Search found 374 matches

by Darhagonable
Sun Jul 02, 2017 10:44 am
Forum: Mod Discussion
Topic: New Client & Broken Mods
Replies: 112
Views: 78797

Re: New Client & Broken Mods

ive been using a couple of mods for a while now, and i was curious if they work with the new client. the mods i use are: dark injection(already aware) infinite SOL (saw this wouldnt work ) city wall changer/citywalls 100 points adventures grox ally_no anger from other empires strange and beautiful ...
by Darhagonable
Fri Jun 30, 2017 3:50 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 449
Views: 244186

Re: Spore Resurrection: Next Steps

SporeTopia1337 wrote:Can you try adding holdable props that can execute custom code (such as a sword that increases your strike damage)? I'm just wondering if it's possible, and if it is that would be a nice addition to this mod. Highly doubt it is, though.


The mod is dead D:
by Darhagonable
Fri Jun 23, 2017 7:49 am
Forum: Mod Request
Topic: Replace ONLY YOUR OWN city layout with grox layout.
Replies: 1
Views: 1536

Re: Replace ONLY YOUR OWN city layout with grox layout.

Is this what you are looking for?
Image
by Darhagonable
Thu Jun 22, 2017 8:31 am
Forum: Mod Request
Topic: A mod to grab and carry eggs?
Replies: 6
Views: 4286

Re: A mod to grab and carry eggs?

Hmm that is a pretty cool idea and it does sound possible actually... I might try to do it if I find some time to spare
by Darhagonable
Tue Jun 20, 2017 4:53 pm
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 16852

Re: Custom Starting Cell

np
by Darhagonable
Sun Jun 18, 2017 4:43 pm
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 16852

Re: Custom Starting Cell

The mod is now updated to support the new client!!! Because of the fact that the original creator of this mod (@Realnothing) has not been active for a long time and therefore it dont seem like he gonna update this mod to support the new client I did it instead! :D I hope the mod will work for you g...
by Darhagonable
Wed Jun 07, 2017 9:51 am
Forum: » Stage - Space
Topic: 2005 Space cam and other mods
Replies: 17
Views: 12798

Re: 2005 Space cam and other mods

what does the spacewalls mod do?
by Darhagonable
Fri Apr 21, 2017 3:36 pm
Forum: [WIP] Work In Progress
Topic: [WIP] Sims4Spore UI and More!
Replies: 21
Views: 14364

Re: [WIP] Sims4Spore UI and More!

spikd_telecaster wrote:it looks freaking awesome! can't wait to download it uwu

Thx! I've been working hard on it and hope to finish it asap... it'll take a while becuase I haven't even finished the editor yet... But I'll do my best :P
by Darhagonable
Wed Mar 22, 2017 8:40 am
Forum: Mod Discussion
Topic: New Client & Broken Mods
Replies: 112
Views: 78797

New Client & Broken Mods

Spore has been updated with a new client! Info about the new client: http://forum.spore.com/jforum/posts/list/86162.page You can also visit this thread's Sporum counterpart here . With the new client, some existing mods are no longer working as intended, if at all. I think it would be easier for ev...
by Darhagonable
Fri Mar 17, 2017 1:08 pm
Forum: [WIP] Work In Progress
Topic: [WIP] Sims4Spore UI and More!
Replies: 21
Views: 14364

Re: [WIP] Sims4Spore UI and More!

Hey! Alot have happend since last time I posted in this thread! since then I've learned alot of SPUI editing and made a new SPUI for the editor with compleatly new textures: http://i.imgur.com/wKJ80Ss.jpg And yes I know that the creature I tried to make look like a human is ugly AF What do you guys ...
by Darhagonable
Wed Feb 15, 2017 2:18 am
Forum: Mod Request
Topic: transparent windows?
Replies: 4
Views: 3508

Re: transparent windows?

To do this we would have to remake every part with a window and make the parts hollow and remove the glass and add an effect that look like glass.

This is atleast my guess on how to do it and it is such a small detail and so much work to do noone will bother doing it.
by Darhagonable
Wed Feb 08, 2017 6:16 pm
Forum: Part Mods
Topic: dead
Replies: 158
Views: 75588

Re: Strange and Beautiful: Unique creature parts!

Really cool!
by Darhagonable
Mon Jan 02, 2017 3:19 pm
Forum: Mod Request
Topic: Aquatic Parts
Replies: 23
Views: 14184

Re: Aquatic Parts

by Darhagonable
Sat Dec 31, 2016 6:21 pm
Forum: Tutorials
Topic: Basic Guide for using and understanding SporeMaster 2.0?
Replies: 2
Views: 4016

Re: Basic Guide for using and understanding SporeMaster 2.0?

I learned by unpacking others mods and see what they changed...
by Darhagonable
Sat Dec 31, 2016 6:07 pm
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 16852

Re: Custom Starting Cell

it works flawlessly for me but I've just tested the unbalanced version so I can't say anything about the balanced version
by Darhagonable
Sat Dec 31, 2016 3:09 pm
Forum: Mod Request
Topic: Limbs in 2D Cell Editor?
Replies: 2
Views: 1782

Re: Limbs in 2D Cell Editor?

Is there a mod that allows limbs in the 2D Cell Editor? I know of the mod "Robotic Aquatic Cell Stage" but that's not quite what I was looking for. I'm looking for a mod that uses the Core Spore parts. :?: If you mean ingame, then no, atleast not in a good way. The closest I got was my Li...
by Darhagonable
Fri Dec 30, 2016 10:21 am
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 16852

Re: Custom Starting Cell

This is awesome!
by Darhagonable
Thu Dec 29, 2016 6:04 pm
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 16852

Re: Custom Starting Cell

Really gotta check this mod out!
by Darhagonable
Tue Dec 27, 2016 11:27 am
Forum: [WIP] Work In Progress
Topic: [WIP] Sims4Spore UI and More!
Replies: 21
Views: 14364

Re: [WIP] Sims4Spore UI and More!

Created an icon now:
Image

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