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by rob55rod
Fri Jul 20, 2018 6:01 am
Forum: DI 9.r Bug Reports
Topic: Sea Vehicle Editor Graphical Bug?
Replies: 3
Views: 549

Re: Sea Vehicle Editor Graphical Bug?

werewolfwrath wrote:I uninstalled everything back to unmodded GA and it was normal. When I put just DI back the issue came back as well. I even did fresh install attempt just to be sure.

Recently stumbled across this thread again, and was wondering...does this issue occur if you disable Infinite Complexity?
by rob55rod
Fri Jul 20, 2018 5:44 am
Forum: Spore
Topic: need help with finding the right mods..
Replies: 5
Views: 44

Re: need help with finding the right mods..

and then they closed down the servers If by that you mean Spore's servers...they're still up. this new version it do not work, it is close to the standard game, and only way i could install it was the manual way, the installer program did not work. Care to elaborate on how the Installer "did n...
by rob55rod
Fri Jul 20, 2018 5:43 am
Forum: Mod Discussion
Topic: Maximum limit on GA music?
Replies: 3
Views: 25

Re: Maximum limit on GA music?

I don't know there to be a limit. If there is one, I'd be surprised if it was best measured in a unit as small as hours.
by rob55rod
Fri Jul 20, 2018 5:42 am
Forum: Miscellaneous Mods
Topic: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
Replies: 6
Views: 1930

Re: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!

TheUltraCube6723 wrote:I plan to make it the first easily accessible shader for everybody. So that even the most idiotic noobs can enjoy a better experience.

BentLent98 already beat you to that on SMC, with his PBR mod thing.
by rob55rod
Thu Jun 28, 2018 4:08 pm
Forum: [WIP] Work In Progress
Topic: [PRE-ALPHA RELEASE] Branching Evolution
Replies: 48
Views: 12567

Re: [PRE-ALPHA RELEASE] Branching Evolution

Hello there! Not sure if this is still being developed but I decided to try this baby out and oh man... It's such a huge improvement to the old mod from years ago! I'm so impressed by the modding community and what they achieved from one of the buggiest most broken and glitchy editor artifact in th...
by rob55rod
Thu Jun 28, 2018 6:19 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 474
Views: 115176

Re: Official Dark Injection FAQ! Answers and Fixes!

I have a problem, i downloaded the latest version of darkspore v9.r (2.1.6) Darkspore is a separate game. This is Dark Injection. I've installed it in my gog "SPORE COLLECTION", all is okay, but when i create a creature and try to make a custom leg or arm made from parts, the parts doesn'...
by rob55rod
Thu Jun 28, 2018 6:18 am
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 18
Views: 3567

Re: Bet's Custom Music

TheUltraCube6723 wrote:How do you convert MP3 to .SNR files usable by Spore? Or make MP3 files usable by Spore in general? I really want to make a music mod

http://www.davoonline.com/phpBB3/viewto ... 108&t=6282
by rob55rod
Mon Jun 25, 2018 8:56 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 474
Views: 115176

Re: Official Dark Injection FAQ! Answers and Fixes!

Uh hello there! Not really a question but something I managed to fix! The all-hated camera issue! I don't know if anyone's already found the fix for it before but god damn after 2 hours of staring at the unpackaged files and getting a headache I'm pretty proud of finding it. Anyways, without furthe...
by rob55rod
Sat Jun 23, 2018 9:03 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 474
Views: 115176

Re: Official Dark Injection FAQ! Answers and Fixes!

I have a problem with my dark injections, I cannot save or put feet on my creature.. Could I have a link to force save, and please tell me how to fix not being able to put on any feet. When did you install DI? And do you have any other mods installed? If so, what are they? :ga: :cc: :ex: :di: :ccp:...
by rob55rod
Wed Jun 20, 2018 4:04 pm
Forum: DI 9.r Bug Reports
Topic: errors
Replies: 3
Views: 349

Re: errors

What leads you to believe Dark Injection is responsible?
by rob55rod
Wed Jun 20, 2018 5:11 am
Forum: Help
Topic: How can i reset my galaxy entirely?
Replies: 3
Views: 346

Re: How can i reset my galaxy entirely?

