Yes, you must export them as .obj and then import them to Blender. The rest is the same.
Dogizmaster, is there any folder called Projects in your SporeModder folder? If not, a dialog like this should appear (it might be behind all the other windows)
Tapdroid wrote:Downloaded SporeModder-1.0.0-beta.
Does not unpack.
Do you yet have a video example of procedure?