need to be changed in order to fix it?

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Darhagonable » Sat Jan 20, 2018 7:04 am

Dahni wrote:
Enchanter wrote:SporeModder 1.1.2 gives an error when packaging any mods. Is there a solution to this problem? Thanks in advance.
Screenshot.PNG

The problem is solved by changing the settings of the projects.


I have this exact same error, which settings need to be changed in order to fix it?

If you have the same error you should fix the Pack path because it is missing the the drive letter in the path I think.
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby TheCookieChipmunk » Sun Feb 25, 2018 6:47 pm

i can do 99 things but blender ain't one lol.

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby SPORESPORESPORE » Tue Apr 03, 2018 4:12 am

how to use this?

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Darhagonable » Tue Apr 03, 2018 10:38 am

SPORESPORESPORE wrote:how to use this?

Hard to answer if you wont specify your question more
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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby SPORESPORESPORE » Tue Apr 03, 2018 10:46 pm

Darhagonable wrote:
SPORESPORESPORE wrote:how to use this?

Hard to answer if you wont specify your question more


how to access files to edit so it can be modded?

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Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Unread postby Darhagonable » Tue Apr 03, 2018 11:59 pm

Run sporemodder you is a good first step. you will see buttons for packing and unpacking.
There is an option to create a new project (new mod) and you can use Explorer to copy files between projects.
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