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by rob55rod
Tue Oct 10, 2017 6:02 am
Forum: DI 9.r Bug Reports
Topic: Invisilimbs Not Working In Edditor
Replies: 3
Views: 171
Gender: Male

Re: Invisilimbs Not Working In Edditor

Not quite either - it's a limitation of the game itself.
by rob55rod
Sun Oct 08, 2017 7:06 pm
Forum: DavoOnline.com & Company
Topic: Mods & Spore from Origin
Replies: 4
Views: 197
Gender: Male

Re: Mods & Spore from Origin

Well of course installing mods to the Disk paths on an Origin install isn't going to work...

...try this: viewtopic.php?f=26&t=6010
by rob55rod
Sat Oct 07, 2017 4:35 pm
Forum: Modding
Topic: Adding the playbutton to make darkspore launch
Replies: 25
Views: 759
Gender: Male

Re: Adding the playbutton to make darkspore launch

Away from home for the long weekend, wish I'd brought my Darkspore disk.

I have a few ideas for what this might still be able to accomplish, heh...
by rob55rod
Sat Oct 07, 2017 11:30 am
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 209
Views: 86493
Gender: Male

Re: SporeModder - Animated parts, custom effects, skinpaints and much more!

Yeah, that's a known bug, the importer doesn't work correctly. I don't know when we will be able to fix it. At this rate, not before Half-Life 2 Episode 3 come out :lol: :lol: :lol: fungus, please...it's not Emd's fault he has a life, he's doing what he can...laughing in his face about it really do...
by rob55rod
Thu Oct 05, 2017 10:17 am
Forum: Mod Discussion
Topic: Eradicate Flora
Replies: 8
Views: 396
Gender: Male

Re: Eradicate Flora

It doesn't work. You can't change t-score, Creatures, or the quantity of colonies. I am sure that there are some mods that let you downgrade the Terra-score on your home planet. I am not 100% sure though, but there might be a mod like that. But I haven't tried it so I haven't got a clue. ...AnyTool...
by rob55rod
Mon Oct 02, 2017 1:12 pm
Forum: Mod Request
Topic: Made a mouth and i'm looking for further help.
Replies: 3
Views: 272
Gender: Male

Re: Made a mouth and i'm looking for further help.

Adding to what CamBen said, while I certainly won't be doing anything for you, I'd be happy to show you how it's done.
by rob55rod
Sat Sep 30, 2017 2:18 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 602
Gender: Male

Re: Help unpacking combined mod packs

i guess it would be on how to transfer the files. lets say platinumspore, it has loads of features, but im only interested in 10 of its features instead of the 50 it has.removal of galactic code penalties, slowing of hunger bars, increased jump height, unlimited space tools ammo, increased trade ro...
by rob55rod
Fri Sep 29, 2017 2:08 pm
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 11
Views: 913
Gender: Male

Re: Spore SNR Importer (adventure music mod tool)

Oh I say! http://www.newjerseyhunter.com/forums/attachments/12678d1390097771-1-18-2014-pheasant-hunt-tumblr_m9i0eg527b1qi5n77o1_500.png My entire point was the issues FFMpeg and EALayer3 have with Darkspore audio files are a known obstacle. The problem you've raised is nothing new, nor are the fail...
by rob55rod
Fri Sep 29, 2017 1:23 pm
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 11
Views: 913
Gender: Male

Re: Spore SNR Importer (adventure music mod tool)

fungus3 wrote:ffmpeg CANNOT extract the Darkspore audio files!

