Search found 4 matches

by
Sun Mar 18, 2012 4:41 pm
Forum: Mod Ideas
Topic: Request for No Ecodistasters
Replies: 5
Views: 4912

Re: Request for No Ecodistasters

Thank you. I'll try it out. :)
by
Sun Mar 18, 2012 1:48 am
Forum: Mod Ideas
Topic: Request for No Ecodistasters
Replies: 5
Views: 4912

Re: Request for No Ecodistasters

I've looked, yes. There is a no hazards, but it doesn't work on GA, and no hazards refers to only the geysers and meteors that permeate T0 planets. A lot of the mods salvaged from Sporedum don't seem to work on GA. Which is sad, because there were once a lot of good mods there. I found a way people ...
by
Sat Mar 17, 2012 7:46 pm
Forum: Mod Ideas
Topic: Request for No Ecodistasters
Replies: 5
Views: 4912

Request for No Ecodistasters

Exactly what it says in the title. The ecodisasters are so annoying. I'm trying to make it to the center of the galaxy and do battle with the Grox D< I don't have time to navigate all the way back to whatever planet is having a tantrum and babysit. I don't care about the pirates. I just want the eco...
by
Fri Mar 16, 2012 5:54 pm
Forum: Editor Mods
Topic: Unlimited Complexity | Boundless Creature Editor
Replies: 206
Views: 501012

Re: UNLIMITED COMPLEXITY & BOUNDLESS CREATURE EDITOR

Does this Unlimited Complexity mod apply only to creatures? Can you make one for vehicles, as well? I'd love to be able to use all my overly complex ships. It's going to take me a while to finish downloading the files I need to use DarkInjections. But I do see that one of its features is greatly red...

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