Search found 17 matches
- Sat Jul 08, 2023 11:26 am
- Forum: Tools & Patches
- Topic: Spore ModAPI
- Replies: 741
- Views: 975947
Re: Spore ModAPI
Nevermind
- Tue Mar 31, 2020 2:33 am
- Forum: Editor Mods
- Topic: INFINITE COLORS: Enhanced Color Picker
- Replies: 31
- Views: 64554
Re: INFINITE COLORS: Enhanced Color Picker
Old bump. I really like this mod and appreciate your work, especially with the custom colours in the GA editor it makes planets very appealing to look at. However, would it be possible to update this for the space stage as well? Using the 'Planet Coloring Tools UI' but adding a separate one that jus...
- Thu Mar 12, 2020 8:01 pm
- Forum: Mod Ideas
- Topic: Faster zoom mod.
- Replies: 0
- Views: 10229
Faster zoom mod.
When you unlock FPS to be more than 30 in the game it takes considerably longer to zoom in and out of things, such as the solar system or scrolling out to see the galaxy.
It would be very nice if somebody could create a mod that increases the speed when zooming in/out.
Thanks.
It would be very nice if somebody could create a mod that increases the speed when zooming in/out.
Thanks.
- Wed Aug 28, 2019 11:04 am
- Forum: Editor Mods
- Topic: [VERSION 2.0] Adventure Editor Slot Page Expander - 2-6x the normal amount of props in ONE adventure!
- Replies: 13
- Views: 21704
- Wed Jul 24, 2019 1:52 am
- Forum: Mod Ideas
- Topic: Mod to increase character limitation in goal texts.
- Replies: 2
- Views: 4712
Re: Mod to increase character limitation in goal texts.
I think I recall a discussion on this over on Discord, where it was determined that increasing the limit is impossible as the current limit has something to do with how the data is managed? I don't know how to explain it exactly. I'm hoping someone else here knows what I'm talking about! Yeah, some...
- Mon Jul 22, 2019 5:45 am
- Forum: Mod Ideas
- Topic: Mod to increase character limitation in goal texts.
- Replies: 2
- Views: 4712
Mod to increase character limitation in goal texts.
In GA, you can add a goal text to your adventure. Over a hundred and fifty of my adventures use goal texts frequently to explain a lot of the lore going on, but it's often very difficult to do this and combine it with other interesting sequences within the adventure, leading to me making another act...
- Wed May 08, 2019 12:40 am
- Forum: Mod Ideas
- Topic: Outer Arm/Leg ball missing from Foot & Arm Rotation mods.
- Replies: 0
- Views: 3100
Outer Arm/Leg ball missing from Foot & Arm Rotation mods.
Hey everyone. I use rotation mods consistently for creature gating in adventures. Unfortunately, the outer ball part of the arms and legs seem to be missing after they've been edited once. This is a problem as you'd have to get a new set of legs, removing the old ones and then placing everything bac...
- Wed Sep 05, 2018 11:58 pm
- Forum: Mod Ideas
- Topic: Collada Export Buildings & Vehicles?
- Replies: 2
- Views: 4911
Re: Collada Export Buildings & Vehicles?
Holy crap! It can?rob55rod wrote:No need, the SporeModder Blender addon can already achieve the same effect.
I'm going to test this.
- Mon Sep 03, 2018 4:23 pm
- Forum: Mod Ideas
- Topic: Collada Export Buildings & Vehicles?
- Replies: 2
- Views: 4911
Collada Export Buildings & Vehicles?
Would such actually be possible? I use Blender for creatures which works pretty well and the textures show up through FBX Converting. But there doesn't seem to be a way to get buildings and vehicles to be exported into .dae using the Collada Export cheat, it would be nice if somebody could create a ...
- Fri Jul 20, 2018 3:29 pm
- Forum: Mod Discussion
- Topic: Maximum limit on GA music?
- Replies: 3
- Views: 6736
Re: Maximum limit on GA music?
Thanks, I'll keep this in mind. You wouldn't happen to have the tutorial on how to input music files, would you?rob55rod wrote:I don't know there to be a limit. If there is one, I'd be surprised if it was best measured in a unit as small as hours.
- Thu Jul 19, 2018 10:37 pm
- Forum: Mod Discussion
- Topic: Maximum limit on GA music?
- Replies: 3
- Views: 6736
Maximum limit on GA music?
I was thinking of modding some music into GA for one of my series and I was wondering if there is a maximum limit on how long a song can be? I know modded songs in GA don't loop which is why I am considering just coping the song again (in the same song file of course)
- Sun Jun 03, 2018 1:53 pm
- Forum: Mod Ideas
- Topic: Spore GA: Angled Camera
- Replies: 0
- Views: 3401
Spore GA: Angled Camera
It is possible to rotate the camera in GA on the X, Y and Z axis, but you can't really angle the camera to be slanted. The only way around this is to use Teleporters while pausing, which is mostly trial and error. Would appreciate a mod for making cover art with. Basically, something like this: http...
- Wed Mar 28, 2018 2:57 am
- Forum: Mod Discussion
- Topic: Spine Rotation Mod?
- Replies: 5
- Views: 9505
Re: Spine Rotation Mod?
Yeah, that's me, although I'm too busy to actually continue playing it.wan2bepro wrote:Oh man, I just started to get into these mods, as soon as I get near the point of achieving what you want, I will let you know. Man, are you by any chance sharpless from project multispore?
- Tue Mar 27, 2018 3:25 pm
- Forum: Mod Discussion
- Topic: Spine Rotation Mod?
- Replies: 5
- Views: 9505
Re: Spine Rotation Mod?
You tried expanding the spines to their max and just connect them physically by draggin them towards eachother? I can imagine you would be able to create a proper round shape, though probably the walking wouldn't be the way you want it... :? Yeah, I've already tried that. And no lol, I don't want t...
- Mon Mar 26, 2018 1:05 pm
- Forum: Mod Discussion
- Topic: Spine Rotation Mod?
- Replies: 5
- Views: 9505
Spine Rotation Mod?
Does one exist? I've been trying to look for one with no such luck. Instead of having the spine fixed to the middle, it would be great if you could move it to either the left or to the right, this is only so I can disguise creatures as gates, trying to add heads onto limbs leaves a really ugly ball ...
- Tue Jan 23, 2018 4:14 pm
- Forum: Mod Discussion
- Topic: Spore's Texture.
- Replies: 1
- Views: 6254
Spore's Texture.
I've been digging around on the Sporum and the configuation files to see if I can find a fix to the muddy creatures in-game and in the adventure editor, couldn't. In the editor they look beautiful. Then I found some information from MaxisAndrew back in 2008, they state that this was intentional: Wha...
- Sat Nov 18, 2017 7:21 pm
- Forum: Editor Mods
- Topic: Free Hand/Foot Placement
- Replies: 33
- Views: 67495
Re: Foot Rotation
Excuse me for the old bump, but can we get this mod looked back into? It's a really great mod but has two bugs that could do with fixing. I want to use this mod for adventures, since you can still share them to Spore.com, I use the creatures as a gates to make poses. Like this one: https://i.imgur.c...