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by rob55rod
Thu Jan 19, 2017 10:07 am
Forum: DI 9.r Bug Reports
Topic: Darkspore paints problem
Replies: 6
Views: 438
Gender: Male

Re: Darkspore paints problem

I think I know what OP is speaking of and I'll send screencaps when I'm home. No need, I've already identified the issue...now I just need to find the particles and port them over. Generally the new Skinpaints need a lot of cleanup... ._. EDIT: Reduced quoted portion of previous post to clarify mea...
by rob55rod
Thu Jan 19, 2017 6:24 am
Forum: DI 9.r Bug Reports
Topic: Cell stage UI is shifted/in pieces?
Replies: 19
Views: 250
Gender: Male

Re: Cell stage UI is shifted/in pieces?

That...looks like the Dark Genetics bug you and I discussed a while ago :lol:
by rob55rod
Thu Jan 19, 2017 6:22 am
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

werewolfwrath wrote:
rob55rod wrote: ...I'm assuming you're talking about the category icon frames being completely nuts?

Yes, exactly.

Yeah...still debating how best to resolve that...
by rob55rod
Wed Jan 18, 2017 5:52 pm
Forum: DI 9.r Bug Reports
Topic: Multiple of same voice type, but no difference?
Replies: 3
Views: 80
Gender: Male

Re: Mutliple of same voice type, but no difference?

All of this would make perfect sense if not for the fact that they actually are separate, though identical, voices :lol:
by rob55rod
Wed Jan 18, 2017 5:51 pm
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

Shall I try to lay out a visual explanation? :lol: If you really want to. Who knows, I might learn something :) Will do...if I can figure out how .-. You have no idea how much that means to me...sometimes it concerns me how often I see DI 9.r setups with no UI packages installed...it's kind of comf...
by rob55rod
Wed Jan 18, 2017 3:51 pm
Forum: DI 9.r Bug Reports
Topic: Darkspore paints problem
Replies: 6
Views: 438
Gender: Male

Re: Darkspore paints problem

marrow30 wrote:Yeah, the magma pieces have no magma. That's a bit uneventful!

Spore doesn't support that effect... :/
by rob55rod
Wed Jan 18, 2017 11:27 am
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

Ok, I think I get the gist of what you're saying, but I'm not really tech savvy enough to fully understand how that all works (least not without a visual aid) Shall I try to lay out a visual explanation? :lol: but hey if its working how its supposed to, that's all that matters to me. kgood I'll jus...
by rob55rod
Tue Jan 17, 2017 10:33 am
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

So after going back and forth testing the original and the new one, I realize it is different and works as you said. I probably just thought that the layouts centered camera was the new one listed in the readme as it was more obvious and didn't have to zoom/angle it to tell the difference. Alright,...
by rob55rod
Mon Jan 16, 2017 7:43 pm
Forum: Part Mods
Topic: Dark Injection 9.r dev log (OPEN BETA)
Replies: 321
Views: 59480
Gender: Male

Re: Dark Injection 9.r dev log (OPEN BETA)

Image
It's about time I started porting these over...
by rob55rod
Mon Jan 16, 2017 3:51 pm
Forum: DI 9.r Bug Reports
Topic: Creature model under floor in editor with editor_LC.package
Replies: 5
Views: 98
Gender: Male

Re: Creature model under floor in editor with editor_LC.package

Yeah. I was thinking things like landsharks or tentacles/vines coming out of the ground (rather than atop it)I'll just have to learn the ins and outs of it to figure out what works and what doesn't. The only real downsides I see are that the sporepedia cards will look weird since it views them as a...
by rob55rod
Mon Jan 16, 2017 3:23 pm
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

Ah, that's what I thought you meant by that, but now I know for sure. In which case, it was probably fine, I'll have to mess with it on and off to see how much of a difference it makes from the normal camera, now that I know what to look for. Alright, thanks. Can't wait to hear back about that. And...
by rob55rod
Mon Jan 16, 2017 3:22 pm
Forum: DI 9.r Bug Reports
Topic: Creature model under floor in editor with editor_LC.package
Replies: 5
Views: 98
Gender: Male

Re: Creature model under floor in editor with editor_LC.package

werewolfwrath wrote:Oh, well an unexpected feature, but ill make use of it somehow :)

Okay now you've got me curious :lol:
by rob55rod
Mon Jan 16, 2017 2:44 pm
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

Well the centered camera was what I though "new camera" meant so maybe it was workobg properly and didn't notice. I'll have to test the zoom when I get off work although I'm confused about what you mean about "360-degree camera rotation" What's different from the original there?...
by rob55rod
Mon Jan 16, 2017 12:57 pm
Forum: DI 9.r Bug Reports
Topic: Two questions regarding UI_layouts.package
Replies: 13
Views: 239
Gender: Male

Re: Two questions regarding UI_layouts.package

Since you want us to follow the one bug per thread rule, this is for something I wanted to ask before I found out about a possible bug that I recently submitted. The possible bug for this one is that while your readme says that the editor_LC.package is the one that contains the new camera, it actua...
by rob55rod
Mon Jan 16, 2017 12:32 pm
Forum: DI 9.r Bug Reports
Topic: Creature model under floor in editor with editor_LC.package
Replies: 5
Views: 98
Gender: Male

Re: Creature model under floor in editor with editor_LC.package

That's not a bug, that's a feature :lol:
by rob55rod
Sun Jan 15, 2017 2:51 pm
Forum: DI 9.r Bug Reports
Topic: Crash when attempting to mate in Creature Stage
Replies: 8
Views: 172
Gender: Male

Re: Crash when attempting to mate in Creature Stage

What components do you have installed?
by rob55rod
Sat Jan 14, 2017 4:55 am
Forum: DI 9.r Bug Reports
Topic: DI 9r v2 crashing issue
Replies: 10
Views: 178
Gender: Male

Re: DI 9r B2 crashing issue

but since i never experienced those crashes with the previous version, still on win10, i still think it has to do with the Di version not my OS I never said I was sure, but if 9.r is the cause, I haven't a clue how to fix this. i will try the layout and all categories, but just to be sure, which co...
by rob55rod
Fri Jan 13, 2017 2:08 pm
Forum: DI 9.r Bug Reports
Topic: DI 9r v2 crashing issue
Replies: 10
Views: 178
Gender: Male

Re: DI 9r B2 crashing issue

Crash 1: Does it still crash under those circumstances if you install all of the category components and the !Layouts component?

Crash 2: From what I've heard, Windows 8.1 and newer sometimes cause that, regardless of mods.
by rob55rod
Thu Jan 12, 2017 4:08 pm
Forum: Part Mods
Topic: Dark Injection 9.r dev log (OPEN BETA)
Replies: 321
Views: 59480
Gender: Male

Re: Dark Injection 9.r dev log (OPEN BETA)


Been working on some UI animations...since I'm actually beginning to understand how those work now...

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