Here's something that can be updated...
Allow weapon parts to be placed on Hands. This is especially annoying when I give different hands to my heroes, and it deletes the weapon, too.Also, alt-copying a hand with a weapon on it crashes the game.
Search found 284 matches
- Tue Dec 01, 2015 2:27 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
- Tue Dec 01, 2015 8:10 am
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
Any updates on the mod yet? :3
- Sun Nov 29, 2015 4:38 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422207
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
See, that's the problem. I was planning one, but then...you know...SporeModder involvement happened...so now I'm forbidden to release any 'finished' parts... ...so unless fixed textures for most (if not all) existing Darkspore parts is enough to satisfy, I'm afraid you'll be disappointed ._. Screw ...
- Sun Nov 29, 2015 7:01 am
- Forum: Tools & Patches
- Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
- Replies: 223
- Views: 616694
Re: SporeModder - The new Spore modding tool!! [WIP]
I have no way of knowing what your problem is, all I know is that this thread has a solution to a common problem with running SporeMaster on non-english PCs. Thanks. I am currently making a mod with beta cell eyes. So...that worked? Great ^-^ That sounds interesting... ...(also just an FYI, there d...
- Sun Nov 29, 2015 7:00 am
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422207
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
was I not clear when I said "read the FAQ"?? Can we have another pre-release update? :D See, that's the problem. I was planning one, but then...you know...SporeModder involvement happened...so now I'm forbidden to release any 'finished' parts... ...so unless fixed textures for most (if no...
- Sun Nov 29, 2015 6:57 am
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886145
Re: Dark Injection v9b Darkspore parts in Spore (9.r is on the way)
Obvious newbie is obvious.rob55rod wrote:Please edit your posts -_-km01134 wrote:nevermind
- Sat Nov 28, 2015 3:14 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422207
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
hey but where is the download?? was I not clear when I said "read the FAQ"?? Q: When will Dark Injection 9.r be out? A: Thanks for being interested! To be honest...I have no idea. I'll let you know when I know, or maybe I won't http://forums.darkspore.com/images/smilies/yahoo/4.gif ! Can ...
- Tue Nov 24, 2015 7:29 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
I did a 5-chain multiplayer...
...with the mod installed!
Yeah, nobody'll believe me ,but hey; the multiplayer interference is not the mod's fault! It's a server-side glitch!
...with the mod installed!
Yeah, nobody'll believe me ,but hey; the multiplayer interference is not the mod's fault! It's a server-side glitch!
- Sun Nov 22, 2015 1:50 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
When is the next version available?
- Tue Nov 17, 2015 3:20 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
Just uploaded some videos on a tutorial of using this mod.
Part 1:
[youtube]http://www.youtube.com/watch?v=sMCG7a7jJmE[/youtube]
Part 2:
[youtube]http://www.youtube.com/watch?v=lUp-gqZ1HP8[/youtube]
JSYK; I SUCK at unscripted unrehearsed commentary. So there will be a lot of stuttering such.
Part 1:
[youtube]http://www.youtube.com/watch?v=sMCG7a7jJmE[/youtube]
Part 2:
[youtube]http://www.youtube.com/watch?v=lUp-gqZ1HP8[/youtube]
JSYK; I SUCK at unscripted unrehearsed commentary. So there will be a lot of stuttering such.
- Sat Nov 14, 2015 11:10 am
- Forum: Modding
- Topic: Request: Darkspore Creatures into Spore
- Replies: 1
- Views: 10223
Request: Darkspore Creatures into Spore
It appears that the creatures in Darkspore's PreBaked.package file are in the same format as in normal Spore. I am trying to extract the creatures in Darkspore and import them to Spore. Is it possible? I might need help as well.
- Sat Nov 14, 2015 8:15 am
- Forum:
- Topic: The SporeMaster Modding Encyclopedia
- Replies: 13
- Views: 62291
Re: The SporeMaster Modding Encyclopedia
He will probably need to rewrite it all from scratch. no offenserob55rod wrote:fungus3 wrote:The link is dead.Probably got wiped during the last board software switch.Snaid1 wrote:the link doesn't work anymore...
- Sat Nov 14, 2015 8:13 am
- Forum: Editor Mods
- Topic: Revamped Cell Editor
- Replies: 11
- Views: 22804
Revamped Cell Editor
This is a mod that extends the Cell Editor, and improves the Early and Normal Creature Editors. It is recommended to have its install order above Dark Injection. Features: Hidden Cell Parts available in the Cell Editor, CellToCreature Editor, and the Creature Editor. Filter Mouths and Probosces have...
- Fri Nov 13, 2015 1:16 pm
- Forum:
- Topic: The SporeMaster Modding Encyclopedia
- Replies: 13
- Views: 62291
Re: The SporeMaster Modding Encyclopedia
The link is dead.
- Wed Nov 11, 2015 1:16 pm
- Forum: Mod Ideas
- Topic: Hidden cell parts ingame?
- Replies: 2
- Views: 5316
Re: Hidden cell parts ingame?
I am trying to make a mod like this myself, but the Core Spore limbs got corrupted.
- Mon Nov 09, 2015 12:28 pm
- Forum: Mod Ideas
- Topic: Need help extracting sounds
- Replies: 6
- Views: 10144
Re: Need help extracting sounds
It doesn't matter if you use EALayer3 and FFMPEG, there are some files in the game that can't be ripped no matter what you do. Combining with SporeMaster not being able to name the extensions will make it be the most difficult and tedious OST to rip yet. That is, if this was back in 2009. To put it...
- Sat Nov 07, 2015 2:14 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
The creature editor doesn't work well on limbs and the spine or at all with mouths. Also, the manipulators are very hard to control, especially the limb manipulators, because the manipulators block the other parts :p. Also, the manipulators are very huge
- Fri Nov 06, 2015 2:21 pm
- Forum: Mod Ideas
- Topic: Need help extracting sounds
- Replies: 6
- Views: 10144
Need help extracting sounds
I am trying to extract the sounds and music from Spore and Darkspore.
Ealayer3 does not work on #02B9F662 files!
Ealayer3 does not work on #02B9F662 files!
- Fri Nov 06, 2015 1:13 pm
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
Here you go. I give up. This game is too damn hardcoded :/ Meh...maybe I'll start working on it again someday...but don't count on it :/ No, don't give up! Keep trying and maybe it will finally work! *sigh* There isn't even anything left to try, as far as I can tell. I may work on it in the future,...
- Fri Nov 06, 2015 9:57 am
- Forum: Modding
- Topic: The DarkSpore Creature Editor
- Replies: 73
- Views: 94531
Re: The DarkSpore Creature Editor
No, don't give up! Keep trying and maybe it will finally work!rob55rod wrote:Here you go. I give up. This game is too damn hardcoded :/fungus3 wrote:When will we get a better and more stable version of the mod?
Meh...maybe I'll start working on it again someday...but don't count on it :/