Search found 3211 matches

Go to advanced search

by rob55rod
Fri Jul 18, 2014 9:31 am
Forum: Mod Request
Topic: Cant download forgottenspore's mods
Replies: 6
Views: 2201

Re: Cant download forgottenspore's mods

Forgottenspore wrote:what mod are you looking for? You can also try the site again I updated it today

Still largely broken. Tested on Chrome and Internet Explorer. Why can't you just revert the site to how it was originally?
by rob55rod
Fri Jul 18, 2014 9:24 am
Forum: Mod Discussion
Topic: Aquatic Stage Mod (WIP)
Replies: 32
Views: 10498

Re: Aquatic Stage Mod (WIP)

Camßεn wrote:Thanks, but I'm not really working on this mod anymore, due to the fact that it is glitchy and causes crashes and corrupted save files when in use.

:cry:
by rob55rod
Fri Jul 18, 2014 9:23 am
Forum: Part Mods
Topic: Eyes on Everything
Replies: 8
Views: 17142

Re: Eyes on Everything uhhhh

lavabolt wrote:how do you download? i put it on data and it isnt working.


2 questions:
Did you place the file in SPORE/Data or SPORE_EP1/Data?
Do you have the game via Steam, Origin, or Retail disc?
by rob55rod
Tue Jul 15, 2014 8:54 am
Forum: Mod Discussion
Topic: Hut Editor Mod Concept
Replies: 8
Views: 3105

Re: Hut Editor Mod Concept

Watching that video made my mind effectively do this: https://www.youtube.com/watch?v=o37UT-7L9Ms (sorry but the [youtube] wasn't working) Also, If those are saved as a standard type of building (House, Entertainment, Factory, City Hall), then I have an idea how to make them usable. A while back so...
by rob55rod
Mon Jul 14, 2014 1:48 pm
Forum: Editor Mods
Topic: WTF Editor V1
Replies: 18
Views: 17337

Re: WTF Editor V1

It's probably conflicting with an editor modifying mod like DI, betterspore, dark genetics, etc That doesn't seem to be the problem. At least, not for me. I've removed the editor_setup~ files that affect the creatureeditor from DI and DG. To no avail. Darn. I was really excited that, at long last, ...
by rob55rod
Mon Jul 14, 2014 12:53 pm
Forum: Miscellaneous Mods
Topic: Dark Genetics v1: Halfway between Dark Injection and Spore!
Replies: 152
Views: 62326

Re: Dark Genetics v1: Halfway between Dark Injection and Spo

New progress on dark genetics after a long spore modding dryspell, if anyone still uses this. http://steamcommunity.com/sharedfiles/filedetails/?id=285729160 http://steamcommunity.com/sharedfiles/filedetails/?id=285729123 http://steamcommunity.com/sharedfiles/filedetails/?id=285729655 http://steamc...
by rob55rod
Mon Jul 14, 2014 12:49 pm
Forum: Mod Discussion
Topic: Hut Editor Mod Concept
Replies: 8
Views: 3105

Re: Hut Editor Mod Concept

Watching that video made my mind effectively do this: https://www.youtube.com/watch?v=o37UT-7L9Ms (sorry but the [youtube] wasn't working) Also, If those are saved as a standard type of building (House, Entertainment, Factory, City Hall), then I have an idea how to make them usable. A while back som...
by rob55rod
Sat Jul 12, 2014 10:33 am
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 369
Views: 258494

Re: CamBen Color Pack (AKA Knurlies Mod)

That is honestly really strange, but I know where you're coming from. I can't remove camben custom parts v4.1 otherwise all the pages in my editor glitch out and get thrown all over the screen. After re-installing, everything went back to normal again. Spore can get really unstable a lot of the tim...
by rob55rod
Thu Jul 10, 2014 6:26 pm
Forum: Mod Discussion
Topic: DI issue
Replies: 5
Views: 1941

Re: DI issue

jonathon wrote:it did sort of, I tried it but I didn't have those files, I'm using the 2013_DI_NC.package

I don't mind waiting a few days if I've messed up or so, thank you :) I might just be unlucky with mods lol


Oops. Wrong filename. Use the one you have.
by rob55rod
Thu Jul 10, 2014 4:46 am
Forum: Mod Discussion
Topic: DI issue
Replies: 5
Views: 1941

Re: DI issue

Follow these steps: set up SporeMaster Open it Unpack the DI package Locate the folder you set up SporeMaster in Open 2013_DI.package.unpacked delete folders "editor_setup~" and "editor_cameras~" relaunch SporeMaster if it crashed and reopen the package click pack launch creature...
by rob55rod
Wed Jul 09, 2014 5:38 am
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 369
Views: 258494

