Search found 26 matches

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Sun Aug 26, 2018 2:42 am
Forum: » Stage - Space
Topic: Voice Replacements for your Empire
Replies: 9
Views: 24640

Re: Voice Replacements for your Empire

Minico wrote:Thanks!
You're welcome! :>
Rokim22 wrote:Is it possible to replace it with a entire new voice?
Probably, although I don't have the knowledge or time to do so.
TheChosen1GroxPL wrote:Ooooo... I like that mod. I always wanted to play as an empire with non-Grox voice.

Great Job ^^ :D
Glad you like it! hahah :>
by
Thu Mar 15, 2018 5:36 am
Forum: » Stage - Space
Topic: Voice Replacements for your Empire
Replies: 9
Views: 24640

Voice Replacements for your Empire

Hi hi! This mod allows you to replace the default voice of your Empire in Space Stage with any Archetype's voice of your choosing. I made this mod since I wanted to choose my creature's voice according to its looks. Includes voices for: Bard Diplomat Ecologist Scientist Shaman Trader Warrior Zealot ...
by
Sun Sep 17, 2017 2:28 pm
Forum: [WIP] Work In Progress
Topic: [PRE-ALPHA RELEASE] Branching Evolution
Replies: 68
Views: 177140

Re: [PRE-ALPHA RELEASE] Branching Evolution

Lovely! And I can clearly see why it is a Pre-Alpha. :D
by
Sun Sep 17, 2017 11:20 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 709
Views: 593456

Re: Official Dark Injection FAQ! Answers and Fixes!

For the next version of Dark Injections can we expect that it would be 100% compatible with the current 2.1.6 creatures and saves?
Can you give us any estimate as to when the release would be?
Do you have any new features in mind?
by
Sun Sep 17, 2017 9:25 am
Forum: Editor Mods
Topic: No More Creature Editor Animations!
Replies: 1
Views: 11417

Re: No More Creature Editor Animations!

A must have mod for me, love it. Thanks a lot! :)
by
Sun Sep 17, 2017 9:22 am
Forum: » Stage - Space
Topic: AdvancedLife v0.32
Replies: 41
Views: 62663

Re: AdvancedLife v0.31

Loving the changes so far, great work! I have some suggestions: -More cargo space upgrades as storage space can become a problem if you like terraforming, collecting rares and what not. -As of now the mod basically makes going for a blue card in creature stage worthless since the ship is fast by def...
by
Sun Sep 17, 2017 7:45 am
Forum: Miscellaneous Mods
Topic: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
Replies: 8
Views: 19336

Re: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!

First of all, I love the concept and everything looks great, expect for me the shadows are glitchy in that they more often than not disappear depending on your perspective. The water animation, didn't really see any major difference. Overall it's great, except for the shadows for now. Great work! Ho...
by
Sun Sep 17, 2017 7:24 am
Forum: Miscellaneous Mods
Topic: Beta Faces Mod [UPDATED]
Replies: 11
Views: 19156

Re: Beta Faces Mod [UPDATED]

Now that I am finally playing Spore again I came across these missing replacements and a minor texture problem so far: When your meter reaches maximum these two black bits show up: https://i.imgur.com/7mhaDAz.png https://i.imgur.com/sDzmCBp.png Sporepedia in-game still has default faces on every st...
by
Fri Sep 15, 2017 10:16 am
Forum: Miscellaneous Mods
Topic: Beta Faces Mod [UPDATED]
Replies: 11
Views: 19156

Re: Beta Faces Mod [UPDATED]

Another small thing I found:
Image
Notice the two small cracks on the yellow face. It's not just the space stage meter, but all of them or atleast almost all of them I believe.
To be honest it doesn't really bother me since it looks like an exclamation mark. :P
by
Fri Sep 15, 2017 5:18 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: "What would make my DI experience better?"
Replies: 2
Views: 7449

Re: "What would make my DI experience better?"

