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by rob55rod
Thu Jul 26, 2018 11:43 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Make the DI parts not unlockable in the Creature Stage
Replies: 4
Views: 483

Re: Make the DI parts not unlockable in the Creature Stage

Unfortunately, there doesn't seem to be a way to just make them not be unlockable. That having been said, the Core Part Pages component exists, and therefore can be disabled, which does accomplish the goal of making the parts not be unlockable. None of the other parts are unlockable at all, currentl...
by rob55rod
Thu Jul 26, 2018 11:42 am
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 20
Views: 3637

Re: Spore SNR Importer (adventure music mod tool)

According to Rob55Rod, this mod can convert .mp3 files into .SNR files AND create all of the files needed to compile a Music Mod, correct? I followed the instructions, and it didn't quite work, I need some help. It doesn't handle the conversion from mp3 to SNR, but it does do basically everything a...
by rob55rod
Thu Jul 26, 2018 11:40 am
Forum: DI 9.r Bug Reports
Topic: Sea Vehicle Editor Graphical Bug?
Replies: 8
Views: 1145

Re: Sea Vehicle Editor Graphical Bug?

Well disabling everything did nothing (even setting the UI back to core Spore's) but I think I may have found the issue. After re-enabling everything, out of curiosity I tried deleting just the !!!!!2017_DI_9_r_Beta2-1-6_zzFoundation_LC package and that seemed to fix it. Granted it also removes a l...
by rob55rod
Wed Jul 25, 2018 9:14 am
Forum: DI 9.r Bug Reports
Topic: On the Topic of Textures
Replies: 3
Views: 392

Re: On the Topic of Textures

Not sure what's up with those two Darkspore parts...I'll have to investigate. If you could provide a PNG of a creature which has the orange bleed-in, that would help. Will do sometime tomorrow! :) Appreciated. As for the Core Spore part textures...you installed the mod incorrectly. Just use the Ins...
by rob55rod
Wed Jul 25, 2018 9:14 am
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 20
Views: 3637

Re: Spore SNR Importer (adventure music mod tool)

According to Rob55Rod, this mod can convert .mp3 files into .SNR files AND create all of the files needed to compile a Music Mod, correct? I followed the instructions, and it didn't quite work, I need some help. It doesn't handle the conversion from mp3 to SNR, but it does do basically everything a...
by rob55rod
Wed Jul 25, 2018 9:14 am
Forum: Miscellaneous Mods
Topic: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
Replies: 8
Views: 3106

Re: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!

I plan to make it the first easily accessible shader for everybody. So that even the most idiotic noobs can enjoy a better experience. BentLent98 already beat you to that on SMC, with his PBR mod thing. Oh well, may the least lazy and procrastinating win! Could you link me to the mod? It's only ava...
by rob55rod
Wed Jul 25, 2018 9:09 am
Forum: DI 9.r Bug Reports
Topic: Sea Vehicle Editor Graphical Bug?
Replies: 8
Views: 1145

Re: Sea Vehicle Editor Graphical Bug?

werewolfwrath wrote:Just checked...yeah the same issue appears regardless of the complexity setting.

...well dammit. What if you disable...all of DI's features in the configurator, but don't actually uninstall the mod?
by rob55rod
Tue Jul 24, 2018 1:58 pm
Forum: DI 9.r Bug Reports
Topic: On the Topic of Textures
Replies: 3
Views: 392

Re: On the Topic of Textures

Not sure what's up with those two Darkspore parts...I'll have to investigate. If you could provide a PNG of a creature which has the orange bleed-in, that would help. As for the Core Spore part textures...you installed the mod incorrectly. Just use the Installer. If you already did, then...well, I'm...
by rob55rod
Tue Jul 24, 2018 12:49 pm
Forum: DI 9.r Bug Reports
Topic: graphics not quite lining up
Replies: 6
Views: 572

Re: graphics not quite lining up

Snaid1 wrote:Glad it's already taken care of :)
I wasn't sure so I figured it wouldn't hurt to report the issue.