Re: CamBen Color Pack (AKA Knurlies Mod)

Dark injection may be overriding the file I used to put in the new categories. Try renaming the mod so it is higher in alphabetical sorting (ie by adding aa00_0_ in front of the file name) than dark injection, because I make all my mods have at least some backwards comparability with my previous mo...
by rob55rod
Wed Jul 09, 2014 5:28 am
Forum: Mod Discussion
Topic: DI issue
Replies: 5
Views: 1941

Re: DI issue

Hi, I recently downloaded DI mod, it all works perfectly except when I'm in the creature editor in-game the camera zooms right out :/ Is there any fixes for this, as I cant edit my creature like this, I have searched through the forums for a fix, but could not see any, so I apologise if I missed it...
by rob55rod
Thu May 08, 2014 3:34 pm
Forum: Mod Help
Topic: Making building part mods?
Replies: 14
Views: 4372

Re: Making building part mods?

I don't believe the Heinermann story. He makes a new Sporemaster but he never releases or uses it. I contacted Void a few weeks ago and he said he doesn't have enough time to develop a new Sporemaster. You'll have to live with it. He did release it. Few people heard about it, and thus few copies we...
by rob55rod
Thu May 08, 2014 3:28 pm
Forum: Help
Topic: Dark Injection part are invisible help!!
Replies: 17
Views: 4253

Re: Dark Injection part are invisible help!!

jamesaj wrote:No i have purchased spore via origin, patched to v5 with the provided patch by davo.

ORIGIN!?!?! ORIGIN!?!?!?!?!?! HOW MANY TIMES DO PEOPLE HAVE TO SAY MODS DON'T WORK PROPERLY IF AT ALL ON STEAM OR ORIGIN!?!?!?!
by rob55rod
Tue May 06, 2014 11:13 am
Forum: Help
Topic: Dark Injection part are invisible help!!
Replies: 17
Views: 4253

Re: Dark Injection part are invisible help!!

Hey thanks. I'm on a PC Windows 7. I have Arena, and textures, both with the z in front in Ep1. I go into GA, and it doesn't say DI GA, it just says spore GA at the intro. Then, when i use the editor, the DI part are invisible, they cant be placed. When i do the test run, he doesn't make any action...
by rob55rod
Tue May 06, 2014 11:09 am
Forum: Mod Help
Topic: Making building part mods?
Replies: 14
Views: 4372

Re: Making building part mods?

lol this was one of the first things i tried to do... uilding/creature part swaps... fun times... I thought the Davo Mega Massive Laser was your first mod. But still, it's a real shame that it doesn't work that way. WAIT...When Vexx32 on spreads contacted Heinermann, Heinermann said he erased all t...
by rob55rod
Sun May 04, 2014 8:32 am
Forum: Mod Help
Topic: Making building part mods?
Replies: 14
Views: 4372

Re: Making building part mods?

Emd4600 [ASR] wrote:It's impossible too xD
Custom parts can't be painted and they look invisible in the editor.

Wait...what about existing creature part MODELS in new building prop.xmls?
by rob55rod
Sun May 04, 2014 8:30 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3001
Views: 1220058

Re: Dark Injection v9 How to get Darkspore parts into Spore.

HelmoChipChop wrote:Also thanks Rob for the DS tip! Now I have to remake all my heros. Bellbottoms are sooooooooooo out this year.

No problem! I heard about it on the DS forums.
by rob55rod
Tue Apr 29, 2014 1:29 pm
Forum: Miscellaneous Mods
Topic: GigerSpore Revival - BetterSpore UI for Galactic Adventures
Replies: 11
Views: 6221

Re: GigerSpore Revival - BetterSpore UI for Galactic Adventu

Peenut2k7 wrote:Will this be compatible with 1.6, or just 1.5.1?

Both. 1.6 is bot parts. Screenshot is outdated. I'll add new ones later today. The galaxy menu is a separate TexMod patch. I might make a TexMod tutorial if anyone is interested.
by rob55rod
Sat Apr 26, 2014 4:09 am
Forum: Mod Request
Topic: Galactic Alliances and Terraform Creature parts.
Replies: 3
Views: 1472

Re: Galactic Alliances and Terraform Creature parts.

2. Using the create creature tool in Space Stage, have all the parts available. You could manully unlock them with strategically designed creatures via Genetic Library: http://forum.spore.com/jforum/posts/list/73855.page Bud disregard the instructions there. Open the Sporepedia from SpaceStage Star...

Go to advanced search