Search found 34 matches
- Wed Sep 27, 2023 5:24 pm
- Forum: General Discussion
- Topic: Sagan 4: These people played Spore by hand for 17 years??
- Replies: 0
- Views: 1864
Sagan 4: These people played Spore by hand for 17 years??
Sagan 4 is a really old art game--and I mean really old!--started by Hydromancerx in 2006. If you've heard his name before, he was involved in the early Spore wiki and his art was also shown off by Will Wright at E3, I think. He and his friends wanted to play Spore, but it wouldn't come out for 2 ye...
- Thu Aug 25, 2022 11:40 am
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
horible mod b u has 2 place fur like 100 time to covr creatur thank you for the feedback! For a bit of advice on reducing the required part count, I have found that the fur actually works best when used for detailing while the rest of the fur effect is done with textures, such as the scallop shell ...
- Mon Feb 03, 2020 7:23 pm
- Forum: Part Mods
- Topic: New sounds for the new mod.
- Replies: 26
- Views: 22060
Re: New sounds for the new mod.
This is the wrong forum. This area is only for mods created by Davo.
- Sat Feb 01, 2020 1:03 pm
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
Sorry for the delays, I got distracted by a lot of other stuff including other projects and irl stuff. I know my track record, but I've been getting back into 3D art so hopefully it won't be too long.
- Thu Sep 12, 2019 1:02 pm
- Forum: Editor Mods
- Topic: Spine Connectors
- Replies: 3
- Views: 8109
Re: Spine Connectors
This is an excellent mod! I think you should mention somewhere that it's compatible with sharing on the online sporepedia, because I just confirmed that it is.
- Wed May 15, 2019 8:30 pm
- Forum: Tutorials
- Topic: How to make Composite Spore Screenshots
- Replies: 0
- Views: 5821
How to make Composite Spore Screenshots
Sometimes, adventure screenshots just don't cut it. It's easy to set up a scene, sure, but the graphics are bad, and with lots of creatures it can be hard to get everything just right. Composite screenshots are an alternative that I have been using for a while to illustrate my Spore [strike]fanficti...
- Sat Dec 08, 2018 1:22 am
- Forum: Mod Ideas
- Topic: Request - Edited test drive camera
- Replies: 0
- Views: 5085
Request - Edited test drive camera
In the test drive you can't get the camera under your creature. This makes composite screenshots less fun. If it was possible to move the camera down there (or more directly above!) in test drive like you can do in the editor with existing mods, composite screenshots would be more fun because I coul...
- Tue Oct 09, 2018 11:12 pm
- Forum: Mod Ideas
- Topic: Mod for multiples of each type of building in a city?
- Replies: 2
- Views: 6216
Mod for multiples of each type of building in a city?
idk, something like being able to select two different houses or two different entertainment buildings to spice up your cities/colonies a bit, especially in space stage. Like, say, you're really torn between two entertainment buildings and want both in one city, or you're feeling very lore today and...
- Wed Aug 29, 2018 7:46 pm
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
I am officially beginning work on the next update (v2.0)--and it will include feathers and new fur! Here's some sketches of what to expect:
- Thu Aug 23, 2018 3:43 pm
- Forum: » Stage - Creature
- Topic: 9000 creatures to Extinction!
- Replies: 6
- Views: 18959
Re: 9000 creatures to Extinction!
yay now I can force myself to play spore like a survival game
- Sat Aug 18, 2018 4:45 pm
- Forum: Miscellaneous Mods
- Topic: [MOD API] Universal Property Enhancer
- Replies: 36
- Views: 95896
Re: [MOD API] Universal Property Replacement
I can't extract the sample, none of the rar extractors I tried recognize it. Fixed :). Thanks! Is there a tutorial on how to use it? I can't seem to get the package I made to do anything even though I have UPR installed. EDIT: It appears that it's UPR itself that is not functioning. A tutorial woul...
- Fri Aug 17, 2018 10:39 am
- Forum: Miscellaneous Mods
- Topic: [MOD API] Universal Property Enhancer
- Replies: 36
- Views: 95896
Re: [MOD API] Universal Property Replacement
I can't extract the sample, none of the rar extractors I tried recognize it.
- Mon Jun 18, 2018 9:12 pm
- Forum: Miscellaneous Mods
- Topic: Dark Genetics v1: Halfway between Dark Injection and Spore!
- Replies: 158
- Views: 200488
Re: Dark Genetics v1: Halfway between Dark Injection and Spore!
Is there any chance this mod can be divided up into its different components? I want the placing hands on spines thing, the test drive animations, and the limb editors, but not the rest-- especially not the custom spine mesh (impossible to click when scaled down and impossible to not click when scal...
- Tue Feb 20, 2018 3:00 pm
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
Yes! Both of those are part of the plan for future updatesInkDragon wrote:would you consider adding feathers or scales as well?
- Mon Feb 19, 2018 1:00 am
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
Re: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
Update v1.1 released. Check the first post for details.
- Thu Feb 15, 2018 5:30 pm
- Forum: Part Mods
- Topic: INTEGRATED INTEGUMENT v1.1 - The Fur Mod
- Replies: 25
- Views: 76617
INTEGRATED INTEGUMENT v1.1 - The Fur Mod
Yup, you heard that right--there's a fur mod now. (special thanks to buckly90 for the name) Now, you can completely cover your creations in ugly 3D modeled fur. https://cdn.discordapp.com/attachments/368207780630495234/413837421835452424/unknown.png DOWNLOAD LINK (v1.1) https://file.garden/YofOl4CqG...
- Thu Jan 11, 2018 10:22 am
- Forum: Editor Mods
- Topic: Project: Bacterioid
- Replies: 64
- Views: 111024
Re: Project Bacterioid.
This mod appeals to my interests.
- Tue Dec 12, 2017 9:23 pm
- Forum: Miscellaneous Mods
- Topic: Master of all worlds mod
- Replies: 26
- Views: 39655
Re: Master of all worlds mod
Does this mod have any known compatibility issues?
EDIT: Bug report: Cannot have more than 3 trade routes with this mod
EDIT: Bug report: Cannot have more than 3 trade routes with this mod
- Sun Dec 10, 2017 2:06 pm
- Forum: Editor Mods
- Topic: INFINITE COLORS: Enhanced Color Picker
- Replies: 31
- Views: 63975
Re: INFINITE COLORS: Enhanced Color Picker
I installed this after installing Dark Injection and when I went to edit colors, the paint mode's name was listed as "***" and it lagged really hard with a delay of about 30 seconds. I quickly switched back to edit mode and tried to save my creation. My game froze for several minutes befo...
- Fri Dec 08, 2017 2:14 pm
- Forum: Editor Mods
- Topic: INFINITE COLORS: Enhanced Color Picker
- Replies: 31
- Views: 63975
Re: INFINITE COLORS: Enhanced Color Picker
I installed this after installing Dark Injection and when I went to edit colors, the paint mode's name was listed as "***" and it lagged really hard with a delay of about 30 seconds. I quickly switched back to edit mode and tried to save my creation. My game froze for several minutes befor...