Search found 2646 matches
- Fri May 14, 2010 6:39 pm
- Forum: » Stage - Creature
- Topic: Epic Creature Stage and Creature Kidnapping Mod
- Replies: 111
- Views: 320439
Re: Epic Creature Stage and Creature Kidnapping Mod
i installed it like it says in the faq page.
- Thu May 13, 2010 5:11 pm
- Forum: Part Mods
- Topic: MPN Winning Mod! Floater Parts.
- Replies: 48
- Views: 87949
- Wed May 12, 2010 6:24 pm
- Forum: Part Mods
- Topic: MPN Winning Mod! Floater Parts.
- Replies: 48
- Views: 87949
MPN Winning Mod! Floater Parts.
On 5/12/10 my modded creation starred on the MPN
Here's the mod to thank, just use the detailed flora parts.
Download
http://www.davoonline.com/sporemods/Moddedparts.package
Here's the mod to thank, just use the detailed flora parts.
Download
http://www.davoonline.com/sporemods/Moddedparts.package
- Tue May 11, 2010 7:32 am
- Forum: Editor Mods
- Topic: Davo's Flora Editor
- Replies: 91
- Views: 229558
Re: Davo's Flora Editor
davoonline.com/faq.html
this will tell you how to load it.
where did you download it from????????????????
this will tell you how to load it.
where did you download it from????????????????
- Tue May 11, 2010 7:31 am
- Forum: » Stage - Creature
- Topic: Epic Creature Stage and Creature Kidnapping Mod
- Replies: 111
- Views: 320439
Re: Epic Creature Stage and Creature Kidnapping Mod
most likely
goto davoonline.com/faq.html
goto davoonline.com/faq.html
- Tue May 11, 2010 7:29 am
- Forum: Editor Mods
- Topic: Grox Editor
- Replies: 45
- Views: 147889
- Mon May 10, 2010 5:56 pm
- Forum: Tiberium Twilight Maps
- Topic: CNC4 Custom Tiberium Fields MAPPERS RESOURCE
- Replies: 0
- Views: 8688
CNC4 Custom Tiberium Fields MAPPERS RESOURCE
This is a basic tiberium field that respawns tiberium. This is not a map to play online. It is a resource for anyone who wants to have custom fields in their maps. I dont even care if you take this map and make it better and release it on your own, just give credit where credit is due. Only GDI Play...
- Mon May 10, 2010 3:04 pm
- Forum: Editor Mods
- Topic: Flora Expansion
- Replies: 20
- Views: 48197
Re: Flora Expansion
i answered in the two others you made. grr..
- Mon May 10, 2010 3:03 pm
- Forum: Mod Help
- Topic: flora editor
- Replies: 5
- Views: 7182
- Mon May 10, 2010 3:02 pm
- Forum: Editor Mods
- Topic: Davo's Flora Editor
- Replies: 91
- Views: 229558
Re: Davo's Flora Editor
try this....http://www.davoonline.com/faq.html
what is your specific problem, do you know how to install mods and start the editor?
what is your specific problem, do you know how to install mods and start the editor?
- Sun May 09, 2010 7:37 pm
- Forum: Mod Discussion
- Topic: Sporedum Mod Archives
- Replies: 1
- Views: 44455
- Sun May 09, 2010 7:33 pm
- Forum: Tutorials
- Topic: How to Mod Spore!
- Replies: 0
- Views: 25309
- Sun May 09, 2010 5:46 pm
- Forum: Mod Help
- Topic: Tips for Modding?
- Replies: 14
- Views: 12957
Re: Tips for Modding?
I had a play around with some of your mods today, Davo, and they're really quite fun :) Excellant work on all of them. I've always been interested in mods for Spore since when I first heard about them. I currently have your SporeMaster 2.0 Beta programme running, unpacking files, and was wondering ...
- Wed May 05, 2010 7:30 pm
- Forum: Tiberium Twilight Maps
- Topic: Davo's Class Control
- Replies: 0
- Views: 8360
Davo's Class Control
5v5, 5 Nodes
Each player starts with 3 crawlers, and behind each of your 3 crawlers, there are 3 pads, move a unit over one to change your class!
Each player starts with 3 crawlers, and behind each of your 3 crawlers, there are 3 pads, move a unit over one to change your class!
- Tue May 04, 2010 2:31 pm
- Forum: Welcome to DavoOnline Forums
- Topic: Post Something
- Replies: 25
- Views: 29177
Re: Post Something
yeah, just defeats the sections.
- Tue May 04, 2010 2:09 pm
- Forum: Editor Mods
- Topic: Flora Expansion
- Replies: 20
- Views: 48197
Flora Expansion
Add this mod WITH the original flora mod. It will allow you to open the flora editor via the Early creature editor from the create menu. Untested if it works without messing with the cell game.
Please reply if you try!
Please reply if you try!
- Fri Apr 30, 2010 10:58 pm
- Forum: General Discussion
- Topic: Reinstalling Spore.
- Replies: 0
- Views: 3788
Reinstalling Spore.
Doing this because i installed spore in the incorrect order previously. making my adventures and the editor fail to load. Plan on playing with that huge editor!
- Wed Apr 28, 2010 8:15 pm
- Forum: Mod Ideas
- Topic: The PerfectSpore Project
- Replies: 22
- Views: 22537
Re: The PerfectSpore Project
its easy to get used to. modding the basics is easy. learning to do an entire editor, not so much.
- Wed Apr 28, 2010 2:52 pm
- Forum: Mod Ideas
- Topic: Davo Plant Editor Fixes & Requests
- Replies: 18
- Views: 16837
Re: Davo Plant Editor Fixes & Requests
i think it is because i have the unpacked version. maybe if you were to install sporemaster, which is just a zip, no install needed, then packed my mod. it may work better. then again, if you were to learn to mod, maybe you could tweek the bug out yourself :) please understand that i cannot fix some...
- Wed Apr 28, 2010 2:49 pm
- Forum: Mod Ideas
- Topic: Davo Plant Editor Fixes & Requests
- Replies: 18
- Views: 16837
Re: Davo Plant Editor Fixes & Requests
unfortunatly i dont. i did however, manually patch my game to the lates, even core spore. you need to remember, GA pulls elements from core spore when needed, so its good to manually update it all. SMslime has the links.