Definitely, I'd always rather have a report of an issue I've already fixed, than not know of an issue I haven't fixed.
by rob55rod
Sun Jul 22, 2018 8:22 pm
Forum: Tools & Patches
Topic: Why can't we choose where the spore patch is gonna be?
Replies: 1
Views: 300

Re: Why can't we choose where the spore patch is gonna be?

If you have Spore on Steam or GOG, or you've recently installed it from Origin, then you already have Patch 7, meaning you don't need to install Patch 5.1 .
by rob55rod
Sun Jul 22, 2018 8:21 pm
Forum: Spore
Topic: need help with finding the right mods..
Replies: 14
Views: 1093

Re: need help with finding the right mods..

yeah i know they are up again, and after that, i could not get online, so had to reinstall through origin, and then none of my old mods worked. i just had it all as i wanted, and it worked, and it took long to get there.. :cry: I...I'm sorry to hear that. If I had to guess, I'd suspect you might've...
by rob55rod
Sat Jul 21, 2018 7:23 pm
Forum: DI 9.r Bug Reports
Topic: graphics not quite lining up
Replies: 6
Views: 572

Re: graphics not quite lining up

The highlight in the first image isn't meant to be over a planet, but over the "Galactic Adventures" button.

In any case...both of these have already been fixed for the next Public Beta. Thanks anywaves, though.
by rob55rod
Fri Jul 20, 2018 6:01 am
Forum: DI 9.r Bug Reports
Topic: Sea Vehicle Editor Graphical Bug?
Replies: 8
Views: 1145

Re: Sea Vehicle Editor Graphical Bug?

werewolfwrath wrote:I uninstalled everything back to unmodded GA and it was normal. When I put just DI back the issue came back as well. I even did fresh install attempt just to be sure.

Recently stumbled across this thread again, and was wondering...does this issue occur if you disable Infinite Complexity?
by rob55rod
Fri Jul 20, 2018 5:44 am
Forum: Spore
Topic: need help with finding the right mods..
Replies: 14
Views: 1093

Re: need help with finding the right mods..

and then they closed down the servers If by that you mean Spore's servers...they're still up. this new version it do not work, it is close to the standard game, and only way i could install it was the manual way, the installer program did not work. Care to elaborate on how the Installer "did n...
by rob55rod
Fri Jul 20, 2018 5:43 am
Forum: Mod Discussion
Topic: Maximum limit on GA music?
Replies: 3
Views: 427

Re: Maximum limit on GA music?

I don't know there to be a limit. If there is one, I'd be surprised if it was best measured in a unit as small as hours.
by rob55rod
Fri Jul 20, 2018 5:42 am
Forum: Miscellaneous Mods
Topic: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
Replies: 8
Views: 3106

Re: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!

TheUltraCube6723 wrote:I plan to make it the first easily accessible shader for everybody. So that even the most idiotic noobs can enjoy a better experience.

BentLent98 already beat you to that on SMC, with his PBR mod thing.
by rob55rod
Thu Jun 28, 2018 4:08 pm
Forum: [WIP] Work In Progress
Topic: [PRE-ALPHA RELEASE] Branching Evolution
Replies: 54
Views: 15542

Re: [PRE-ALPHA RELEASE] Branching Evolution

Hello there! Not sure if this is still being developed but I decided to try this baby out and oh man... It's such a huge improvement to the old mod from years ago! I'm so impressed by the modding community and what they achieved from one of the buggiest most broken and glitchy editor artifact in th...
by rob55rod
Thu Jun 28, 2018 6:19 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 524
Views: 130960

Re: Official Dark Injection FAQ! Answers and Fixes!

I have a problem, i downloaded the latest version of darkspore v9.r (2.1.6) Darkspore is a separate game. This is Dark Injection. I've installed it in my gog "SPORE COLLECTION", all is okay, but when i create a creature and try to make a custom leg or arm made from parts, the parts doesn'...
by rob55rod
Thu Jun 28, 2018 6:18 am
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 18
Views: 4502

Re: Bet's Custom Music

TheUltraCube6723 wrote:How do you convert MP3 to .SNR files usable by Spore? Or make MP3 files usable by Spore in general? I really want to make a music mod

http://www.davoonline.com/phpBB3/viewto ... 108&t=6282

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