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by rob55rod
Mon Apr 10, 2017 2:29 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2983
Views: 900880
Gender: Male

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Holy hell, you responded fast XD Oh, so I did. Huh...didn't realize I was so quick .-. Overall, why was there just this sudden update? I thought Spore was pretty much dead in the water at this point. Server certificates expired. They had to update it, to keep the game's online features working. But...
by rob55rod
Mon Apr 10, 2017 1:08 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2983
Views: 900880
Gender: Male

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Hello, I have no idea where exactly to post, but here seems like a decent place. (If you want me to put it somewhere else, just point me in the right direction.) I recently downloaded the stable version of Dark Injection, but I do not have Galactic Adventures right at the minute (the disc is in my ...
by rob55rod
Mon Apr 10, 2017 1:00 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 340
Views: 170796
Gender: Male

Re: CamBen Color Pack (AKA Knurlies Mod)

I've been wondering. Do you think it's possible to make glowing parts? If you don't quite understand what I'm saying, I'll give you an example. In Minecraft, the eyes of a spider and an enderman stay the same shade of color no matter the light level. I know what you mean. I'd love that too, but unf...
by rob55rod
Fri Apr 07, 2017 5:18 pm
Forum: Dark Injection 9.r Open Beta
Topic: Current DI 9.r Beta Release (Currently 2.0.6)
Replies: 141
Views: 58978
Gender: Male

Re: Current DI 9.r Beta Release (Currently 2.0.6)

Noob question - do I need to have Darkspore installed in order to install Dark Injections or do I just need the zArenas files? You don't need Darkspore, only the zArenas packages. If I need to have Darkspore installed to install this, I'm in a bit of a pickle. Why would that have been? I would have...
by rob55rod
Fri Apr 07, 2017 4:58 am
Forum: Dark Injection 9.r Open Beta
Topic: Current DI 9.r Beta Release (Currently 2.0.6)
Replies: 141
Views: 58978
Gender: Male

Re: Current DI 9.r Beta Release (Currently 2.0.6)

PhasePrime wrote:Noob question - do I need to have Darkspore installed in order to install Dark Injections or do I just need the zArenas files?

You don't need Darkspore, only the zArenas packages.

PhasePrime wrote:If I need to have Darkspore installed to install this, I'm in a bit of a pickle.

Why would that have been?
by rob55rod
Thu Apr 06, 2017 5:20 am
Forum: Davo's Spore Mods
Topic: Steam Force Save (TWEAK)(NO HACKS/MODS)(FORCE SAVE FIX FOR STEAM USERS!!)
Replies: 155
Views: 64644
Gender: Male

Re: Steam Force Save (TWEAK)(NO HACKS/MODS)(FORCE SAVE FIX FOR STEAM USERS!!)

Wait you can toggle Steam Force Save during a game session...!?

HOLY SOMETHING
by rob55rod
Wed Apr 05, 2017 6:54 am
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 14
Views: 729
Gender: Male

Re: Bet's Custom Music

Can you do this to replace certain music in game, such as main menu, or editor music? Kind of. Editor music can be changed, but there are issues, such as that it doesn't loop and doesn't obey the "Music volume" slider... ...neither of these would be a problem if the custom music was EAPd-...
by rob55rod
Tue Apr 04, 2017 5:52 pm
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 14
Views: 729
Gender: Male

Re: Bet's Custom Music

Another thing.. the file is already pretty big. Do I update it as a single package or add more installments for future tracks? Either way, this isn't the end of my project(s). I'd say update it as one package - it'll make Adventure authors' lives easier, since they won't have to deal with communica...
by rob55rod
Tue Apr 04, 2017 5:39 pm
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 437
Gender: Male

Re: A bunch of inquiries regarding abilities

Which DI ability did you base this off of?
by rob55rod
Tue Apr 04, 2017 10:06 am
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 437
Gender: Male

Re: A bunch of inquiries regarding abilities

Can I see the PROP.XML files for the ability and the part? (Also don't include DI files in your mod)
by rob55rod
Tue Apr 04, 2017 7:03 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Part ideas that have to do with Dark Injections
Replies: 2
Views: 307
Gender: Male

Re: Part ideas that have to do with Dark Injections

Can you add the three braids that were added before 9r, and removed when 9r released, anyone, post a picture of those braids, if you have signs of the parts I didn't even know those had been removed...that would be a mistake on my part. Ugh...with all this reorganizing of parts and reworking of how...
by rob55rod
Tue Apr 04, 2017 6:56 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2983
Views: 900880
Gender: Male

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Hi. I'm new here but not to spore. When I downloaded all the required parts, I get this error: http://prntscr.com/es5wlu Spore is already installed on my PC, so if you could help it'd be wonderful. :D What the... ...what did you do that caused this message to appear? Were you trying to install Patc...
by rob55rod
Mon Apr 03, 2017 4:03 pm
Forum: Blender & Part Making
Topic: Blender part making studio
Replies: 21
Views: 3392
Gender: Male

Re: Blender part making studio

Movement animations are matched via their name.

Morph animations are matched via their name, with the handles positioned via the controls included in the SporeModder Blender addon.
by rob55rod
Mon Apr 03, 2017 3:52 pm
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 437
Gender: Male

Re: A bunch of inquiries regarding abilities

First thing I want to ask is.. how can I find the animations (for creatures) and is there some sort of way to have a preview? Is there a place (or places) where most or all animations are compiled in the game's data? I'm asking because I see there are a bunch of hashed names, and I don't think ther...
by rob55rod
Mon Apr 03, 2017 1:43 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 429
Views: 81999
Gender: Male

Re: Spore Resurrection: Next Steps

You could turn this into basic mo' parts mod or something. Don't let all that work and effort go down the drain, come on. -perform a CPR on mod- Nobody said anything about letting anything go down the drain. That's why I'll be releasing what we have once I finish collecting all of the development f...
by rob55rod
Mon Apr 03, 2017 1:41 pm
Forum: Miscellaneous Mods
Topic: Dark Genetics v1: Halfway between Dark Injection and Spore!
Replies: 145
Views: 30463
Gender: Male

Re: Dark Genetics v1: Halfway between Dark Injection and Spore!

Well, both mods (DI and DG) work perfectly fine together, at least for me. If this mod is still going, there's one issue with UI I'd like to address: In editor, the creature you are editing is centered, while the UI on the left covers almost half of screen. So the creature is placed very close to p...
by rob55rod
Mon Apr 03, 2017 1:40 pm
Forum: DI 9.r Bug Reports
Topic: Darkspore Colored Core and C&C parts still not animating
Replies: 3
Views: 326
Gender: Male

Re: Darkspore Colored Core and C&C parts still not animating

Yeah that's just because I still haven't managed to fix that issue.
by rob55rod
Mon Apr 03, 2017 11:51 am
Forum: Part Mods
Topic: Vehicle Parts in Creature Editor
Replies: 10
Views: 946
Gender: Male

Re: Vehicle Parts in Creature Editor

Wait, so, is 'k' meaning that you'll look into it? If so that would be amazing and thank you! I can't because i can't model AND i would suck if i could code. i'm not looking into it but i was agreeing with you. sorry. No modelling or coding would be required to move the vehicle parts to the creatur...
by rob55rod
Sat Apr 01, 2017 2:30 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 550
Gender: Male

Re: Model invisible in game

It didn't appear at all so I went into the xml and did research. The groupid in civicobjects has to be the folder where the model is kept, so I corrected it and.. boom! It appears in game! ...I thought it did match. That's what groupid is - the folder .-. The model when placed is vertical instead o...

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