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by I-am-THEdragon
Sun Dec 16, 2018 4:40 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod
Replies: 8
Views: 462

Re: New Editor Backgrounds mod

Ah, I'd almost forgotten about the beta Cell Editor; thanks for the tip rob55rod! I ended up using that as a base instead but I used the skybox from the beta Vehicle Editor, as the Cell Editor (being viewed only from above) has only a sort of half-skybox. Below is what I have done. It isn't perfectl...
by I-am-THEdragon
Sat Dec 15, 2018 6:00 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod
Replies: 8
Views: 462

Re: New Editor Backgrounds mod

I could recreate that fairly easily, I think, except I have so far been unable to change the collision mesh for test drive so I don't know if I could create the uneven surface shown in those videos. Interestingly, though, the gradient background seems to be the same as the one for the beta vehicle e...
by I-am-THEdragon
Tue Dec 11, 2018 6:37 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod
Replies: 8
Views: 462

Re: New Editor Backgrounds mod

I do take suggestions! Though I can't quite guarantee I will be able to fulfill them all, or the quality at which I will do so. That said, I will at least try my best!
by I-am-THEdragon
Tue Dec 04, 2018 7:12 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod
Replies: 8
Views: 462

Re: New Editor Backgrounds mod

Rob55Rod already made an early creature creator background mod; otherwise I would've included it ;)
As for the space background, that is very doable. Not sure what sort of ground plane to give it though, maybe a space dome thing? Yeah, that'd be pretty cool actually.
by I-am-THEdragon
Tue Dec 04, 2018 12:33 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod
Replies: 8
Views: 462

New Editor Backgrounds mod

This mod has been a long time in the making. Truthfully I had mostly finished it a few months ago then got distracted and forgot about it. Better late than never, here it is, my mod which adds various new test drive backgrounds to the creature editor. These backgrounds are made of a mixture of exist...
by I-am-THEdragon
Sun May 27, 2018 2:34 am
Forum: Mod Help
Topic: Problems with transparent textures in my custom test-drive backgrounds.
Replies: 2
Views: 956

Re: Problems with transparent textures in my custom test-drive backgrounds.

I could probably do that. I had also tried to make all of the Creature Editor backgrounds available in the other editors. It worked, sort of, but the collision meshes didn't match and the default background would always remain when I changed it.
by I-am-THEdragon
Thu May 24, 2018 10:37 pm
Forum: Mod Help
Topic: Problems with transparent textures in my custom test-drive backgrounds.
Replies: 2
Views: 956

Problems with transparent textures in my custom test-drive backgrounds.

I am currently working on a mod that adds a few new custom test-drive backgrounds for the creature editor. Everything's going fine for the most part, but I am encountering one major issue. For whatever reason, I cannot get my transparent textures to appear transparent in the game. Here I have a back...
by I-am-THEdragon
Thu Apr 12, 2018 10:12 pm
Forum: Miscellaneous Mods
Topic: Foul Random Names Mod
Replies: 1
Views: 1609

Re: Foul Random Names Mod

This has comedic potential! I recently took a look through the blacklisted names list, and it was an interesting and amusing read. There were some very vulgar words in that list, such as...
Spoiler: show
'Porridge', 'Raincoat' and 'Lunchbox'. :|
by I-am-THEdragon
Thu Apr 12, 2018 5:16 pm
Forum: Part Mods
Topic: Drone Parts Mod (Version 1.2)
Replies: 16
Views: 14487

Re: Drone Parts Mod (Version 1.2)

This mod has been fantastic for letting me recreate some of my more 'geometric' characters. I think it's great for any geometric-shaped needs in general, really. I have pity for anyone who stacked these parts on top of each other so much that their game crashed, but at the same time, they had it com...
by I-am-THEdragon
Thu Apr 12, 2018 5:00 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 373
Views: 273963

Re: CamBen Color Pack (AKA Knurlies Mod)

What a stellar mod! A fantastic solution to the colouration limits of Spore's creature editor. Using knurldowns as the primary part for this mod was a great idea seeing as how versatile it is and how commonly it is used for 'sculpting' features onto a creature. I've seen DarkEdge use this in many of...
by I-am-THEdragon
Thu Apr 12, 2018 4:16 pm
Forum: Editor Mods
Topic: New Plazas
Replies: 2
Views: 1353

Re: New Plazas

Ah thanks for letting me know! I wonder why they were left in the game's files and not removed, hm. Well, all the better for us to find them, I suppose. And no, I don't recall coming across those plazas, I think. Unless you mean the pentagon shape with some vines underneath it? I did so a few like t...
by I-am-THEdragon
Thu Apr 12, 2018 5:30 am
Forum: Welcome to DavoOnline Forums
Topic: Hello DavoOnline Forums!
Replies: 2
Views: 859

Re: Hello DavoOnline Forums!

Thanks Rob! :D I think it was my time hanging around in the Sporechives Discord group that got me interested in mods. Definitely worth it, and really puts into perspective the work that other modders put into their fantastic mods.
by I-am-THEdragon
Thu Apr 12, 2018 5:21 am
Forum: Editor Mods
Topic: New Plazas
Replies: 2
Views: 1353

New Plazas

I am not sure if there is already a mod that includes this content, but, here it goes regardless. Do you want more placeable plaza road textures for the adventure editor? If not, you're probably going to be disappointed by this mod because that's pretty much what it provides. It's the New Plazas mod...
by I-am-THEdragon
Thu Apr 12, 2018 4:13 am
Forum: Welcome to DavoOnline Forums
Topic: Hello DavoOnline Forums!
Replies: 2
Views: 859

Hello DavoOnline Forums!

Hello everyone! I am I_am_THEdragon, often going under the name THEdragon. Some may recognise me from Discord groups or on Spore itself, which I got back into (for the first time in several years!) at the beginning of this year. This site seems like the main hub for Spore mods and modders, and altho...

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