Emd4600 [ASR] wrote:rob55, if you are talking about me, I'll don't say anything if you say "edition of BetterSore" or something like that. Saying "this is completely made by me" is different.
Camßεn wrote:Honestly, even when using the core spore trigger files, I have no issues. The adventure and captain editor function no differently.
Emd4600 [ASR] wrote:Ah, but these are the external textures. They can be edited with a .dds plugin for Photoshop or Gimp. I was talking about the internal textures of a model.
Davo wrote:Emd4600 [ASR] wrote:You can't extract the pre-made textures of a model xD
Uhh... yes you can...
Camßεn wrote:For model scale reference, you can compare it to one of the working core spore part models, scale it down and re convert it, then once it's the right size you can use it for future reference.
Emd4600 [ASR] wrote:To change the model scale, you have to modify the modelScale, modelMinScale and modelMaxScale.