Search found 10 matches

by Vaposhka
Thu Apr 16, 2020 10:40 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: New sporepedia
Replies: 1
Views: 595

New sporepedia

Well, it's a bit crazy idea, but still, considering that 1) EA can stop supporting Spore servers at any moment 2) creatures with DI parts can't be published (AFAIK, sorry if I've missed something) 3) the progress in reviving Darkspore itself showed that there is nothing impossible, maybe part of tha...
by Vaposhka
Fri Mar 20, 2020 3:10 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Translation
Replies: 2
Views: 767

Re: Translation

Thanks! Just let me know if help with actual translation is needed, when DI is ready for that
by Vaposhka
Thu Mar 19, 2020 1:23 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Translation
Replies: 2
Views: 767

Translation

Hello! What do you think about translating dark injection's UI to other languages? I'm sure many fans here could help with their languages, I'd be happy to do the full translation to Russian if needed:)
by Vaposhka
Fri Oct 25, 2019 3:45 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Console activation button
Replies: 4
Views: 1975

Re: Console activation button

Oh, that's fine. If it requires some noticeable effort to do then it's probably not worth it)
by Vaposhka
Thu Oct 24, 2019 12:22 pm
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Console activation button
Replies: 4
Views: 1975

Re: Console activation button

I'm using it most of the time in the editors, so yes, creature and adventure editors... (but ideally everywhere, of course). I don't know anything about how to actually do that, but I thought that if it was possible to make the feedback button, this would be something similar.
by Vaposhka
Thu Oct 24, 2019 5:19 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Console activation button
Replies: 4
Views: 1975

Console activation button

I have a small suggestion - to make a button activating the console, as I'm constantly forgetting the right key combination, so a small button would make it much easier
by Vaposhka
Thu Oct 24, 2019 5:14 am
Forum: FAQ, Info, and Help
Topic: New Tribe UI
Replies: 3
Views: 1726

Re: New Tribe UI

Oh, thanks for the reply! So you're still planning to create some new UI for that stage? Looking forward to seeing it one day)
by Vaposhka
Wed Oct 23, 2019 2:27 pm
Forum: FAQ, Info, and Help
Topic: New Tribe UI
Replies: 3
Views: 1726

New Tribe UI

Hello!
Is there any way right now to try out the new tribe stage UI? Even if it's very buggy I could live with that, just would like to see how is it going to look like)
by Vaposhka
Mon Feb 11, 2019 7:43 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Unlocked first parts on the creature stage
Replies: 0
Views: 2013

Unlocked first parts on the creature stage

The build 2.3.0 is already almost ideal for me, but there is a small thing I'd like to ask for. I don't know if it's possible, but could you, please, make all of the first "25$" parts on the creature stage unlocked? With that it'd be much easier to create darkspore creatures right in the g...
by Vaposhka
Mon Feb 11, 2019 7:43 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Unlocked first parts on the creature stage
Replies: 1
Views: 2541

Unlocked first parts on the creature stage

The build 2.3.0 is already almost ideal for me, but there is a small thing I'd like to ask for. I don't know if it's possible, but could you, please, make all of the first "25$" parts on the creature stage unlocked? With that it'd be much easier to create darkspore creatures right in the g...

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