Search found 1340 matches

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Wed Jul 29, 2015 2:29 am
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583409

Re: CamBen Color Pack (AKA Knurlies Mod)

I wouldn't really call that wasting but its your call ultimately. Can't say we didn't warn you.

Don't be surprised when a lot of mods don't work, though.
by
Tue Jul 28, 2015 3:53 am
Forum: Part Mods
Topic: random mods
Replies: 5
Views: 12135

Re: random mods

First mod's discussion and description is here: http://www.sporebase.com/forum/index.php?;topic=5225.0 Second 2 are just really badly linked files of the spore resurrection beta (not sure if Emd or others have approved that distribution onto other sites or not...?) Last link just leads to forgottens...
by
Mon Jul 27, 2015 4:33 pm
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 613061

Re: SporeModder - The new Spore modding tool!! [WIP]

Okay that video right there is freaking awesome. New abilities that actually look good are scarce in spore, this will be a huge improvement to the ability modding scene.
by
Sat Jul 25, 2015 10:34 pm
Forum: General Discussion
Topic: Spore 2? / Spore Servers still down...
Replies: 2
Views: 6362

Re: Spore 2? / Spore Servers still down...

Okay if EA comes here and tries to ban my mods, there's not much they can do. I'll copypaste all the code into a text format and post it here using the code tag. There's no way that EA is gonna fully manage to screw up the fanbase using that method, their methods are flawed and ineffective. I don't ...
by
Fri Jul 24, 2015 2:08 pm
Forum: Editor Mods
Topic: Dark Injection - Darkspore Parts in Spore
Replies: 369
Views: 464591

Re: Dark Injection - Darkspore Parts in Spore

Easy solution: your issue is not an issue. Simply save your creature and view it in the adventure editor or the sporepedia and the invisible feet and legs will be invisible. We don't know why this happens for some people, but it's most likely based on things like your operating system, your graphics...
by
Thu Jul 23, 2015 5:39 am
Forum: Discussion
Topic: Portal: Combined Technologies
Replies: 3
Views: 11170

Re: Portal: Combined Technologies

FAQ that I'm tired of answering on Steam: Q: When will the mod come out? A: I have no idea. Progress is slow with only 2 or so people currently on the team. Q: Is there any way I can help? A: Having more mappers would be a huge plus but I can't really recruit until I have the plotline and visual sty...
by
Thu Jul 23, 2015 5:30 am
Forum: Discussion
Topic: Portal: Combined Technologies
Replies: 3
Views: 11170

Portal: Combined Technologies

I'm not sure if anyone here frequents any of the portal community or not, or if most people here even play it but I figured I might show off some of the stuff I've been working on. Basically Portal: Combined Technologies is a Portal/Half Life crossover mod based around the idea that the villains fro...
by
Tue Jul 21, 2015 9:47 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 507062

Re: Spore Resurrection: Next Steps

Oh, so that's the video you were recording. Looks good, I like those stretching handles
by
Mon Jul 13, 2015 9:29 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583409

Re: CamBen Color Pack (AKA Knurlies Mod)

You click the link and download it
by
Sat Jul 11, 2015 9:07 pm
Forum: Mod Ideas
Topic: Request: FASHION v2
Replies: 19
Views: 17479

Re: Request: FASHION v2

Oh, sorry. I didn't mean that as like a warning or trying to degrade you or something, I just meant that modders around here aren't likely to take up requests right now because of the lack of modding activity recently, and how there are so many other mods that still haven't been finished, and other ...
by
Sat Jul 11, 2015 3:16 pm
Forum: Mod Ideas
Topic: Request: FASHION v2
Replies: 19
Views: 17479

Re: Request: FASHION v2

I'm not trying to shoot him down, but it's true. I really like his ideas but the truth is, nobody who still mods spore is even considering working on them it seems like, and probably because they are such big projects.
by
Sat Jul 11, 2015 12:19 am
Forum: Mod Ideas
Topic: Request: FASHION v2
Replies: 19
Views: 17479

Re: Request: FASHION v2

You could always use my camben color pack mod to imitate clothing, many people who use it do. And most likely, a large portion of your massive influx of mod requests won't be taken seriously, just because of the sheer amount of requests and the amount of effort that they would require
by
Sun Jul 05, 2015 2:44 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583409

Re: CamBen Color Pack (AKA Knurlies Mod)

Drag and drop the .package file (downloaded in the original post) into this folder:

C:/program files/electronic arts/spore_ep1/data/

It may vary depending on your OS, if that doesn't work change program files to program files (x86) or look in your origin folder if you have it.
by
Tue Jun 30, 2015 1:54 am
Forum: General Discussion
Topic: New editors found in Spore's files?!?!
Replies: 5
Views: 10066

Re: New editors found in Spore's files?!?!

Mineral template was not meant to be a functional editor, it is simply a template; a basis for the code of the "mineral" editors (geometric, like vehicles and buildings). Global template wasn't either, it is also just template code for all the other editors. Planner thumbnail gen is just a...
by
Sun Jun 28, 2015 6:11 pm
Forum: Editor Mods
Topic: [WIP]Adventure Water Effect
Replies: 43
Views: 65041

Re: [WIP]Adventure Water Effect

Unpack the game files and look around. It's your best bet for finding out about it.
by
Fri Jun 26, 2015 12:29 am
Forum: Miscellaneous Mods
Topic: [WIP] 2006 UX - it's like 2006 Spore!
Replies: 67
Views: 71132

Re: [WIP] 2006 UX - it's like 2006 Spore!

I don't know how else to put this. We cannot take effects from games or other parts of spore in creature stage as a dying effect, because there is nothing in the code that allows for that to happen. It doesn't matter if it's a cell blood effect, darkspore blood effect, a space tool effect, a terrain...
by
Tue Jun 23, 2015 4:39 pm
Forum: Miscellaneous Mods
Topic: [WIP] 2006 UX - it's like 2006 Spore!
Replies: 67
Views: 71132

Re: [WIP] 2006 UX - it's like 2006 Spore!

I'm not sure if you understood what he just said... Because he literally just said that the problem was not making the effect. The problem was that there is no way to play a blood effect in creature stage, because there is nothing in the game that is set up to allow an effect to play when a creature...
by
Mon Jun 22, 2015 2:36 pm
Forum: Mod Ideas
Topic: Change the run animation
Replies: 33
Views: 34733

Re: Change the run animation

Yea that's sorta what was being discussed before but with the invisible limbs. Also FYI it's spelled viola, not wallah.
by
Wed Jun 17, 2015 11:40 pm
Forum: Mod Ideas
Topic: New weapons
Replies: 25
Views: 24542

Re: New weapons

I'm almost certain that this isn't possible.
by
Sat Jun 13, 2015 9:33 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583409

Re: CamBen Color Pack (AKA Knurlies Mod)

yes, the beard civ part. hearty, i think it was called. right now i just have the hair versions of the original random bumps

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