I. Massive oversight on my part, consider it done lol II. Basically the same feature used differently, sooo... III. [youtube]http://www.youtube.com/watch?v=BSl_aDe4XvQ[/youtube] IV. I'll think about it... I. Awesome! That was really the biggest thing for me out of these. Glad to help. :) II. That's...
by
Fri Sep 15, 2017 3:28 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: "What would make my DI experience better?"
Replies: 2
Views: 7449

"What would make my DI experience better?"

Hi, This is a list of things that I think would improve my already awesome experience with Dark Injections. Most of these things have to do with the installer and the editors. Hope you find these useful. I. Being able to install parts from Darkspore only, that would mean no invisible limbs, custom p...
by
Thu Sep 14, 2017 9:34 am
Forum: Miscellaneous Mods
Topic: Beta Faces Mod [UPDATED]
Replies: 11
Views: 19156

Re: Beta Faces Mod [UPDATED]

Now that I am finally playing Spore again I came across these missing replacements and a minor texture problem so far: When your meter reaches maximum these two black bits show up: https://i.imgur.com/7mhaDAz.png https://i.imgur.com/sDzmCBp.png Sporepedia in-game still has default faces on every sta...
by
Sun Sep 10, 2017 11:52 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 709
Views: 593456

Re: Official Dark Injection FAQ! Answers and Fixes!

rob55rod wrote:
Kisutora wrote:Are you planning on doing anything for the *** and placeholder part names?
Yes. They're placeholders, their entire purpose is to serve as a stand-in for something else that isn't ready .-.
Yes indeed. What I probably meant was if it's a high priority task or not.
Thanks! :>
by
Sun Sep 10, 2017 10:49 am
Forum: FAQ, Info, and Help
Topic: Official Dark Injection FAQ! Answers and Fixes!
Replies: 709
Views: 593456

Re: Official Dark Injection FAQ! Answers and Fixes!

Are all parts from every category obtainable in the creature stage?

Are you planning on doing anything for the *** and placeholder part names?

Why are there 2 tabs for these?
Spoiler
Image
by
Sun Sep 10, 2017 10:38 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: More configuration options for the installer
Replies: 0
Views: 5704

More configuration options for the installer

Currently there are these tabs that I think deserve their own configuration option so you could either have them in your game or not.
Image
Image
Image
by
Thu Aug 10, 2017 7:20 pm
Forum: Help
Topic: Zooming in Editors not working [2.1.6]
Replies: 2
Views: 5649

Re: Zooming in Editors not working [2.1.6]

Ok, my bad. Didn't know you had to hold shift in order to scroll. It works. Thank you.
by
Wed Aug 09, 2017 12:31 pm
Forum: Help
Topic: Zooming in Editors not working [2.1.6]
Replies: 2
Views: 5649

Zooming in Editors not working [2.1.6]

Hi, first of all I really appreciate all the hard work and effort put into this mod, it really amazes me. <3 As of beta 2.1.6 the zooming in all editors is not working. This makes it really frustrating to edit smaller details or even the spine. I'm using the latest version of Spore from Origin. http...
by
Thu Jul 20, 2017 3:35 pm
Forum: Editor Mods
Topic: INFINITE COLORS: Enhanced Color Picker
Replies: 31
Views: 63982

Re: INFINITE COLORS: Enhanced Color Picker

*rainbow intensifies* (˵ ͡o ͜ʖ ͡o˵)
by
Wed Jul 19, 2017 2:39 am
Forum: Miscellaneous Mods
Topic: Beta Faces Mod [UPDATED]
Replies: 11
Views: 19156

Re: Beta Faces Mod [UPDATED]

Well for starters I can't seem to see a video (https://gyazo.com/1b0402b1528368d131eff20fd527f687) so I had to google it to see what they look like. Very cool, will definitely be using this since I think it looks a lot better than default Spore. Thank you.
by
Thu Jun 29, 2017 7:51 pm
Forum: Fixed Bugs
Topic: Text Cursor in editors
Replies: 2
Views: 3044

Re: Text Cursor in editors

Ignore this, I should probably learn to check the topic I'm replying to first. <_>

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