Search found 69 matches

by MarioBabyLuigi
Fri Jun 19, 2015 5:10 pm
Forum: Mod Request
Topic: Invisible Captain Parts Attachments?
Replies: 8
Views: 4162

Re: Invisible Captain Parts Attachments?

Hm, is there any way to put power handles on the invisible part? I mean, the invisible part won't have any visible changes, but you can check the upgrades by looking at the creature abilities accordingly.
by MarioBabyLuigi
Fri Jun 19, 2015 2:01 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

Hey, I'm back again after a while. I did get my Spore running to 1.5.1. with no issues (shout out to Emd4600 [ASR], thanks so much!), but unfortunately, it can't be my unpatched Spore because the gray knurlies and hearties STILL render like the color of the creature's skin. That's a really strange i...
by MarioBabyLuigi
Fri Jun 19, 2015 1:51 pm
Forum: Mod Request
Topic: Galactic Adventures slot increase
Replies: 8
Views: 4512

Re: Galactic Adventures slot increase

I was thinking maybe about 15-20 slots instead of 6, just so you could have more diversity in creatures, vehicles, buildings, etc. Hmm...that _might_ work. I'll take a look when I have a chance...and even if I can't figure it out, I think I know someone who would fare better... Yeah, I was just wan...
by MarioBabyLuigi
Fri Jun 19, 2015 1:48 pm
Forum: Mod Request
Topic: Invisible Captain Parts Attachments?
Replies: 8
Views: 4162

Re: Invisible Captain Parts Attachments?

Bump, I just need to know if this is even remotely possible... :|
by MarioBabyLuigi
Sun Jun 07, 2015 2:54 pm
Forum: Mod Request
Topic: Galactic Adventures slot increase
Replies: 8
Views: 4512

Re: Galactic Adventures slot increase

Oh, I didn't think I meant "unlimited", but I did meant "more than 6 pages". If only a certain amount, even a slight increase can work?
by MarioBabyLuigi
Wed Jun 03, 2015 8:58 pm
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 467015

Re: SporeModder - The new Spore modding tool!! [WIP]

I just want the mesh, though. It's no problem if I have to create bones and rig those.

Also, a long time ago, when I *could* use colladaexport, importing creatures crashed my 3DS max, so I had to open Blender and remove the bones and then reimport them to 3DS Max.
by MarioBabyLuigi
Wed Jun 03, 2015 12:27 am
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 467015

Re: SporeModder - The new Spore modding tool!! [WIP]

Technically SporeMaster and SpView can already be used to import creations into a 3D Modeling tool, but SporeModder will be less of a hassle to use for this porpose. If all else fails, I plan to write a few tutorials, in the hopes of reducing the odds of aspiring developers being discouraged early ...
by MarioBabyLuigi
Wed Jun 03, 2015 12:15 am
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

It must be just my personal issue with the game then! :oops: I'll just stick to the temporary solution of what I always did before this mod was here: use default painters for stuff like Wrottontail. Yeah, I meant different shades of blue. The blues provided are a bit too... lightish. I'd like a blue...
by MarioBabyLuigi
Wed Jun 03, 2015 12:08 am
Forum: General Discussion
Topic: Farewell, Maxis
Replies: 33
Views: 17300

Re: Farewell, Maxis

I would like a Spore on a similar scope to Galactic Adventures. Might be unpopular or not, but I'd prefer if they simply abandon the evolution system and focus and flesh out the creation of characters, buildings, vehicles, plants, props, scenery, so it's a unique genre of creation and exploring. Oh,...
by MarioBabyLuigi
Tue Jun 02, 2015 11:54 pm
Forum: Mod Request
Topic: Invisible Captain Parts Attachments?
Replies: 8
Views: 4162

Invisible Captain Parts Attachments?

