https://github.com/InsaneGrox/Groxxy-s- ... e/issues/7 If I can figure out how to I willmaflthewaffle wrote: ↑Thu Jul 29, 2021 6:15 pm Great Mod, It really makes Spore look like a whole other game! I wonder, are you going to create an installer of sorts that would be compatible with the Spore Mod API?
Search found 33 matches
- Sat Jan 01, 2022 8:48 pm
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
Re: [Version 1.4] Groxxy's Various HD Texture Mods
- Mon May 11, 2020 2:26 am
- Forum: » Stage - Space
- Topic: Realistic Milky Way Mod (Custom Galaxy Layout!)
- Replies: 1
- Views: 5256
Realistic Milky Way Mod (Custom Galaxy Layout!)
Ever felt like the vanilla spore galaxy was always a bit inaccurate with it's layout? ever wanted to play on an authentic re-creation of The Real life milky way galaxy? well this probably isn't all that authentic but it's a thing! NOTE: This mod changes The Actual star layout of the galaxy, as such,...
- Sun Apr 19, 2020 7:22 pm
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
Re: [Version 1.2] Groxxy's Various HD Texture Mods
Noted...Skeith wrote:there seems to be a bug where the texture for a nest vanishes. The mesh remains but its simply invisible, this issue fixed itself on affected nests upon removal of the mod.
- Tue Oct 15, 2019 7:13 pm
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
Re: Groxxy's Various HD Texture Mods
This mod work in adventure editor? Most of the textures replaced appear in spore's campaign (cell-space stage), however a majority of these textures are shared between that and galactic adventures, this doesn't add any GA roads or anything, and doesn't replace them either at the moment, however GA ...
- Thu Oct 03, 2019 7:59 am
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
Re: Groxxy's Various HD Texture Mods
This mod work in adventure editor? Most of the textures replaced appear in spore's campaign (cell-space stage), however a majority of these textures are shared between that and galactic adventures, this doesn't add any GA roads or anything, and doesn't replace them either at the moment, however GA ...
- Wed Oct 02, 2019 2:26 pm
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
Re: Groxxy's Various HD Texture Mods
If only it was compatible with Sneky Galaxy... --fr though, this is fucking awesome looking. Certainly one to go into the data folder. Actually the galaxy textures are a seperate package, so you CAN use it with sneky's galaxy, though the galaxy itself won't look as good as a result without manually...
- Wed Oct 02, 2019 2:12 pm
- Forum: Miscellaneous Mods
- Topic: [Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
- Replies: 14
- Views: 39209
[Version 1.5 Prerelease] Groxxy's Various HD Texture Mods
Been over a year since the last update... Might as well give y'all a pre-release for christmas :D NOTE: Lower end video cards are completely unsupported, this mod is made for use with 1440p-4k resolutions, GTX 1050 or AMD Radeon RX 570 reccomended. (older cards may still work just fine though, teste...
- Sun Sep 02, 2018 6:31 pm
- Forum: [WIP] Work In Progress
- Topic: Insane's HD Part Textures (Massively Overhauled)
- Replies: 5
- Views: 15675
C&C Update posted
Creepy & Cute/AO patch is a thing, might as well bump.
- Sat Aug 25, 2018 1:43 pm
- Forum: [WIP] Work In Progress
- Topic: Insane's HD Part Textures (Massively Overhauled)
- Replies: 5
- Views: 15675
- Sat Jul 14, 2018 3:07 am
- Forum: Miscellaneous Mods
- Topic: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
- Replies: 8
- Views: 19346
Re: Enhanced Planet Lighting: Darker Nights! Yellow-tinted mornings! And so much more!
First of all, I love the concept and everything looks great, expect for me the shadows are glitchy in that they more often than not disappear depending on your perspective. The water animation, didn't really see any major difference. Overall it's great, except for the shadows for now. Great work! H...
- Mon May 21, 2018 3:41 pm
- Forum: General Discussion
- Topic: Spore Creature Background for Unity (For rendering)
- Replies: 0
- Views: 6320
Spore Creature Background for Unity (For rendering)
I'm not entirely sure where to post this but Paranoid said here would probably be a good place, anyway you are probably here because you want to render spore creatures in unity the same way I do with the editor background, well good news, I've ported it over. What you will find in this unity package...
- Tue Apr 03, 2018 4:32 pm
- Forum: Mod Ideas
- Topic: Custom music player (mod suggestion)
- Replies: 2
- Views: 5266
Custom music player (mod suggestion)
I would love to have a mod that would be able to play music in the background based on what is happening around you, what I would see being done would be scanning the ingame music player and seeing what track would be played (music would be muted), and play .WAV, .MP3, or .OGG files in the backgroun...
- Fri Dec 08, 2017 3:33 pm
- Forum: Mod Ideas
- Topic: fanatical frenzy mod
- Replies: 13
- Views: 13168
Re: fanatical frenzy mod
With the Spore ModAPI, would it be possible to do this now?
- Wed Dec 06, 2017 4:56 pm
- Forum: Mod Discussion
- Topic: Spore relation files, I need help.
- Replies: 0
- Views: 4049
Spore relation files, I need help.
Anyone want to explain the space_npc_relationship_effects~ files? I'm not sure how those work exactly, also how do you change the we distrust strangers penalty?
Also I asked this on the discord, apparently the only response I got was a joke.
Also I asked this on the discord, apparently the only response I got was a joke.
- Tue Dec 05, 2017 7:17 pm
- Forum: Miscellaneous Mods
- Topic: HD Textures Ingame (may or may not crash constantly)
- Replies: 8
- Views: 29931
Re: HD Textures Ingame (may or may not crash constantly)
If only this didn't crash in civ and space stage
This in 4k looks amazing, which makes it even worse.
This in 4k looks amazing, which makes it even worse.
- Tue Dec 05, 2017 3:30 pm
- Forum: General Discussion
- Topic: Remade the relationship faces from both beta spore and retail spore.
- Replies: 0
- Views: 6662
Remade the relationship faces from both beta spore and retail spore.
----------------------------------------------------
Hope ya like em.
- Sun Nov 12, 2017 8:25 pm
- Forum: Mod Discussion
- Topic: Spore multiplayer is finally possible
- Replies: 8
- Views: 43931
Spore multiplayer is finally possible
Okay, so you might have clicked on this post to disprove me, however I have found enough evidence to suggest that it would be possible to create a mod that adds full multiplayer functionality to spore, albeit it would be very difficult. 1: SporeModAPI Just recently we have been able to create mods f...
Re: Strange and Beautiful: Unique creature parts!
ummmm... wat http://davoonline.com/phpBB3/download/file.php?id=2244 http://davoonline.com/phpBB3/download/file.php?id=2243 Oh, that...yeah that's just the product of three years of me refining and improving my art and character design skills :lol: I just noticed that :lol: , looks like your avatar ...
- Thu Oct 12, 2017 10:18 am
- Forum: Mod Discussion
- Topic: Cell Stage Extended
- Replies: 22
- Views: 42776
Re: Cell Stage Extended
I think there is a C++ based modding tool that was recently released, but I have no idea what the limitations are, all I've seen made for it right now has been a color pallete mod.
- Thu Aug 31, 2017 4:22 pm
- Forum: Mod Help
- Topic: Closer Space UFO Camera Questions (old mod works)
- Replies: 8
- Views: 12022
Re: Closer Space UFO Camera Questions (old mod works)
I know this is mega necro, but the link for it is dead, anyone have a mirror?