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by rob55rod
Thu Jul 31, 2014 9:13 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2984
Views: 948985
Gender: Male

Re: Dark Injection v9 How to get Darkspore parts into Spore.

I am having a few issues myself, in the creature creator a few parts are completely invisible, such as the spectral wings or whatever it is called, but that is not my main issue, the problem is that i cannot play any one of my Dark Injection creations in space stage, it makes me crash when i try, i...
by rob55rod
Thu Jul 31, 2014 7:00 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2984
Views: 948985
Gender: Male

Re: Dark Injection v9 How to get Darkspore parts into Spore.

Davo wrote:in the future... duh.

I think he mean specifics...Image
by rob55rod
Thu Jul 31, 2014 4:50 am
Forum: DavoOnline.com & Company
Topic: Where are the chats?
Replies: 3
Views: 1606
Gender: Male

Re: Where are the chats?

Emd4600 [ASR] wrote:I liked it.

Agreed. PM conversations sometimes can be very awkward. They just get really thick, lumpy, and generally soupy, so bringing back the chat would be a great Problem-Solvent. (I really need to stop making that reference, don't I?)
by rob55rod
Wed Jul 30, 2014 4:29 pm
Forum: Mod Request
Topic: New Sporemaster Model Type?
Replies: 60
Views: 11603
Gender: Male

Re: New Sporemaster Model Type?

Okay, I made an important progress. I present you the cr_egg_03_base model: http://i.imgur.com/TLLP4zr.png So now I can unpack the textures of most of the models and also convert most of the models that crashed with an "VA100 Unsupported vertex size" error. It's something, I suppose xD WO...
by rob55rod
Wed Jul 30, 2014 4:46 am
Forum: Mod Request
Topic: Some Space Stage mods?
Replies: 8
Views: 1578
Gender: Male

Re: Some Space Stage mods?

I'd rather not use outdated mega mods that crash the game, especially when I don't want what's in those mega mods. I've done some searching for this, because I specifically remember a mod existed for this, and I found some inklings to it on an old GameFaqs forum topic: http://www.gamefaqs.com/board...
by rob55rod
Wed Jul 30, 2014 4:44 am
Forum: » Stage - Cell
Topic: Creature Cells
Replies: 6
Views: 9377
Gender: Male

Re: Creature Cells

I know it has been a while since I have "wow'd" anyone with something original... but I will try any way... I introduce the Creature Cells mod. Once the video uploads it will be available here... http://youtu.be/86QRHeu82dc another day of testing and i should have a download available... ...
by rob55rod
Tue Jul 29, 2014 5:44 pm
Forum: Mod Request
Topic: Some Space Stage mods?
Replies: 8
Views: 1578
Gender: Male

Re: Some Space Stage mods?

Actually, that's one I'm looking for as well. I looked through Davo's mods and can not see that. I do remember mods that removed or at the very least delayed the raids and disasters, making them few and far apart. so basically, I second the request for one of those mods. Also, I bet that when rob r...
by rob55rod
Tue Jul 29, 2014 1:04 pm
Forum: Mod Request
Topic: New Sporemaster Model Type?
Replies: 60
Views: 11603
Gender: Male

Re: New Sporemaster Model Type?

Emd4600 [ASR] wrote:SporeMaster is more or les at 60%. But SporeMaster has finished there, and I'm still working on this, so,.....
My goal is 100%, of course xD

My prediction was correct, it seems. You're NOT building your program off of SporeMaster. That's probably for the better, long-term.
by rob55rod
Tue Jul 29, 2014 10:39 am
Forum: Mod Request
Topic: New Sporemaster Model Type?
Replies: 60
Views: 11603
Gender: Male

Re: New Sporemaster Model Type?

Emd4600 [ASR] wrote:I'm really working on it. The progress bar I have on my signature it's about that, controlling models. I think it's possible to do, hard, but possible.

Oh, wow! Clever. Now all it needs is a label. So, SporeMaster 2.0 is 0% and your goal is 100%? Or is no custom models or model viewing at all 0%?
by rob55rod
Tue Jul 29, 2014 10:22 am
Forum: Mod Discussion
Topic: New effects
Replies: 12
Views: 1980
Gender: Male

Re: New effects

The thing is, rob, is that we already know the part about the "current modding tools" so we don't need to say it every single time. Yes, WE know that, but more often than not the people who are asking things like this have no idea how to mod (I NEVER thought ForgottenSpore would ask such ...
by rob55rod
Tue Jul 29, 2014 10:08 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2984
Views: 948985
Gender: Male

Re: Dark Injection v9 How to get Darkspore parts into Spore.

