Search found 17 matches
- Wed Sep 12, 2012 9:56 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v8 How to get Darkspore parts into Spore.
I would like it too, but could it be done as a separated mod?
Re: Old Music
Do want! Specially "PlanetMusic_Home" as the music for Creature Editor just as it was in the 2006 version. I swear if I could mod at all I'd do so much with those...
Thanks for the share
Thanks for the share
- Sat Aug 04, 2012 6:46 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v7.0.5 How to get Darkspore parts into Sp
Speaking of eyes, may I make a suggestion? I remember that one guy that several posts ago suggested creating a separated tab for Core Spore eyes whose textures were updated for Darkspore; is the opposite possible too? I mean, making a separated tab for Darkspore eyes whose textures you coul modify t...
- Thu Aug 02, 2012 3:19 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v7.0.5 How to get Darkspore parts into Sp
Oh yes, please do.Also gave the diffuse an actually colored mouth interior (tongue, gums, etc.) and I'm probably going to do that fore each head, going to get rid of those huge black squares in their mouths.
Loved the details in the front teeth, and the speckled pattern at th top is also great.
- Thu Aug 02, 2012 12:02 am
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v7.0.5 How to get Darkspore parts into Sp
Man, screw what I said previously, those are awesome!
I have question regarding it: are you actually editing the part texture so that it enables those areas with Coat/Detail colors? Is that even remotely possible with Core Spore parts?
I have question regarding it: are you actually editing the part texture so that it enables those areas with Coat/Detail colors? Is that even remotely possible with Core Spore parts?
- Wed Jul 11, 2012 8:31 pm
- Forum: Mod Ideas
- Topic: Sporething Mods Requests – Super Classic Spore
- Replies: 6
- Views: 10667
Re: Sporething Mods Requests – Super Classic Spore
They all appear fine for me, which one would it be?Also, I'd like to point out that one of your images is broken.
- Sun Jul 08, 2012 8:34 am
- Forum: Mod Ideas
- Topic: Sporething Mods Requests – Super Classic Spore
- Replies: 6
- Views: 10667
Sporething Mods Requests – Super Classic Spore
Hey everyone. I don’t usually make requests like these, lest I’m told to make them myself, but I would like to ask it anyways since, it's better than not. Also, it’s more like an exploration of possibilities than anything, and I'll give some decent explaination of each point rather than "can u ...
- Sun Jul 08, 2012 4:32 am
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v7.0.5 How to get Darkspore parts into Sp
Some textures look too flat due to the fact I have no knowledge of how to get textures to glow or animate. If anyone knows how please don't hesitate to share. I will manually touch up some of these so that the details on the textures that would've had the glow will still show up. My deepest apologi...
- Mon Jul 02, 2012 4:11 pm
- Forum: Mod Ideas
- Topic: Change the run animation
- Replies: 33
- Views: 34966
Re: Change the run animation
Well, here it is the reupload:
Graphics & Main
http://www.mediafire.com/download.php?d96d8493kn9hsc8
Audio (might contain other ueful things)
http://www.mediafire.com/download.php?zj3wasc8be228gc
Hope FBI doesn't decides Mediafire is next to be closed
Graphics & Main
http://www.mediafire.com/download.php?d96d8493kn9hsc8
Audio (might contain other ueful things)
http://www.mediafire.com/download.php?zj3wasc8be228gc
Hope FBI doesn't decides Mediafire is next to be closed
- Wed Jan 18, 2012 7:10 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v6.0.1 How to get Darkspore parts into Sp
Davo, could you take "Sauginaughty" mouth, clone it, retexture the clone, and change it to a grasper(strike 3, grasper, pose 1)? You mean to make it like the Willosaur hand? That thing was already made in one of the part mods at Sporebase, I can't remember which one it is though. I made t...
- Mon Dec 12, 2011 6:54 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v6.0.1 How to get Darkspore parts into Sp
Hey Dooweep, since you brough up Vehicle/Building editor into this mod, may I give some suggestions? 1- Military vehicles all have a row of weapons that is exclusive to each type: land have bombards, water have missiles and air have lasers. How about enabling them for all types? 2- As with vehicles,...
- Thu Nov 24, 2011 12:03 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v6.0 How to get Darkspore parts into Spo
Hey Dooweep, I really liked the Flora textures, would you kindly make this a standalone mod? Thanks and... sorry, but I have no plan about that. If you already have the DarkInjection there's no need for a standalone version. This was created as an exclusive feature for DI. Well the thing is I wasn'...
- Thu Nov 24, 2011 3:33 am
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886923
Re: Dark Injection v6.0 How to get Darkspore parts into Spo
Hey Dooweep, I really liked the Flora textures, would you kindly make this a standalone mod?
- Fri Oct 28, 2011 9:38 pm
- Forum: Mod Ideas
- Topic: Change the run animation
- Replies: 33
- Views: 34966
Re: Change the run animation
What about making it in a mod format? Doesn't that override the coding?
If that doesn't work... maybe Davo can figure it out?
If that doesn't work... maybe Davo can figure it out?
- Fri Oct 28, 2011 3:59 pm
- Forum: Mod Ideas
- Topic: Change the run animation
- Replies: 33
- Views: 34966
Re: Change the run animation
They aren't really that big, but it was a pain trying to upload all three into a single 200 mb zip with my lousy internet so I had to upload them separately... CSA_Main.package http://www.megaupload.com/?d=EX05BTZG Not sure exactly what it contains, but if I had to guess, it's where the animations f...
- Thu Oct 27, 2011 4:12 pm
- Forum: Mod Ideas
- Topic: Change the run animation
- Replies: 33
- Views: 34966
Re: Change the run animation
Would it be ok if I uploaded the packages?
- Thu Oct 27, 2011 2:08 pm
- Forum: Mod Ideas
- Topic: Change the run animation
- Replies: 33
- Views: 34966
Re: Change the run animation
This topic is almost a month old, but I feel I must post about it: This is truly something that have been bothering me since Spore came out... I loved the animations of the standalone creature editor: the biped, quadruped an tripod gaits were much much better- both walking and running. The full game...