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by rob55rod
Tue Sep 19, 2017 4:52 am
Forum: Darkspore
Topic: REMINDER: Last Day to Play Darkspore
Replies: 4
Views: 1042
Gender: Male

Re: REMINDER: Last Day to Play Darkspore

is it just the login that prevents you? during beta, i managed to bypass the login page and jump right in during server down time using a mod i made. You keep metioning it but not giving it to any one please!!!!!! im begging you :cry: Seven months later ... (Just because we don't have a rule agains...
by rob55rod
Mon Sep 18, 2017 2:47 am
Forum: DI 9.r Bug Reports
Topic: DI 9r v2 crashing issue
Replies: 14
Views: 933
Gender: Male

Re: DI 9r B2 crashing issue

Flames Kid wrote:
rob55rod wrote:Image

completely off topic but can i has that that file manager look thing

Assuming you mean the visual style, not yet. It's nowhere near being finished. In the meantime though, here's this, I guess: Image
by rob55rod
Sun Sep 17, 2017 2:36 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Yes indeed. What I probably meant was if it's a high priority task or not. Thanks! :> Ohhhh...it's not exactly at the top of my list, but not at the bottom, either. Trouble is, we don't know a lot of the names. If anyone here has played Darkspore and has sufficiently photographic memory to recall a...
by rob55rod
Sun Sep 17, 2017 2:08 pm
Forum: [WIP] Work In Progress
Topic: [PRE-ALPHA RELEASE] Branching Evolution
Replies: 21
Views: 5243
Gender: Male

Re: [PRE-ALPHA RELEASE] Branching Evolution

Pre-alpha release now available. Please read the note below before installing it.
by rob55rod
Sat Sep 16, 2017 4:53 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 438
Views: 97430
Gender: Male

Re: Spore Resurrection: Next Steps

....random... wrote:about that mod spore resurrection beta .... i need help with the blacked out parts they dont work its like mystery parts (forgot the mod name) if you notice this comment plz help

"spore resurrection beta"? "blacked out parts"? What are you talking about...?
by rob55rod
Fri Sep 15, 2017 4:18 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: "What would make my DI experience better?"
Replies: 2
Views: 50
Gender: Male

Re: "What would make my DI experience better?"

I. Massive oversight on my part, consider it done lol
II. Basically the same feature used differently, sooo...
III.
IV. I'll think about it...
by rob55rod
Mon Sep 11, 2017 9:23 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Are you planning on doing anything for the *** and placeholder part names? Yes. They're placeholders, their entire purpose is to serve as a stand-in for something else that isn't ready .-. Yes indeed. What I probably meant was if it's a high priority task or not. Thanks! :> Ohhhh...it's not exactly...
by rob55rod
Sun Sep 10, 2017 11:33 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Are all parts from every category obtainable in the creature stage? Currently no, I'm still looking into how to allow parts from categories not present in the base game to be unlocked. Are you planning on doing anything for the *** and placeholder part names? Yes. They're placeholders, their entire...
by rob55rod
Wed Sep 06, 2017 3:11 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Hey so when I exceed the complexity limit my creatures do the thing in the gif below, anything I can do to fix it? https://i.gyazo.com/dc47cf2890b86c5b28888f63b679bc49.gif Known bug. Not a DI bug, either, although DI has been known to, in certain cases, make it more likely to happen. In any case, t...
by rob55rod
Mon Sep 04, 2017 10:23 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Zaiksklavado wrote:It's about time...

For an update.

Ohhhh I see it now :lol:
by rob55rod
Sat Sep 02, 2017 8:52 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Zaiksklavado wrote:(Quoting Tychus Findlay here.)
"Hell, it's about time."

...may I inquire as to what exactly it's about time for?
by rob55rod
Wed Aug 30, 2017 5:09 pm
Forum: [WIP] Work In Progress
Topic: [PRE-ALPHA RELEASE] Branching Evolution
Replies: 21
Views: 5243
Gender: Male

Re: [IN DEVELOPMENT]Branching Evolution, the most usable Flora Editor since Davo's Flora Editor

ThatDemonDavid wrote:Is this available for download yet?

No
by rob55rod
Wed Aug 30, 2017 1:17 pm
Forum: Mod Discussion
Topic: How to make a spore part?
Replies: 14
Views: 766
Gender: Male

Re: How to make a spore part?

For the icon, fix the typo I mentioned. For the name, add a locale~ file with a string containing the part's name and point the blockName property to that. If you're referring to a folder called locale~ I don't have one. Is there a package I don't have unpacked? Also, I fixed the type but, there is...
by rob55rod
Wed Aug 30, 2017 1:15 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Weren't you also going to extract the audio files from Darkspore, as well? Yes, and if you'd paid more attention to 2.1.6, you'd see the evidence of our partial success in doing so. But no, you were too busy yelling at me to even notice. I tried extracting some, but many of them don't even work! Th...
by rob55rod
Tue Aug 29, 2017 4:42 pm
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Will the Darkspore Creature Converter finally get an update eventually? We're not going to update it just so we can say it's been updated. If there's a reason for which it should be updated though, I'm all ears. Yes, of course. Many creatures that are converted crash the game when dragged into the ...
by rob55rod
Tue Aug 29, 2017 4:40 pm
Forum: Mod Discussion
Topic: How to make a spore part?
Replies: 14
Views: 766
Gender: Male

Re: How to make a spore part?

For the icon, fix the typo I mentioned. For the name, add a locale~ file with a string containing the part's name and point the blockName property to that.
by rob55rod
Mon Aug 28, 2017 9:48 am
Forum: Mod Discussion
Topic: How to make a spore part?
Replies: 14
Views: 766
Gender: Male

Re: How to make a spore part?

You only have an item list. You need a page in creature_editor_palette_pages~ , and the filename of this page should be used as the value of the palettePagePartParentPage property in the item list. Once that's done, you'll need to add a file in creature_editor_palette~ , which should reference the f...
by rob55rod
Sun Aug 27, 2017 3:32 pm
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Fix Zelem's Nexus background
Replies: 4
Views: 416
Gender: Male

Re: Fix Zelem's Nexus background

Flames Kid wrote:-misinterpretation snip-

Pale Moon. I used the Pale Moon internet browser to access Google in order to find an image of Zelem's Nexus, and the best one I found happened to be from a thing one of the devs wrote on how Darkspore deals with lighting :lol:
by rob55rod
Fri Aug 25, 2017 9:13 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 409
Views: 72297
Gender: Male

Re: Official Dark Injection FAQ! Answers and Fixes!

Will the Darkspore Creature Converter finally get an update eventually? We're not going to update it just so we can say it's been updated. If there's a reason for which it should be updated though, I'm all ears. Also, did you try extracting CompiledMaterials.package and CompiledAnimData.package yet...
by rob55rod
Wed Aug 23, 2017 7:34 am
Forum: Mod Discussion
Topic: How to make a spore part?
Replies: 14
Views: 766
Gender: Male

Re: How to make a spore part?

No, don't give up, just look in the right place. The part models are in part_models~ (may be named editor_rigblocks~ for you), and the PROP files are in creature_parts~. I thought you were asking about the PROP files, but I guess you wanted the models. Sorry, my bad.

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