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by rob55rod
Sat Mar 18, 2017 10:09 pm
Forum: Help
Topic: Missing Graspers with Modded Spore?
Replies: 3
Views: 168
Gender: Male

Re: Missing Graspers with Modded Spore?

Seichotik wrote:I swear to /god/ I had, but I must have somehow amazingly missed that. xD Good to know it's not me, thanks Rob!

No problem ^-^

Seichotik wrote:EDIT: Ah ok I see the post now. I just never dug into it because it was a long list. I'm dumb.

Heh, we all do stuff like that every now and then ._.
by rob55rod
Fri Mar 17, 2017 10:06 am
Forum: Help
Topic: Missing Graspers with Modded Spore?
Replies: 3
Views: 168
Gender: Male

Re: Missing Graspers with Modded Spore?

You'd have seen it addressed if you'd looked in the Dark Injection 9.r Bug Reports subforum - that's a known bug in the last DI 9.r beta release, and has already been fixed internally.
by rob55rod
Sun Mar 12, 2017 5:08 pm
Forum: Editor Mods
Topic: Unlimited Complexity | Boundless Creature Editor
Replies: 167
Views: 122800
Gender: Male

Re: Unlimited Complexity | Boundless Creature Editor

Tigerthjeu wrote:
LivB08 wrote:Do I put this mod into my GA folder?

Put EVERY mod in your GA Folder....

No. Put every mod in your GA data folder [b]UNLESS{/b] the mod's included instructions say otherwise!
by rob55rod
Sun Mar 12, 2017 5:07 pm
Forum: Help
Topic: Mods interfering with each other?
Replies: 1
Views: 111
Gender: Male

Re: Mods interfering with each other?

There are several different Cell editors used in the Cell Stage (for the different background colours), the mod probably doesn't modify a few of them or something.
by rob55rod
Sun Mar 12, 2017 5:05 pm
Forum: DI 9.r Bug Reports
Topic: No cell editor paint options when UI layouts is installed.
Replies: 1
Views: 126
Gender: Male

Re: No cell editor paint options when UI layouts is installed.

Known bug, already fixed internally. Thanks though ^-^
by rob55rod
Fri Mar 10, 2017 9:03 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: New/recreating abilities suggestion
Replies: 2
Views: 126
Gender: Male

Re: New/recreating abilities suggestion

Heh...yeah I didn't add those, and personally I don't particularly like them either. However, out of respect for users who don't feel the same way, I've decided to not remove anything. That having been said, I do plan on adding more abilities, in an attempt to replicate those in Darkspore, which is ...
by rob55rod
Thu Mar 09, 2017 2:20 pm
Forum: DI 9.r Bug Reports
Topic: Dark Injection Adventures are Unplayable
Replies: 7
Views: 280
Gender: Male

Re: Dark Injection Adventures are Unplayable

Wat
by rob55rod
Tue Mar 07, 2017 5:56 am
Forum: DI 9.r Bug Reports
Topic: Dark Injection Adventures are Unplayable
Replies: 7
Views: 280
Gender: Male

Re: Dark Injection Adventures are Unplayable

Alright...think you could test that by creating another adventure with DI props but with no DI creations?
by rob55rod
Mon Mar 06, 2017 2:10 am
Forum: Tools & Patches
Topic: Error
Replies: 1
Views: 245
Gender: Male

Re: Error

Can you...post the contents of the affected file?
by rob55rod
Mon Mar 06, 2017 2:08 am
Forum: DI 9.r Bug Reports
Topic: Dark Injection Adventures are Unplayable
Replies: 7
Views: 280
Gender: Male

Re: Dark Injection Adventures are Unplayable

Were any made using previous versions of DI and/or downloaded from the Sporepedia?
by rob55rod
Sat Mar 04, 2017 3:49 pm
Forum: Part Mods
Topic: Strange and Beautiful: Unique creature parts!
Replies: 120
Views: 10547
Gender: Male

Re: Strange and Beautiful: Unique creature parts!

New previews!!! Next update will add more Animated sensing parts! including animated noses! (wow!) Click to preview! http://i.imgur.com/aOYJ8o9.jpg YeeY The problem with me making digitigrade feet (even though I love them so much) is the fact that I can't get my feet parts to stay on the ground.. T...
by rob55rod
Sat Mar 04, 2017 6:44 am
Forum: Tutorials
Topic: How to create new Spore part models (animated parts!)
Replies: 29
Views: 2228
Gender: Male

Re: How to create new Spore part models (animated parts!)

