You keep metioning it but not giving it to any one please!!!!!! im begging youDavo wrote:is it just the login that prevents you?
during beta, i managed to bypass the login page and jump right in during server down time using a mod i made.
Search found 140 matches
- Mon Sep 18, 2017 6:02 pm
- Forum: Darkspore
- Topic: REMINDER: Last Day to Play Darkspore
- Replies: 11
- Views: 19032
Re: REMINDER: Last Day to Play Darkspore
- Mon Sep 18, 2017 3:21 am
- Forum: Fixed Bugs
- Topic: DI 9r v2 crashing issue
- Replies: 14
- Views: 15391
Re: DI 9r B2 crashing issue
http://i.imgur.com/jnc8970.png completely off topic but can i has that that file manager look thing Assuming you mean the visual style, not yet. It's nowhere near being finished. In the meantime though, here's this, I guess: https://i.imgur.com/ExIVLYw.png :o :o :o :o :o :o :o whens the first downl...
- Mon Sep 18, 2017 2:36 am
- Forum: Editor Mods
- Topic: Creature Editor using Flora Editor Parts Tab
- Replies: 20
- Views: 83900
Re: Creature Editor using Flora Editor Parts Tab
plz tell mehenilnoovad wrote:how do you do the zodiac thing? EDIT: nevermind
- Mon Sep 18, 2017 2:21 am
- Forum: Fixed Bugs
- Topic: DI 9r v2 crashing issue
- Replies: 14
- Views: 15391
Re: DI 9r B2 crashing issue
but since i never experienced those crashes with the previous version, still on win10, i still think it has to do with the Di version not my OS I never said I was sure, but if 9.r is the cause, I haven't a clue how to fix this. i will try the layout and all categories, but just to be sure, which co...
- Sun Sep 17, 2017 2:37 pm
- Forum: FAQ, Info, and Help
- Topic: Official Dark Injection FAQ! Answers and Fixes!
- Replies: 709
- Views: 593402
- Sun Sep 17, 2017 2:36 pm
- Forum: [WIP] Work In Progress
- Topic: Huge mod in progress please suggest ideas
- Replies: 3
- Views: 10655
Re: Huge mod in progress please suggest ideas
re add the aquatic planets with creature ones aswell
- Sun Sep 17, 2017 2:33 pm
- Forum: FAQ, Info, and Help
- Topic: Official Dark Injection FAQ! Answers and Fixes!
- Replies: 709
- Views: 593402
Re: Official Dark Injection FAQ! Answers and Fixes!
Yes. They're placeholders, their entire purpose is to serve as a stand-in for something else that isn't ready .-. Yes indeed. What I probably meant was if it's a high priority task or not. Thanks! :> Ohhhh...it's not exactly at the top of my list, but not at the bottom, either. Trouble is, we don't...
- Sun Sep 17, 2017 2:30 pm
- Forum: [WIP] Work In Progress
- Topic: [PRE-ALPHA RELEASE] Branching Evolution
- Replies: 68
- Views: 177124
Re: [PRE-ALPHA RELEASE] Branching Evolution
ohh i thought it had been released
- Thu Sep 14, 2017 9:58 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
Re: Dark Injection 9.r dev log (OPEN BETA)
Lol just tinkering with the darkspore creature converter files and found out that the creature in the image of converted characters crashes the game the came when his own converted image is loaded
- Sun Sep 10, 2017 2:10 am
- Forum: Davo's Mods
- Topic: Remove the EA/Maxis Intro and start on the galaxy screen!
- Replies: 19
- Views: 45190
Re: Remove the EA/Maxis Intro and start on the galaxy screen!
why cant my game login after reverting the code
edit: a couple of restarts fixed it
edit: a couple of restarts fixed it
- Sat Sep 09, 2017 3:03 pm
- Forum: [WIP] Work In Progress
- Topic: Spore Resurrection: Next Steps
- Replies: 452
- Views: 508584
Re: Spore Resurrection: Next Steps
yayDarhagonable wrote:Flames Kid wrote:Is this mod sill in development our watSporeTopia1337 wrote:
Sorry, didn't read these late comments. Thought it wasso no, the mod is not still in developmentrob55rod wrote:SRNS is dead.
- Sat Sep 09, 2017 1:27 am
- Forum: [WIP] Work In Progress
- Topic: Spore Resurrection: Next Steps
- Replies: 452
- Views: 508584
Re: Spore Resurrection: Next Steps
Can you try adding holdable props that can execute custom code (such as a sword that increases your strike damage)? I'm just wondering if it's possible, and if it is that would be a nice addition to this mod. Highly doubt it is, though. The mod is dead D: Sorry, didn't read these late comments. Tho...
- Tue Sep 05, 2017 2:15 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
Re: Dark Injection 9.r dev log (OPEN BETA)
Out of interest Flames, was the video of the Spore Campaign, or a Galactic Adventures video? I get copyright claims all the time for GA Music as well, but for Core Spore.... good choice n trying to dispute it. I hope yours succeeds. i was playing both, however the music was claimed for both galacti...
- Mon Sep 04, 2017 4:36 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
Re: Dark Injection 9.r dev log (OPEN BETA)
I just thought id post it here, i had a series on youtube of me playing spore dark injections and some random guy claimed copy right (blocking my vid) on some of the core spore tunes! So i just had to file a dispute :evil: :evil: :evil: :evil: :evil:. And to add onto that filing a dispute can get yo...
- Thu Aug 31, 2017 9:22 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
Re: Dark Injection 9.r dev log (OPEN BETA)
https://sketchfab.com/models/f113ef9895 ... 55e5585ef5 https://sketchfab.com/models/66c07a9cae ... a2f2ad11a8
This is becoming waaaaay too much fun
This is becoming waaaaay too much fun
- Sun Aug 27, 2017 9:56 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
Re: Dark Injection 9.r dev log (OPEN BETA)
Seichotik Is your icon Photoshoped at all?
- Sun Aug 27, 2017 8:47 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420226
- Sun Aug 27, 2017 7:06 pm
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: Fix Zelem's Nexus background
- Replies: 4
- Views: 8202
Re: Fix Zelem's Nexus background
-misinterpretation snip- Pale Moon. I used the Pale Moon internet browser to access Google in order to find an image of Zelem's Nexus, and the best one I found happened to be from a thing one of the devs wrote on how Darkspore deals with lighting :lol: (sadface) If i knew the program i would be abl...
- Sun Aug 27, 2017 12:22 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: Fix Zelem's Nexus background
- Replies: 4
- Views: 8202
Re: Fix Zelem's Nexus background
Moved to DI 9.r Suggestiins, as this isn't a mod request. And to address your suggestion, I only included this background in such an incomplete state for sake of completeness. If you want a better sense of what I hope it will look like once finished, here's a shot of the source material: http://far...
- Tue Aug 15, 2017 10:10 pm
- Forum: DI 9.r Bug Reports
- Topic: A few things along the way
- Replies: 0
- Views: 3971
A few things along the way
First of, WOW! Secondly, Alpha Orion and possibly the others crash the game when they are loaded (other some darkspore creations do this too e.g Raytheoid, Blastopod, Cannonator) Thirdly, this is more of a suggestion but until you actually have all the screens animated darkspore ship navigation i wo...