12-24-2020
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Search found 132 matches

by paranoid_modder
Sat Sep 30, 2017 8:12 pm
Forum: Editor Mods
Topic: Editing your captains creature parts mod?
Replies: 7
Views: 10307

Re: Editing your captains creature parts mod?

SPORESPORESPORE wrote:go create an adventure, go to sporepedia, go to creations tab, find a captain and click edit button. NOTE:Dont pick specific creature. Pick from no specific category.
this is an old thread...and i tried that, but it didnt work.
by paranoid_modder
Sat Sep 30, 2017 8:08 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 8886

Re: Help unpacking combined mod packs

Wait what...each mod? Imlpying multiple? I thought you were trying to dismantle PlatinumSpore...are there others, too? Oh no, what i meanth was that when i opened platinumspores project, i found it contained plenty of folders like this: https://puu.sh/xN2ms/615728cd50.png I decited to open other mo...
by paranoid_modder
Sat Sep 30, 2017 1:52 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 8886

Re: Help unpacking combined mod packs

Is the obstacle how to transfer the files...or which files to transfer? i guess it would be on how to transfer the files. lets say platinumspore, it has loads of features, but im only interested in 10 of its features instead of the 50 it has.removal of galactic code penalties, slowing of hunger bar...
by paranoid_modder
Thu Sep 28, 2017 9:19 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 8886

Re: Help unpacking combined mod packs

Beyond knowing how to use SporeModder, there aren't many common aspects to the job...it really depends on the feature... I did look at sporemaster to see if maybe that program could do the trick, but i got a bit confused half way. i can unpack it, but im not sure how i can take the individual files...
by paranoid_modder
Thu Sep 28, 2017 11:15 am
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 8886

Re: Help unpacking combined mod packs

Beyond knowing how to use SporeModder, there aren't many common aspects to the job...it really depends on the feature... I did look at sporemaster to see if maybe that program could do the trick, but i got a bit confused half way. i can unpack it, but im not sure how i can take the individual files...
by paranoid_modder
Wed Sep 27, 2017 4:12 pm
Forum: Help
Topic: Help unpacking combined mod packs
Replies: 11
Views: 8886

Help unpacking combined mod packs

I have been looking at big mod packs like Betterspore and platinumspore. They contain a lot of features that id like, but the problem is that i dont want ALL of the mods features, so i was curious if i could get some pointers on how, if possible, i can unpack the mods and just get the files i need a...
by paranoid_modder
Sun Sep 24, 2017 2:00 pm
Forum: » Stage - Space
Topic: No penalty for allying with the grox, patched!
Replies: 5
Views: 7821

No penalty for allying with the grox, patched!

Hello everyone, this mod was originally created by Bitl http://bitlblog.tumblr.com/ I simply patched it to work on the origin version of spore, with the help from Rob55rod and SporeModder. I have uploaded it here in case anyone else wants to use it :D EDIT: File is re-uploaded and fixed. Should work...
by paranoid_modder
Sun Sep 24, 2017 1:45 pm
Forum: Fixed Bugs
Topic: Very LOUD editor sound effects + other bugs
Replies: 5
Views: 4520

Re: Very LOUD editor sound effects + other bugs

Ive been using DI 2.1.6 and i am using the black core-spore UI editor, along with the hero editor background, and i couldnt help but notice the ambient machinery sounds in the background are REALLY loud, louder then the rest of the entire game. i have to turn the volume down to under half just beca...
by paranoid_modder
Sun Sep 24, 2017 1:38 pm
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

-snip- Update: So I was talking to Emd on Discord about that path error you were having earlier, and he asked what exactly it was. I came back to this thread to retrieve your screenshot of it to send to him, and I noticed while doing so that the mod was developed by Bitl. Happens that I'd noticed p...
by paranoid_modder
Sat Sep 23, 2017 8:53 pm
Forum: Fixed Bugs
Topic: Very LOUD editor sound effects + other bugs
Replies: 5
Views: 4520