If any of you uses Davo's Dark Injection mod (I'm sure a lot of you do), you should be aware how it offers you the freedom to attach egg-shaped parts that give you basically all creature abilities ever (except for mating call lol), which the egg-shapes render as invisible in test-drive, painting, an...
by MarioBabyLuigi
Tue Jun 02, 2015 11:36 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

Oh, it's all right. I've reinstalled Spore from scratch, back to 1.4.0. Don't mind my creations, I was able to readd most of them, so not much of a loss! Patch 4's problems so far are these 1. Apparent lack of cube handles 2. Can't attach warrior parts at all; I can click and drag them off the menu,...
by MarioBabyLuigi
Tue Jun 02, 2015 2:13 pm
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 467015

Re: SporeModder - The new Spore modding tool!! [WIP]

This looks neat! So can we export creations from Spore without resorting to Colladaexport (which requires version 1.5.1.00 which I currently cannot get without it bugging out my game to the point of no enjoyment)? If that's true, this tool would work wonders if I can wrangle creatures into something...
by MarioBabyLuigi
Tue Jun 02, 2015 2:03 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 450
Views: 291529

Re: Spore Resurrection: Next Steps

This mod has a lot of potential. I'll be waiting patiently for progress, though!
by MarioBabyLuigi
Tue Jun 02, 2015 1:53 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

I can always stick to version 1.4.0. because that version is surprisingly stable for Dark Injection and mods in general. I just miss out on assymmetry. I guess I'll just have to use external mods to get what I want, lol. Oh, and those Warrior parts... I guess they'll be gimped. Just one more thing, ...
by MarioBabyLuigi
Tue Jun 02, 2015 12:39 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

All right then. I was aware that Patch 7 is a mod gussied as a "patch", but I see what you mean. Checking my mods... By the way, all of the downloaded mods were placed in C:\Program Files (x86)\Electronic Arts\SPORE_EP1\Data. I always extract them to that folder. And there is a Arenas_RDX9...
by MarioBabyLuigi
Mon Jun 01, 2015 11:51 pm
Forum: Creatures
Topic: Supore Mario Bros. (and other few things)
Replies: 11
Views: 10400

Supore Mario Bros. (and other few things)

Hey, and thanks for checking out my creations! If you like the Mario series and see some familiar video game characters, this is the place for you! If you've always had an itching to mass eradicate Yoshis or send Marios into galactic obliteration, this is the place for you. Or, if you want to create...
by MarioBabyLuigi
Mon Jun 01, 2015 10:10 pm
Forum: Mod Request
Topic: Adventure Creator: Slot Limits
Replies: 1
Views: 1547

Adventure Creator: Slot Limits

This is one restriction that has been annoying me ever since I'm making adventures, and it's the amount of pages per 10 different creatures. It's normally restricted to 6 (5 in the one I'm playing) pages, allowing for 60 creatures (and 60 buildings, 60 effects, 60 props, 60 music/SFX, etc.). This li...
by MarioBabyLuigi
Mon Jun 01, 2015 8:39 pm
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 77
Views: 73197

Re: Adventures: Infinite Complexity - 100 points - Extra Size mod!!

Great! Any way to jack up that complexity limit even higher? Finally, this sounds a bit unrelated, but is it feasible to increase the amount of different creatures you can put in an adventure? The limit is normally 5-6 pages of different creatures/buildings/effects/music, but can you increase the am...
by MarioBabyLuigi
Mon Jun 01, 2015 8:32 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 392687

Re: CamBen Color Pack (AKA Knurlies Mod)

Actually if you have dark injection, the square handles already exist for almost all the detail part models, including this. I haven't seen them, and I am using Dark Injection. It could be my reluctance to update it to version 5.1, so maybe that's why they're not showing up for me. Those handles ca...
by MarioBabyLuigi
Wed May 27, 2015 5:37 pm
Forum: General Discussion
Topic: Farewell, Maxis
Replies: 33
Views: 17300

Re: Farewell, Maxis

I'm going to remain optimistic that one day, we'll get another game similar to Spore (preferably, Spore: Galactic Adventures) in spirit: the ability to create your own characters, props, and stories. But Spore could've been a major cash cow. It's very sad to see what was once an indie developer go l...

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