So i had a creature made with :di:, and then uninstalled it. Now when i double-click Spore Galactic Adventures, it simply won't start up. Nothing shows up. NOTHING. what I thought this: Hmmm... I don't want to reinstall DI and delete the creature because it bugged out my start bar in my user when i...
by rob55rod
Mon Jun 18, 2018 3:52 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3001
Views: 1183188

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

i need some help please, i signed up and all that but i can't find the download button ;-; http://davoonline.com/sporemodder/rob55rod/DI_9r/DI9r.html Which one should i install first ? patch 1.07 or this mods? Anyway i got patch 1.07 from here http://titanmod.wixsite.com/sporemods/spore-patch-7-dar...
by rob55rod
Sun Jun 17, 2018 9:38 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3001
Views: 1183188

Re: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)

Peyote wrote:Can i use this mods with patch 1.07 ?

Yes
by rob55rod
Sun Jun 17, 2018 9:35 am
Forum: Spore
Topic: A mod way for export building \ vehicles \ ships.
Replies: 16
Views: 1038

Re: A mod way for export building \ vehicles \ ships.

At the end i see that best way is use 3DripperDx . tested with a standalone version of Spore and it works. i exported a building with low poly structure and no deformations, and basic textures palette and uvmapping too. pity for bad patterns textures of buildings... but the standalone is 1.4.0 and ...
by rob55rod
Wed Jun 13, 2018 10:40 am
Forum: Spore
Topic: A mod way for export building \ vehicles \ ships.
Replies: 16
Views: 1038

Re: A mod way for export building \ vehicles \ ships.

Orlan83 wrote:Found *raster files. now the problem is the conversion... .-. paintshop and photoshop cannot read... damn. .-.

SporeModder can convert them to a more conventional format.

I'll mention this to Emd...again...
by rob55rod
Tue Jun 12, 2018 6:22 am
Forum: Spore
Topic: A mod way for export building \ vehicles \ ships.
Replies: 16
Views: 1038

Re: A mod way for export building \ vehicles \ ships.

Mmm, i not sure i need this program because can only view models, not convert. i did other searchs and seems pretty hard to find the models. after i dived into my hard disk, i found some package file of spore inside C:\Documents and Settings\Users\Dati applicazioni\Spore. pollination.package, graph...
by rob55rod
Mon Jun 11, 2018 2:17 pm
Forum: Spore
Topic: A mod way for export building \ vehicles \ ships.
Replies: 16
Views: 1038

Re: A mod way for export building \ vehicles \ ships.

First off, thanks for answer :3 Second, i have an little old system (win XP SP3 32 bit) so i hope sporemodder can run also on my machine. unfortunely at moment heal and sight's problems denide me to update OS to win 7. it's a long history. I see sporemodder require java installed. sure my java is u...
by rob55rod
Mon Jun 11, 2018 7:53 am
Forum: Spore
Topic: A mod way for export building \ vehicles \ ships.
Replies: 16
Views: 1038

Re: A mod way for export building \ vehicles \ ships.

SporeMaster is ancient history, you're better off using SporeModder instead: https://sporemodder.wordpress.com/sporemodder/ Additionally, the SporeModder Blender addon can import GMDL models, which not only allows you to obtain non-creature models, but it also works better than colladaexport - it do...
by rob55rod
Fri Jun 08, 2018 9:14 am
Forum: Mod Discussion
Topic: Trying to find the Space is Fun mod. EDIT: FOUND
Replies: 5
Views: 691

Re: Trying to find the Space is Fun mod.

Snaid1 wrote:GA reduces the number of eco-disasters and raids as well.

Wasn't that Patch 4, not GA itself?

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