Re: Very LOUD editor sound effects + other bugs

i dont know, maybe some other mods are doing it? noticed it when i installed 2.1.6 and also, the background ambience sound is mixing other music inside sometimes..
by paranoid_modder
Sat Sep 23, 2017 5:56 pm
Forum: Fixed Bugs
Topic: Very LOUD editor sound effects + other bugs
Replies: 5
Views: 4520

Very LOUD editor sound effects + other bugs

Ive been using DI 2.1.6 and i am using the black core-spore UI editor, along with the hero editor background, and i couldnt help but notice the ambient machinery sounds in the background are REALLY loud, louder then the rest of the entire game. i have to turn the volume down to under half just becau...
by paranoid_modder
Fri Sep 22, 2017 11:54 am
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

Best of luck...unfortunately I can't really help you for the moment - I can't even access the SporeBase page on this School network D: thats allright. i sent him a friend request on steam. if nothing ill just write directly on his profile like....like some animal. :shock: Fingers crossed. It just h...
by paranoid_modder
Fri Sep 22, 2017 11:32 am
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

i was actually about to ask you about that. i got the mod from here http://www.sporebase.com/forum/index.php?topic=5693.0 i wanted to upload it to this forum, but im not sure the dev is still around, i can ask him on his tumblr blog :o EDIT: darn, he or she has their ask box disabled on tumblr, and...
by paranoid_modder
Fri Sep 22, 2017 10:09 am
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

allright, did that, it seemed to have packed it without problems. didnt give me any "packed successfully" message That's normal, SporeModder isn't supposed to notify you of success. but it did put the mod in the folder. it works now! my spore is completely fixed! Great to hear. again, tha...
by paranoid_modder
Fri Sep 22, 2017 7:06 am
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

Well it's actually dead simple...it's just not documented anywhere :lol: The following instructions assume you have SporeModder installed and running with administrator privileges Step 1. Unpack the mod Step 2. Go to File > Project Settings > Packing Settings Step 3. Change the "Embed editorsP...
by paranoid_modder
Thu Sep 21, 2017 8:12 pm
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

Not as far as I'm aware, but updating mods yourself isn't exactly a difficult task... the weird thing is, the creator of this mod had an installation path guide for the origin version as well, so i assumed it would work with the current version. however it didnt on mine. Id love to be able to updat...
by paranoid_modder
Thu Sep 21, 2017 5:29 pm
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

Re: No penalty for allying with the grox mod?

Not as far as I'm aware, but updating mods yourself isn't exactly a difficult task... the weird thing is, the creator of this mod had an installation path guide for the origin version as well, so i assumed it would work with the current version. however it didnt on mine. Id love to be able to updat...
by paranoid_modder
Thu Sep 21, 2017 4:02 pm
Forum: Mod Request
Topic: No penalty for allying with the grox mod?
Replies: 14
Views: 6324

No penalty for allying with the grox mod?

I have recently done some tests to see if a mod ive been using still works, which i have found out that does not, the Noangerfromallies.package mod, which made it so when you ally with the grox, the galaxy wont hate you for it. Is there any mod out there for current versions of spore that works?
by paranoid_modder
Wed Sep 20, 2017 6:28 pm
Forum: Mod Help
Topic: Grox no anger from allies mod not working anymore
Replies: 0
Views: 3831

Grox no anger from allies mod not working anymore

I recently reinstalled spore to another disk, and got all my mods working fine but one, the mod that makes it so the allies you got dont get angry at you for allying with the grox. I got it from Here: http://www.sporebase.com/forum/index.php?topic=5693.0 It used to work fine, but now when i transfer...
by paranoid_modder
Wed Sep 20, 2017 6:24 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 694
Views: 344321

Re: Official Dark Injection FAQ! Answers and Fixes!

Should be, just be sure to make a copy of your creations and saves before uninstalling. You never know when the installer might screw up and delete those even though you said not to. (Happened to me once, and I've heard I'm not the only one...) i have my old disc with all my backups, so no worries ...

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