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by LilyValley
Tue Apr 04, 2017 6:04 pm
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 1113
Gender: Female
Zodiac: Sagittarius

Re: A bunch of inquiries regarding abilities

I came back to say.. I redid my things because it seems you need a template to have an ability. I tried that and I have an ability in which the target is zapped by a lightning bolt from the sky. I wanted to figure out swapping animations but that hasn't exactly worked. I see the tlsa files but takin...
by LilyValley
Tue Apr 04, 2017 2:03 pm
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 15
Views: 1964
Gender: Female
Zodiac: Sagittarius

Re: Bet's Custom Music

Hey everyone! I have compiled 16 tracks for the first release of my music mod, grab a link a the bottom of this post! Features music from Pokemon Sun and Moon, PMD2 Remastered, some tracks by Electricmudkip (Emdasche) on YT, PMD remastered, PSMD, YT audio library and Soundcloud! Another thing.. the ...
by LilyValley
Tue Apr 04, 2017 10:19 am
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 1113
Gender: Female
Zodiac: Sagittarius

Re: A bunch of inquiries regarding abilities

Can I see the PROP.XML files for the ability and the part? (Also don't include DI files in your mod) I understand that I should make my own files but having a sort of guideline to work on is needed, I think. The part in question's code: <?xml version="1.0" encoding="utf-8"?> <pr...
by LilyValley
Mon Apr 03, 2017 4:36 pm
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 1113
Gender: Female
Zodiac: Sagittarius

Re: A bunch of inquiries regarding abilities

EDIT: I was able to find the tlsa files. If I were to have electricity engulf the user when they were charging a target, how would I do that in terms of coding(assuming it's possible)? What about effects on/directed at the target? Edit 2: Wanted to give my stuff a test run for the first time, and I ...
by LilyValley
Mon Apr 03, 2017 9:43 am
Forum: Mod Help
Topic: A bunch of inquiries regarding abilities
Replies: 7
Views: 1113
Gender: Female
Zodiac: Sagittarius

A bunch of inquiries regarding abilities

Possible wall of text incoming. I wanted to research making my own abilities/attacks and there are little to no guides on how it's done or what I'll need to do. So I became inspired after playing with Dark Injection abilities, and that inspiration could be used to add my own things, that is if I can...
by LilyValley
Sat Apr 01, 2017 3:10 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

It didn't appear at all so I went into the xml and did research. The groupid in civicobjects has to be the folder where the model is kept, so I corrected it and.. boom! It appears in game! ...I thought it did match. That's what groupid is - the folder .-. The model when placed is vertical instead o...
by LilyValley
Sat Apr 01, 2017 1:20 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

It didn't appear at all so I went into the xml and did research. The groupid in civicobjects has to be the folder where the model is kept, so I corrected it and.. boom! It appears in game! A few issues, though. The model when placed is vertical instead of horizontal, and the alpha channel appears an...
by LilyValley
Sat Apr 01, 2017 12:55 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

rob55rod wrote:
LilyValley wrote:
rob55rod wrote:Does your model have a skeleton?

Nope, does it need one?
For reference, I'm trying to add in a fixed(static) object.

Yes, it does. The skeleton doesn't have do do anything other than exist, though...

Well, would parenting need to come into play? What is parented to what?
by LilyValley
Sat Apr 01, 2017 12:30 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

rob55rod wrote:Does your model have a skeleton?

Nope, does it need one?
For reference, I'm trying to add in a fixed(static) object.
by LilyValley
Fri Mar 31, 2017 3:15 pm
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 15
Views: 1964
Gender: Female
Zodiac: Sagittarius

Re: Bet's Custom Music

As far as I know, it's just one file at a time.
by LilyValley
Fri Mar 31, 2017 2:55 pm
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 15
Views: 1964
Gender: Female
Zodiac: Sagittarius

Re: Bet's Custom Music

Just wondering how you even did that? is it possible to use Sporemaster to do that? or do I need to learn how to use Sporemodder? SporeModder has example projects which contains a readme and files for custom music. I think it's possible in SporeMaster, but I did it in Sporemodder just because it's ...
by LilyValley
Fri Mar 31, 2017 12:14 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

rob55rod wrote:
LilyValley wrote:
rob55rod wrote:Wait a second...can I see your model's material settings and texture?

Do I post a screenshot?

Yes


Here's my settings (very quick and messy screenshot edit) : Image
by LilyValley
Fri Mar 31, 2017 9:54 am
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

rob55rod wrote:Wait a second...can I see your model's material settings and texture?

Do I post a screenshot? I have assigned a texture to the material and I also added a diffuse texture to the rw4 data, so maybe those have conflicted?

Also, correct me if I'm wrong but do the textures save with the .rw4?
by LilyValley
Fri Mar 31, 2017 8:59 am
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

Well I see two things that jump out at me so far: 1. In "definitions~", your nounDefinition_ResourceDescription doesn't match the model's name. 2. Your model is not stored in "animations~". I don't know if this actually matters, but that's what I've always done, and it works, so...
by LilyValley
Fri Mar 31, 2017 8:39 am
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Re: Model invisible in game

Would you mind posting your PROP.XML files for the object? I'm not very experienced so I tried to study the files of the game, so in my "civicobjects" folder I have this (it's a dragon statue): <?xml version="1.0" encoding="utf-8"?> <properties> <key name="parent&...
by LilyValley
Thu Mar 30, 2017 3:56 pm
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 15
Views: 1964
Gender: Female
Zodiac: Sagittarius

Re: Bet's Custom Music

Just wondering how you even did that? is it possible to use Sporemaster to do that? or do I need to learn how to use Sporemodder? SporeModder has example projects which contains a readme and files for custom music. I think it's possible in SporeMaster, but I did it in Sporemodder just because it's ...
by LilyValley
Thu Mar 30, 2017 3:31 pm
Forum: Mod Help
Topic: Model invisible in game
Replies: 16
Views: 1472
Gender: Female
Zodiac: Sagittarius

Model invisible in game

I'm back and I have made an adventure prop appear in the game... well, at least in the lists and UI anyways. I made a static object but when I go to place it there is nothing. I've just started this project today and I am left wondering what has made it invisible.
by LilyValley
Thu Mar 30, 2017 11:19 am
Forum: [WIP] Work In Progress
Topic: Bet's Custom Music
Replies: 15
Views: 1964
Gender: Female
Zodiac: Sagittarius

Bet's Custom Music

Hey! I managed to put a little something together last night and I'm here to show you the results: I picked out some music for adventures and added it to the editor! Take a look here: http://www.youtube.com/watch?v=xA5e51mCBLQ It features a little bit of Pokémon music, among other things. If you wan...
by LilyValley
Wed Mar 29, 2017 8:02 pm
Forum: Mod Request
Topic: Music for Adventures
Replies: 3
Views: 590
Gender: Female
Zodiac: Sagittarius

Re: Music for Adventures

MelonLordToph wrote:I make instrumentals..
Maybe You could preview this song I made here?
https://clyp.it/dxkvs0kt


I like it so far! The synth really goes well with the space theme of Spore in my book. Will I need an account for the linked website in order to add it to my mod?
by LilyValley
Wed Mar 29, 2017 6:16 pm
Forum: Mod Request
Topic: Music for Adventures
Replies: 3
Views: 590
Gender: Female
Zodiac: Sagittarius

Music for Adventures

Success! My first mod is in the works, and it's for adventures! I have a question for you all: What sort of music would you want in Spore as part of the adventure editor? Instrumental only please! I have access to a couple of Pokémon soundtracks, I can search for free to use songs and all that but t...

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