"Invalid data found when processing input"

Image
by rob55rod
Fri Sep 29, 2017 1:14 pm
Forum: DI 9.r Bug Reports
Topic: Spore crashes when I try to edit a DI creation
Replies: 18
Views: 558
Gender: Male

Re: Spore crashes when I try to edit a DI creation

The feet thing is a known bug, and I'm still not really sure what causes it...
by rob55rod
Fri Sep 29, 2017 12:42 pm
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 11
Views: 913
Gender: Male

Re: Spore SNR Importer (adventure music mod tool)

fungus3 wrote:EPIC FAIL UP TO ELEVEN; the extraction failed completely.

k

fungus3 wrote:Either Darkspore's audio files are in a different-STILL format

Which has been known to be the case for a while now


fungus3 wrote:or they're hardcoded to never be extractable.

what
by rob55rod
Fri Sep 29, 2017 12:05 pm
Forum: Tools & Patches
Topic: Spore SNR Importer (adventure music mod tool)
Replies: 11
Views: 913
Gender: Male

Re: Spore SNR Importer (adventure music mod tool)

This may actually help extract Darkspore's OSTs and sound effects! 1. Use SSNRI on Darkspore audio files. 2. Pack and unpack a mod of those files. 3. Use EALayer to extract from the mod that was made of the audio files. 4. WIN What do steps 1 and 2 accomplish, and how will step 3 magically just...w...
by rob55rod
Fri Sep 29, 2017 8:55 am
Forum: General Discussion
Topic: Spore mod creativity log
Replies: 8
Views: 278
Gender: Male

Re: Spore mod creativity log

I really like the idea behind this thread. Here's something I made not too long ago:

Image
by rob55rod
Fri Sep 29, 2017 8:52 am
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 602
Gender: Male

Re: Help unpacking combined mod packs

I did look at sporemaster to see if maybe that program could do the trick, but i got a bit confused half way. i can unpack it, but im not sure how i can take the individual files i need and then re-pack it. Is the obstacle how to transfer the files...or which files to transfer? i guess it would be ...
by rob55rod
Thu Sep 28, 2017 2:44 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 602
Gender: Male

Re: Help unpacking combined mod packs

Beyond knowing how to use SporeModder, there aren't many common aspects to the job...it really depends on the feature... I did look at sporemaster to see if maybe that program could do the trick, but i got a bit confused half way. i can unpack it, but im not sure how i can take the individual files...
by rob55rod
Thu Sep 28, 2017 9:33 am
Forum: DI 9.r Bug Reports
Topic: Spore crashes when I try to edit a DI creation
Replies: 18
Views: 558
Gender: Male

Re: Spore crashes when I try to edit Goliath

Oh, papa bless. This is exactly what I needed, thanks. Now maybe I can scrap those god-awful Destructor recreations for the real deal. EDIT: Goliath STILL crashes the game, even after using this method. I don't know what it is that's causing this, but it's got me pretty mad. It's Goliath, of course...
by rob55rod
Thu Sep 28, 2017 2:54 am
Forum: DI 9.r Bug Reports
Topic: Spore crashes when I try to edit a DI creation
Replies: 18
Views: 558
Gender: Male

Re: Spore crashes when I try to edit a DI creation

I'm sorry, I don't want to sound ungrateful, because this is actually really dope. But...I have no idea what this instruction means. I can't open the hero converter, and I'm not sure I want to find out what happens if I try to open one of these .png's in Spore. So what exactly do I do, step-by-step...
by rob55rod
Wed Sep 27, 2017 8:38 pm
Forum: DI 9.r Bug Reports
Topic: Spore crashes when I try to edit a DI creation
Replies: 18
Views: 558
Gender: Male

Re: Spore crashes when I try to edit a DI creation

(to use the converter just run the image with the .exe that you want in spore then drag the fixed image into spore(you need :di: 2.0.6 up to use them)) I'm sorry, I don't want to sound ungrateful, because this is actually really dope. But...I have no idea what this instruction means. I can't open t...
by rob55rod
Wed Sep 27, 2017 5:57 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 602
Gender: Male

Re: Help unpacking combined mod packs

Beyond knowing how to use SporeModder, there aren't many common aspects to the job...it really depends on the feature...
by rob55rod
Tue Sep 26, 2017 10:26 am
Forum: Help
Topic: Colladaexport command in other editors
Replies: 2
Views: 208
Gender: Male

Re: Colladaexport command in other editors

View the creations in the Sporepedia, then unpack your GraphicsCache and use SporeModder to import the GMDLs.

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