I made a good spore part, but it's not importing into the project properly. I triangulated the mesh kgood normalized all weights Are you sure you unchecked "Lock active"? added keyframes to each bone in each frame (though that really intuitively doesn't at all seem like what I should do, ...
by rob55rod
Fri Mar 03, 2017 7:33 pm
Forum: Part Mods
Topic: Strange and Beautiful: Unique creature parts!
Replies: 120
Views: 10547
Gender: Male

Re: Strange and Beautiful: Unique creature parts!

Am I the only one that wishes spore had more degitgrade feet? Feet with raised heels are virtually nonexistent in spore with the exception of the stumplestilt (that toothpick bug foot). https://68.media.tumblr.com/09e9e95c1bd2e7b6ae8bc54b87b723ab/tumblr_mzmomtkY5c1rewwn7o1_500.png
by rob55rod
Fri Mar 03, 2017 12:14 pm
Forum: Editor Mods
Topic: Grox Editor
Replies: 44
Views: 30318
Gender: Male

Re: Grox Editor

Don't work. Make a better tutorial, I think we don't know what u means. Why did I post this? This can't be,, this is the worst thing I've ever posted in my entire life,,, and I didn't notice. :cry: I hate my life. My apologies,,, Love the Spore Modders, Eh...don't beat yourself up over it. Everyone...
by rob55rod
Thu Mar 02, 2017 11:26 am
Forum: Tutorials
Topic: How to create new Spore part models (animated parts!)
Replies: 29
Views: 2228
Gender: Male

Re: How to create new Spore part models (animated parts!)

It's not that you're bad at explaining stuff, it's that you just simply don't explain stuff. True... The game itself is playable, it's not locked up in some zip archive. True, it's compiled into an EXE and a stack of DLLs, with some package files containing the game files. However, all the things t...
by rob55rod
Thu Mar 02, 2017 9:51 am
Forum: Tutorials
Topic: How to create new Spore part models (animated parts!)
Replies: 29
Views: 2228
Gender: Male

Re: How to create new Spore part models (animated parts!)

Okay...I still have no remote idea what to do once I have a rw4 file because the SporeModder only opens package files and for some reason there's 0 instructions anywhere on how to write a properties file for this spore, it's not something you can just randomly guess at and hope to get right, not th...
by rob55rod
Wed Mar 01, 2017 8:21 pm
Forum: Mod Discussion
Topic: Anyone wanna work with me to create a new set of public/custom parts?
Replies: 23
Views: 521
Gender: Male

Re: Anyone wanna work with me to create a new set of public/custom parts?

This "x" button for deleting posts doesn't exist anywhere on my screen. It should be here: http://i.imgur.com/LFIbMigl.png Is that one of the places you checked? Because if not, then I may need to look into the user/subforum permissions, and I don't want to do that unless it's absolutely ...
by rob55rod
Wed Mar 01, 2017 12:30 pm
Forum: Mod Discussion
Topic: Anyone wanna work with me to create a new set of public/custom parts?
Replies: 23
Views: 521
Gender: Male

Re: Anyone wanna work with me to create a new set of public/custom parts?

This "x" button for deleting posts doesn't exist anywhere on my screen. It should be here: http://i.imgur.com/LFIbMigl.png Is that one of the places you checked? Because if not, then I may need to look into the user/subforum permissions, and I don't want to do that unless it's absolutely ...
by rob55rod
Wed Mar 01, 2017 10:23 am
Forum: Mod Discussion
Topic: Anyone wanna work with me to create a new set of public/custom parts?
Replies: 23
Views: 521
Gender: Male

Re: Anyone wanna work with me to create a new set of public/custom parts?

PixelLove wrote:Alright that's what I needed, thanks.

Alright, well if there's anything else you need, I'm still here :mrgreen:

...I'm really excited to see what will come of this project :V
by rob55rod
Tue Feb 28, 2017 9:58 pm
Forum: DI 9.r Bug Reports
Topic: Missing text (running on Steam with the force-save fix config edits)
Replies: 1
Views: 123
Gender: Male

Re: Missing text (running on Steam with the force-save fix config edits)

Yeah, that's Steam, but not in the way you think it is. It's not the text that's missing, it's the new text styles. That's a UI issue, not a text issue. So if migrating to Origin isn't an option, just uninstall the UI-Darkspore and UI-!Layouts components and you should be good to go.

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