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by Darhagonable
Sat May 21, 2016 2:14 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2945
Views: 839044
Gender: Male
Zodiac: Capricorn

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

rob55rod wrote:
km01134 wrote:Camben Dark Genetics

There's your culprit. Move Dark Genetics to your Core Spore data folder and add a "z" to the front of its name.

No Rob, CB_DarkGenetics supports GA. Atleas that is what I can tell by useing it.
by Darhagonable
Fri May 20, 2016 1:07 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2945
Views: 839044
Gender: Male
Zodiac: Capricorn

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Pardon my interruption, but as I look into previous creations with the Arenas_RDX9 and the Arenas_textures installed; the detail parts are in the wrong place, and will not fix unless those files are removed. Personally, I really enjoy having improved coloring for creatures, but I want my past creat...
by Darhagonable
Mon May 09, 2016 2:20 pm
Forum: DI 9.r Bug Reports
Topic: Fix the Normal Maps
Replies: 3
Views: 552
Gender: Male
Zodiac: Capricorn

Re: Wet Textures

normal maps overall can be a bit tricky some times :/
by Darhagonable
Mon May 09, 2016 12:59 pm
Forum: DI 9.r Bug Reports
Topic: Fix the Normal Maps
Replies: 3
Views: 552
Gender: Male
Zodiac: Capricorn

Fix the Normal Maps

when I have lighting quality set to high the textures look wet... tho changing it to medium fixes it
(think this is a bug with the normal maps that reflect too much)
Spore_WetTextures.png
by Darhagonable
Mon May 09, 2016 12:54 pm
Forum: Miscellaneous Mods
Topic: DUSK SPORE............................
Replies: 112
Views: 21348
Gender: Male
Zodiac: Capricorn

Re: DUSK SPORE............................

:lol:
by Darhagonable
Mon May 09, 2016 10:45 am
Forum: Dark Injection 9.r Open Beta
Topic: Current DI 9.r Beta Release (Currently 2.0.6)
Replies: 134
Views: 42073
Gender: Male
Zodiac: Capricorn

Re: Current DI 9.r Beta Release (DOWNLOAD LINK PENDING)

Downloaded!
by Darhagonable
Mon May 09, 2016 10:37 am
Forum: Dark Injection 9.r Open Beta
Topic: Current DI 9.r Beta Release (Currently 2.0.6)
Replies: 134
Views: 42073
Gender: Male
Zodiac: Capricorn

Re: Current DI 9.r Beta Release (DOWNLOAD LINK PENDING)

Downloading...
by Darhagonable
Mon May 09, 2016 8:14 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: Modding Help?

Vertebra.rar


there is the model
by Darhagonable
Mon May 09, 2016 7:47 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: Modding Help?

can you or someone else upload a working model as a .blend ?
by Darhagonable
Sun May 08, 2016 10:23 am
Forum: Mod Request
Topic: New page / tab with Feet as hands and hands as feet.
Replies: 2
Views: 389
Gender: Male
Zodiac: Capricorn

Re: New page / tab with Feet as hands and hands as feet.

If I remember correctly the mod had a bug that made it unusable... I think I still have it stored on my computer somewhere.
by Darhagonable
Sat May 07, 2016 2:07 pm
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: Modding Help?

well I still don't get it to work...
is it anything more I have to do in blender? (more then creating the model and fixing the RenderWare4 Material Config)
by Darhagonable
Sat May 07, 2016 10:42 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: Modding Help?

what I have done in sporemaster: inside "creature_parts~ > ce_vertebra.prop.xml": <key name="modelMeshLOD0" groupid="part_models~" instanceid="ce_vertebra_dar" typeid="rw4" /> inside "part_models~ > ce_vertebra_dar": raw.rw4 (the file that ...
by Darhagonable
Sat May 07, 2016 10:30 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: Modding Help?

I don't seem to find the editor_models~ folder...
by Darhagonable
Sat May 07, 2016 6:17 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

I don't seem to get it...

I am in the RenderWare4 Material Config.
Material type: Skinpaint part (or sound I set it to No material?)
Color: White
Diffuse texture: //texture.dds
Material alpha: Opaque

after that I export it as .rw4 and put it in my mod and it is invisible ingame
by Darhagonable
Thu May 05, 2016 4:03 am
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

I will try that in two days...
by Darhagonable
Wed May 04, 2016 3:34 pm
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

well now the vertebra is invisible You have to include a baked texture in the model, which you need the SporeModder blender addon to do. How convenient that it was just released the other day :lol: :lol: something seams to be a bit wierd here... it seams to export 0 kb files. one time it worked but...
by Darhagonable
Wed May 04, 2016 2:12 pm
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 194
Views: 54928
Gender: Male
Zodiac: Capricorn

Re: SporeModder - The new Spore modding tool!! [WIP] [PRE-ALPHA AVAILABLE!]

rob55rod wrote:
Darhagonable wrote:can you or anyone else make a tutorial on how to put the models into the game the right way?

Yeah, I've been writing one.

cool!
by Darhagonable
Wed May 04, 2016 1:56 pm
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

well now the vertebra is invisible
by Darhagonable
Wed May 04, 2016 1:42 pm
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

how do I change the vertebra model?
it do not seam to be just to change the .RW4 file in the ce_vertebra.rw4
by Darhagonable
Wed May 04, 2016 1:40 pm
Forum: Mod Help
Topic: Modding Help?
Replies: 102
Views: 10617
Gender: Male
Zodiac: Capricorn

Re: modding help?

...and now I'm curious as to whether or not the limb repositioning behaviour could be stabilized at all... .-. I don't know... it do not seam like it... im my thoughts it was possible to make the game view the limbs as two diferent types based of where they are... if they are in the middle it would...

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