Search found 284 matches

by fungus3
Tue Dec 01, 2015 2:27 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

Here's something that can be updated...

Allow weapon parts to be placed on Hands. This is especially annoying when I give different hands to my heroes, and it deletes the weapon, too.Also, alt-copying a hand with a weapon on it crashes the game.
by fungus3
Tue Dec 01, 2015 8:10 am
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

Any updates on the mod yet? :3
by fungus3
Sun Nov 29, 2015 4:38 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 422207

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

See, that's the problem. I was planning one, but then...you know...SporeModder involvement happened...so now I'm forbidden to release any 'finished' parts... ...so unless fixed textures for most (if not all) existing Darkspore parts is enough to satisfy, I'm afraid you'll be disappointed ._. Screw ...
by fungus3
Sun Nov 29, 2015 7:01 am
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 616694

Re: SporeModder - The new Spore modding tool!! [WIP]

I have no way of knowing what your problem is, all I know is that this thread has a solution to a common problem with running SporeMaster on non-english PCs. Thanks. I am currently making a mod with beta cell eyes. So...that worked? Great ^-^ That sounds interesting... ...(also just an FYI, there d...
by fungus3
Sun Nov 29, 2015 7:00 am
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 422207

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

was I not clear when I said "read the FAQ"?? Can we have another pre-release update? :D See, that's the problem. I was planning one, but then...you know...SporeModder involvement happened...so now I'm forbidden to release any 'finished' parts... ...so unless fixed textures for most (if no...
by fungus3
Sun Nov 29, 2015 6:57 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3017
Views: 2886145

Re: Dark Injection v9b Darkspore parts in Spore (9.r is on the way)

rob55rod wrote:
km01134 wrote:nevermind
Please edit your posts -_-
Obvious newbie is obvious. :roll:
by fungus3
Sat Nov 28, 2015 3:14 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 422207

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

hey but where is the download?? was I not clear when I said "read the FAQ"?? Q: When will Dark Injection 9.r be out? A: Thanks for being interested! To be honest...I have no idea. I'll let you know when I know, or maybe I won't http://forums.darkspore.com/images/smilies/yahoo/4.gif ! Can ...
by fungus3
Tue Nov 24, 2015 7:29 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

I did a 5-chain multiplayer...

...with the mod installed!

Yeah, nobody'll believe me ,but hey; the multiplayer interference is not the mod's fault! It's a server-side glitch!
by fungus3
Sun Nov 22, 2015 1:50 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

When is the next version available?
by fungus3
Tue Nov 17, 2015 3:20 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

Just uploaded some videos on a tutorial of using this mod.

Part 1:
[youtube]http://www.youtube.com/watch?v=sMCG7a7jJmE[/youtube]

Part 2:
[youtube]http://www.youtube.com/watch?v=lUp-gqZ1HP8[/youtube]


JSYK; I SUCK at unscripted unrehearsed commentary. So there will be a lot of stuttering such.
by fungus3
Sat Nov 14, 2015 11:10 am
Forum: Modding
Topic: Request: Darkspore Creatures into Spore
Replies: 1
Views: 10223

Request: Darkspore Creatures into Spore

It appears that the creatures in Darkspore's PreBaked.package file are in the same format as in normal Spore. I am trying to extract the creatures in Darkspore and import them to Spore. Is it possible? I might need help as well.
by fungus3
Sat Nov 14, 2015 8:15 am
Forum:
Topic: The SporeMaster Modding Encyclopedia
Replies: 13
Views: 62291

Re: The SporeMaster Modding Encyclopedia

rob55rod wrote:
fungus3 wrote:The link is dead.
Snaid1 wrote:the link doesn't work anymore...
Probably got wiped during the last board software switch.
He will probably need to rewrite it all from scratch. :lol: no offense
by fungus3
Sat Nov 14, 2015 8:13 am
Forum: Editor Mods
Topic: Revamped Cell Editor
Replies: 11
Views: 22804

Revamped Cell Editor

This is a mod that extends the Cell Editor, and improves the Early and Normal Creature Editors. It is recommended to have its install order above Dark Injection. Features: Hidden Cell Parts available in the Cell Editor, CellToCreature Editor, and the Creature Editor. Filter Mouths and Probosces have...
by fungus3
Fri Nov 13, 2015 1:16 pm
Forum:
Topic: The SporeMaster Modding Encyclopedia
Replies: 13
Views: 62291

Re: The SporeMaster Modding Encyclopedia

The link is dead.
by fungus3
Wed Nov 11, 2015 1:16 pm
Forum: Mod Ideas
Topic: Hidden cell parts ingame?
Replies: 2
Views: 5316

Re: Hidden cell parts ingame?

I am trying to make a mod like this myself, but the Core Spore limbs got corrupted.
by fungus3
Mon Nov 09, 2015 12:28 pm
Forum: Mod Ideas
Topic: Need help extracting sounds
Replies: 6
Views: 10144

Re: Need help extracting sounds

It doesn't matter if you use EALayer3 and FFMPEG, there are some files in the game that can't be ripped no matter what you do. Combining with SporeMaster not being able to name the extensions will make it be the most difficult and tedious OST to rip yet. That is, if this was back in 2009. To put it...
by fungus3
Sat Nov 07, 2015 2:14 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

The creature editor doesn't work well on limbs and the spine or at all with mouths. Also, the manipulators are very hard to control, especially the limb manipulators, because the manipulators block the other parts :p. Also, the manipulators are very huge
by fungus3
Fri Nov 06, 2015 2:21 pm
Forum: Mod Ideas
Topic: Need help extracting sounds
Replies: 6
Views: 10144

Need help extracting sounds

I am trying to extract the sounds and music from Spore and Darkspore.

Ealayer3 does not work on #02B9F662 files! :cry:
by fungus3
Fri Nov 06, 2015 1:13 pm
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

Here you go. I give up. This game is too damn hardcoded :/ Meh...maybe I'll start working on it again someday...but don't count on it :/ No, don't give up! Keep trying and maybe it will finally work! *sigh* There isn't even anything left to try, as far as I can tell. I may work on it in the future,...
by fungus3
Fri Nov 06, 2015 9:57 am
Forum: Modding
Topic: The DarkSpore Creature Editor
Replies: 73
Views: 94531

Re: The DarkSpore Creature Editor

rob55rod wrote:
fungus3 wrote:When will we get a better and more stable version of the mod?
Here you go. I give up. This game is too damn hardcoded :/

Meh...maybe I'll start working on it again someday...but don't count on it :/
No, don't give up! Keep trying and maybe it will finally work!

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