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by rob55rod
Thu Feb 16, 2017 9:38 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Separate Infinite Complexity and Custom Camera
Replies: 1
Views: 75
Gender: Male

Re: Separate Infinite Complexity and Custom Camera

I've split this post into a new thread, in the appropriate location. Please post all future suggestions in the correct location. Thank you. I agree that it would be nice to separate the infinite complexity from the custom camera...problem is, it'd be a pain in the everything to do .-. I'll definitel...
by rob55rod
Thu Feb 16, 2017 9:34 am
Forum: Mod Discussion
Topic: Modding Templates
Replies: 3
Views: 122
Gender: Male

Re: Modding Templates

Well I had Noticed that they were used in most of the files such as bite and other stuff and hoping maybe they would be useful to those trying to create new attacks, parts, tools, etc. Oh. Well that's certainly a nice idea...problem is, different users may have different reg_ lists, leading to a po...
by rob55rod
Wed Feb 15, 2017 6:41 am
Forum: Mod Request
Topic: transparent windows?
Replies: 4
Views: 711
Gender: Male

Re: transparent windows?

Actually you'd have to remove all the morph handles from the affected parts too, since effects can't be made deformable.
by rob55rod
Wed Feb 15, 2017 6:35 am
Forum: Mod Discussion
Topic: Modding Templates
Replies: 3
Views: 122
Gender: Male

Re: Modding Templates

Moved to "Mod Help", as this isn't a mod.

Question...why did you post this?
by rob55rod
Tue Feb 14, 2017 8:11 pm
Forum: Mod Help
Topic: SporeMaster Questions?
Replies: 2
Views: 96
Gender: Male

Re: SporeMaster Questions?

Line 2: A template file to use as a parent Line 5: An animation, used when using the ability ingame Line 7: Also an animation, used when learning abilities in creature stage as a baby Line 11: Idk Line 16: The hash corresponding text string for the ability's description, in the locale file reference...
by rob55rod
Mon Feb 13, 2017 7:06 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Complete removal of complexity meter
Replies: 5
Views: 162
Gender: Male

Re: Complete removal of complexity meter

windblade wrote:i didnt say that i needed it to be removed i just pointed out what he/she probably meant

...I know. In any case though, what I said stands.
by rob55rod
Sun Feb 12, 2017 5:46 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Complete removal of complexity meter
Replies: 5
Views: 162
Gender: Male

Re: Complete removal of complexity meter

i would prefer soemthing more like a double or triple complexity but not unlimited, i know doubling or tripling still count as cheating but i wouldnt feel so bad with myself Wow, you'd love :bs: ... :lol: on the other hand i think he refers to the fact that there has been mods that remove complexit...
by rob55rod
Sat Feb 11, 2017 5:22 pm
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Complete removal of complexity meter
Replies: 5
Views: 162
Gender: Male

Re: Complete removal of complexity meter

So hold on. There's apparently no way to remove the complexity limit from the other editors (which by the way is entirely possible, though DI 9.r doesn't provide that as part of its feature set), therefore I should...remove the interface for conveying complexity? I'm sorry, I don't follow the thinki...
by rob55rod
Fri Feb 10, 2017 7:14 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 318
Views: 47605
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

I'll have a go at uninstalling the cell parts, though I've had no problems in the past. ...I'm hoping it's just a strange interaction... Also, the textures for modded parts are still a bit wonky, How so? I put the texture and model files in the core spore data folder, was I meant to do that? Yes
by rob55rod
Fri Feb 10, 2017 7:07 pm
Forum: Part Mods
Topic: Strange and Beautiful: Unique creature parts!
Replies: 114
Views: 9317
Gender: Male

Re: Strange and Beautiful: Unique creature parts!

MelonLordToph wrote:unfortunately making the Right side model for certain parts has been a challenge for me...

Grab me on Steam sometime, I can help with that.
by rob55rod
Thu Feb 09, 2017 4:28 am
Forum: General Discussion
Topic: i Cant Create Accounts
Replies: 4
Views: 168
Gender: Male

Re: i Cant Create Accounts

You can't create an account with a pirated version of the game.
by rob55rod
Wed Feb 08, 2017 4:32 pm
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 70
Views: 14828
Gender: Male

Re: Adventures: Infinite Complexity - 100 points - Extra Size mod!!

...this is why I always tell people to just not buy the game on Steam to begin with. In this case though, it was kinda too late, sooo...not much more I can do to help :/
by rob55rod
Wed Feb 08, 2017 1:38 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2945
Views: 838931
Gender: Male

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Alright, I'll take a look when I have a chance. No idea what's up with those crashes though.
by rob55rod
Wed Feb 08, 2017 10:41 am
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 70
Views: 14828
Gender: Male

Re: Adventures: Infinite Complexity - 100 points - Extra Size mod!!

Are you saying this doesn't work with Steam?! The error I get when I use the auto installer is java.nio.file.NoSuchFileException: null\Data\Adventure_ExtraSize-InfiniteComplexity-100points.package I use the Steam version of Spore, and I'm not paying 60+ dollars to just get the same game and DLCs al...
by rob55rod
Wed Feb 08, 2017 7:08 am
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 70
Views: 14828
Gender: Male

Re: Adventures: Infinite Complexity - 100 points - Extra Size mod!!

Do you have Steam Spore? If you don't, then the mod should work. Be sure you only put one of them. Are you saying this doesn't work with Steam?! The error I get when I use the auto installer is java.nio.file.NoSuchFileException: null\Data\Adventure_ExtraSize-InfiniteComplexity-100points.package I u...
by rob55rod
Tue Feb 07, 2017 1:47 pm
Forum: Editor Mods
Topic: 3D Cell Editor
Replies: 43
Views: 29369
Gender: Male

Re: 3D Cell Editor

brodycas3 wrote:Does this one work with base Spore or does it need the GA addon?

Probably needs GA. No loss in trying it without though.
by rob55rod
Tue Feb 07, 2017 6:26 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 318
Views: 47605
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

OctoSharkTasaurus wrote:If you mean just launching creature stage without playing through cell stage, then yes. It does, it works fine.

Yeah IDeK what's wrong or how the mod could've caused it D:
(Cheap Cell Parts???)

OctoSharkTasaurus wrote:And on a side note, I seem to be missing the DI robot hands.

Yeah so is everyone else
by rob55rod
Mon Feb 06, 2017 1:08 pm
Forum: Spore
Topic: my spore :ga: when i open it it open normal :spore: plz help me
Replies: 8
Views: 162
Gender: Male

Re: my spore :ga: when i open it it open normal :spore: plz help me

Please provide more details about the problem. These random posts make no sense.
by rob55rod
Mon Feb 06, 2017 11:26 am
Forum: Spore
Topic: my spore :ga: when i open it it open normal :spore: plz help me
Replies: 8
Views: 162
Gender: Male

Re: my spore :ga: when i open it it open normal :spore: plz help me

What? I'm sorry, I'll need you to be a little more specific before I can help you.
by rob55rod
Mon Feb 06, 2017 7:06 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 318
Views: 47605
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

OctoSharkTasaurus wrote:Cell stage is totally fine. As is the early creature creator, normal creature creator and everything else. It's quite annoying. As I just figured out I love the "Ehwot" part.

Oh...does creature stage work from GGE?

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