Search found 25 matches

by I-am-THEdragon
Sun Aug 11, 2019 1:30 am
Forum: Help
Topic: Ripping models and textures from Spore Creatures (DS)
Replies: 0
Views: 91

Ripping models and textures from Spore Creatures (DS)

I have been trying for some time now to rip/extract assets from Spore Creatures (Nintendo DS), but with no luck. I think I have come close with Console Tool and Tinke, but it seems like the game's graphics are compressed in a format that neither of these tools can properly extract. I have also tried...
by I-am-THEdragon
Sun Jul 28, 2019 4:04 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 22/7/19)

These are awesome! If you're open to suggestions, how about making the nest from Spore creatures? http://reviewanygame.com/content/images/products/spore-creatures-ds-7.jpg https://r.mprd.se/ndsbox1/2624b.jpg Ohhh I like this idea a lot! Especially since I played Spore Creatures for DS before I got ...
by I-am-THEdragon
Mon Jul 22, 2019 8:21 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 22/7/19)

Updated with a bunch of Cell Editor backgrounds, plus a few others!
by I-am-THEdragon
Mon Jul 22, 2019 7:59 pm
Forum: Mod Request
Topic: Mod to increase character limitation in goal texts.
Replies: 2
Views: 286

Re: Mod to increase character limitation in goal texts.

I think I recall a discussion on this over on Discord, where it was determined that increasing the limit is impossible as the current limit has something to do with how the data is managed? I don't know how to explain it exactly. I'm hoping someone else here knows what I'm talking about!
by I-am-THEdragon
Wed May 08, 2019 7:55 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 6/4/19)

Ooookay so! I've decided to go and pretty much overhaul the space/nebulae background I've been working on. I've ditched the use of Spore textures for this one because they have a nauseatingly small resolution and looked like a mess sorta haphazardly strewn about the scenery. Instead, I've gone the c...
by I-am-THEdragon
Wed Apr 24, 2019 5:10 am
Forum: Miscellaneous Mods
Topic: Snek's various mods. [UPDATED]
Replies: 13
Views: 4055

Re: Snek's various mods.

Just popping by to say that I love Sneky graphics so darn much. The muddy textures in adventures, even in high graphics settings, was bothering the heck out of me. How the game looks with this mod installed is how I feel the game was meant to look. Thanks very much!
by I-am-THEdragon
Fri Apr 12, 2019 12:52 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 6/4/19)

wait can i actually do it on the editor itself? I'm not sure what you're referring to. As I said, if you want to uninstall the Dark Injections editor background, you gotta use ModAPI's Easy Uninstaller. Again, you'd be better off asking in the Dark Injections thread, as this thread is for a differe...
by I-am-THEdragon
Mon Apr 08, 2019 5:22 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 6/4/19)

Paranoid_Modder, I've started experimenting with your request, but right now my texture isn't looking even half as majestic as your examples :? http://imagehost.eu/FvTc.png Maybe it's because I'm using image files from Spore, and a lot of them are very, very low-res. But I'll keep at it, and hopeful...
by I-am-THEdragon
Sun Apr 07, 2019 2:38 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 6/4/19)

I am pretty sure I can do that; a lot of nebula-like textures exist in the game's files and I could probably combine them all together into something like your example. I could even throw in the main screen galaxy texture for good measure, hehe. Also, Tubbybloxian, I think I managed to make what you...
by I-am-THEdragon
Sat Apr 06, 2019 7:06 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod (Updated: 6/4/19)

AAAAH i just love this mod sooo much! And those new backgrounds are just bangin! I am so excited to try them out. Say...do you take requests? Thanks! And yes, I do take requests! :) Maybe you could add the cell editor backgrounds? https://www.youtube.com/watch?v=htDQZ5hfJxM&t=29s The first one....
by I-am-THEdragon
Sun Dec 16, 2018 7:07 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod

I'm glad you like it! Here it is in action. http://imagehost.eu/xSQc.png It did indeed end up looking the same in game as it did in my render. I need to figure out how to get shadows working, however. Early in the development of this mod my vaporwave background had working shadows, but later it did ...
by I-am-THEdragon
Sun Dec 16, 2018 4:40 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod

Ah, I'd almost forgotten about the beta Cell Editor; thanks for the tip rob55rod! I ended up using that as a base instead but I used the skybox from the beta Vehicle Editor, as the Cell Editor (being viewed only from above) has only a sort of half-skybox. Below is what I have done. It isn't perfectl...
by I-am-THEdragon
Sat Dec 15, 2018 6:00 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod

I could recreate that fairly easily, I think, except I have so far been unable to change the collision mesh for test drive so I don't know if I could create the uneven surface shown in those videos. Interestingly, though, the gradient background seems to be the same as the one for the beta vehicle e...
by I-am-THEdragon
Tue Dec 11, 2018 6:37 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod

I do take suggestions! Though I can't quite guarantee I will be able to fulfill them all, or the quality at which I will do so. That said, I will at least try my best!
by I-am-THEdragon
Tue Dec 04, 2018 7:12 pm
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

Re: New Editor Backgrounds mod

Rob55Rod already made an early creature creator background mod; otherwise I would've included it ;)
As for the space background, that is very doable. Not sure what sort of ground plane to give it though, maybe a space dome thing? Yeah, that'd be pretty cool actually.
by I-am-THEdragon
Tue Dec 04, 2018 12:33 am
Forum: Editor Mods
Topic: New Editor Backgrounds mod (Updated: 22/7/19)
Replies: 30
Views: 9384

New Editor Backgrounds mod (Updated: 22/7/19)

This mod has been a long time in the making. Truthfully I had mostly finished it a few months ago then got distracted and forgot about it. Better late than never, here it is, my mod which adds various new test drive backgrounds to the creature editor. These backgrounds are made of a mixture of exist...
by I-am-THEdragon
Sun May 27, 2018 2:34 am
Forum: Mod Help
Topic: Problems with transparent textures in my custom test-drive backgrounds.
Replies: 2
Views: 2855

Re: Problems with transparent textures in my custom test-drive backgrounds.

I could probably do that. I had also tried to make all of the Creature Editor backgrounds available in the other editors. It worked, sort of, but the collision meshes didn't match and the default background would always remain when I changed it.
by I-am-THEdragon
Thu May 24, 2018 10:37 pm
Forum: Mod Help
Topic: Problems with transparent textures in my custom test-drive backgrounds.
Replies: 2
Views: 2855

Problems with transparent textures in my custom test-drive backgrounds.

I am currently working on a mod that adds a few new custom test-drive backgrounds for the creature editor. Everything's going fine for the most part, but I am encountering one major issue. For whatever reason, I cannot get my transparent textures to appear transparent in the game. Here I have a back...
by I-am-THEdragon
Thu Apr 12, 2018 10:12 pm
Forum: Miscellaneous Mods
Topic: Foul Random Names Mod
Replies: 1
Views: 3324

Re: Foul Random Names Mod

This has comedic potential! I recently took a look through the blacklisted names list, and it was an interesting and amusing read. There were some very vulgar words in that list, such as...
Spoiler: show
'Porridge', 'Raincoat' and 'Lunchbox'. :|
by I-am-THEdragon
Thu Apr 12, 2018 5:16 pm
Forum: Part Mods
Topic: Drone Parts Mod (Version 1.2)
Replies: 16
Views: 24317

Re: Drone Parts Mod (Version 1.2)

This mod has been fantastic for letting me recreate some of my more 'geometric' characters. I think it's great for any geometric-shaped needs in general, really. I have pity for anyone who stacked these parts on top of each other so much that their game crashed, but at the same time, they had it com...

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