When I try to download it on your site it takes me to adfly but when I click on skip ad it takes me to a text file full of random stuff and it doesn't download the .package file. Little help please. Um...somebody had that problem before...I believed he fixed it by using a different Internet Browser...
by rob55rod
Tue Jul 29, 2014 5:06 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2984
Views: 948985
Gender: Male

Re: Dark Injection v9 How to get Darkspore parts into Spore.

CAN SOMEONE HELP ME WITH THE INVISIBLE PART THAT ARE SEPOST TO BE INVISIBLE BUT FOR SOME REASON IT NOT INVISIBLE AT ALL.ALL READY TEST IN TEST DRIVE,PAINT AND EDITOR MODE. IT STILL NOT INVISIBLE IVE TRIED 2013_DI.PACKAGE AND 2013_DI_NC.PACKAGE Stop CAPS LOCKing. It's absolutely appalling, and reall...
by rob55rod
Tue Jul 29, 2014 4:57 am
Forum: Mod Discussion
Topic: New effects
Replies: 12
Views: 1980
Gender: Male

Re: New effects

Well, when I say "not possible" I mean "not possible for the moment" xD Then say those last three words while you're at it. Even if the meaning is the same, "Not possible" is a lot more pessimistic and less hopeful then "It isn't possible with current tools, but i...
by rob55rod
Tue Jul 29, 2014 4:54 am
Forum: Nintendo
Topic: Spore Hero...TAKEN THE NEXT STEP!!!!
Replies: 13
Views: 3421
Gender: Male

Re: Spore Hero...TAKEN THE NEXT STEP!!!!

Yeah, in a part .rpk is mentioned a .gsh texture, that I'll try to cnvert to .dds later. So I suppose that in the .rpk there are the textures and models of the part. Seems legit. I did say that they appeared to be archives, and by the way, Lots of things that aren't parts are also stored as RPKs if...
by rob55rod
Mon Jul 28, 2014 6:52 pm
Forum: Mod Discussion
Topic: New effects
Replies: 12
Views: 1980
Gender: Male

Re: New effects

Emd4600 [ASR] wrote:You can use the adventures effects, I have a tutorial for it.
You can't add new creature voices.

Rather than saying "not possible", perhaps you should try to MAKE it possible.
by rob55rod
Mon Jul 28, 2014 6:47 pm
Forum: Mod Discussion
Topic: New effects
Replies: 12
Views: 1980
Gender: Male

Re: New effects

Ok let me see it when you get the chance and I mean a creature voice swap...I want players to be able to choose between the voices already in game. Lets say I use the bird face but hate the sounds it makes...is there a way I can let players choose what sounds it makes like if they wanted to use the...
by rob55rod
Mon Jul 28, 2014 5:26 pm
Forum: Nintendo
Topic: Spore Hero...TAKEN THE NEXT STEP!!!!
Replies: 13
Views: 3421
Gender: Male

Re: Spore Hero...TAKEN THE NEXT STEP!!!!

Yeah, when the thing in the video worked, I lost my jaw as well. I was stuck with only proboscis and filter for 2 DAYS! Glad to see that people are noticing. EMD is going to look into cracking open the game's RPK files as soon as I can get them to him (a few minutes from now)), which I had come to ...
by rob55rod
Mon Jul 28, 2014 12:50 pm
Forum: Mod Help
Topic: CamBen Color Pack Issues...
Replies: 15
Views: 5947
Gender: Male

Re: CamBen Color Pack Issues...

-snip- Change of plans. I can't repack the CoreTextures package. Try following these steps: 1. Move "Arenas_RDX9" and "Arenas_Textures" from SPORE_EP1/Data (might be SPORE/DataEP1) to SPORE/Data 2. Rename them to "zzArenas_RDX9" and "zzArenas_Textures" 3. Tes...
by rob55rod
Mon Jul 28, 2014 9:30 am
Forum: Nintendo
Topic: Spore Hero...TAKEN THE NEXT STEP!!!!
Replies: 13
Views: 3421
Gender: Male

Re: Spore Hero...TAKEN THE NEXT STEP!!!!

*Mouth Drops* I always thought that it's possible to mod Spore Hero since the game shares the same technology as the original. Yes! It's now official! You finally stepped through and beyond! Also, as for Zarkhator going by "Nemesis", that's his original name during development, I think. Y...
by rob55rod
Mon Jul 28, 2014 9:24 am
Forum: Mod Help
Topic: CamBen Color Pack Issues...
Replies: 15
Views: 5947
Gender: Male

Re: CamBen Color Pack Issues...

-snip- Change of plans. I can't repack the CoreTextures package. Try following these steps: 1. Move "Arenas_RDX9" and "Arenas_Textures" from SPORE_EP1/Data (might be SPORE/DataEP1) to SPORE/Data 2. Rename them to "zzArenas_RDX9" and "zzArenas_Textures" 3. Tes...

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