Search found 22 matches
- Thu Sep 29, 2022 8:45 pm
- Forum: » Stage - Space
- Topic: AdvancedLife v0.32
- Replies: 41
- Views: 62663
Re: AdvancedLife v0.31
When doing some basic tests on item upgrade trees, I actually found this amazing bug in the game that makes for a very interesting playthrough. Although the Grox do not allow trading, you can force them to by making them the first empire you greet. The game has this funny little mechanic where it f...
- Thu Sep 29, 2022 8:40 pm
- Forum: » Stage - Space
- Topic: Space Stage Harbours
- Replies: 5
- Views: 9240
Re: Space Stage Harbours
This was a really nice QoL fix to have in my latest playthrough. thank you!
- Mon Dec 28, 2020 3:31 pm
- Forum: Editor Mods
- Topic: All FX Tab for Creature Editor!
- Replies: 17
- Views: 73291
- Fri Dec 25, 2020 1:55 am
- Forum: » Stage - Space
- Topic: FTL Drive
- Replies: 4
- Views: 11448
Re: FTL Drive
This is simply incredible. As for compatibility, it works perfectly fine with AdvancedLife as far as I can tell. The final uncapped warp drive is beyond amazing. The only thing I miss about it is the galactic center compass, but half the time you're so zoomed out when using this that you can just pa...
- Fri Dec 25, 2020 1:50 am
- Forum: » Stage - Space
- Topic: Better colonies
- Replies: 6
- Views: 17044
Re: Better colonies
Has there been more research in uncapping T0 limits? This would be beneficial for systems purchased/converted from the Grox at the very least. Vehicles survive on Grox planets just fine, fwiw.
- Fri Dec 25, 2020 1:42 am
- Forum: » Stage - Space
- Topic: Interstellar Industries
- Replies: 20
- Views: 43126
Re: Interstellar Industries
Here's an infographic I made with each of the new "spices". Rarity roughly correlates to price as well.
- Fri Dec 25, 2020 1:40 am
- Forum: » Stage - Space
- Topic: UberCargo -- two more cargo upgrades
- Replies: 9
- Views: 18588
Re: UberCargo -- two more cargo upgrades
Unpacking the mod gives an error in the latest version of SporeModderFX, so I'm not even sure how one would go about trying to update its compatibility sadly. Dunno which tool was used in 2010 back when this was made.
- Fri Dec 25, 2020 1:32 am
- Forum: » Stage - Space
- Topic: AdvancedLife v0.32
- Replies: 41
- Views: 62663
Re: AdvancedLife v0.31
Changing the Fanatical Frenzy usage to 5 million Spucks with no real cooldown is an amazing rebalance. I hate it, even if it is objectively better since you can't save-scum it lol. You claim that cities won't explode when captured, but I find that it still happens (albeit less soo), even when using ...
- Fri Dec 25, 2020 1:26 am
- Forum: » Stage - Space
- Topic: Colony Seaports
- Replies: 5
- Views: 12361
Re: Colony Seaports
Something to keep in mind if you're having difficulty, along with what is said in the OP about placing as close to sea level as possible: make sure there is a spice geyser underwater nearby. Otherwise, of course, the colony will just go for the nearest terrestrial one. e: also, there's a new version...
- Fri Dec 25, 2020 1:22 am
- Forum: Mod Ideas
- Topic: Removal of adventures after one is done
- Replies: 2
- Views: 2514
Re: Removal of adventures after one is done
In fact, there is already a mod that does this. Not sure how it was implemented, but that's a good guess.
See this message in the discord: https://discord.com/channels/3681982186 ... 0836839425
See this message in the discord: https://discord.com/channels/3681982186 ... 0836839425
- Mon Dec 31, 2012 6:34 pm
- Forum: Mod Ideas
- Topic: Use Your Own Cell in Cell Stage
- Replies: 7
- Views: 8337
Re: Use Your Own Cell in Cell Stage
It would be rather pointless since the only parts available would be eyes, flagellae, and your selected mouth.DJ Baby Yoshin wrote:All the idea is you can select a pre-made cell for cell stage, like all the other stages do with creatures(and possibly a create your own button)
- Mon Dec 31, 2012 6:29 pm
- Forum: Help
- Topic: what happened?
- Replies: 2
- Views: 4573
Re: what happened?
It should still be available online, I'd think.MazdaTiger wrote:i can't find a original copy for sale here unfortunately
i guess i have to re-install this again (as long is my mom is away)
- Mon Dec 31, 2012 4:34 am
- Forum: » Stage - Space
- Topic: 18 Spices!!!
- Replies: 9
- Views: 15380
Re: 18 Spices!!!
I'd like to know too - how one would change the spice of a saved game (or even any planet).
- Mon Dec 31, 2012 4:26 am
- Forum: General Discussion
- Topic: can you guys help me level up my Captain
- Replies: 1
- Views: 11325
Re: can you guys help me level up my Captain
Yep, that hack is from good ol' Sporebase. Unfortunately it seems to be the only way to level up a captain faster, unless someone has successfully modded GA to reduce the EXP needed per level to 100 or so.
Re: Game0
They are on a Mac, not Windows. Also, please don't bump old threads if the problem is already solved.Emd4600 [ASR] wrote:Yes, there you can find your saves. Write %appdata%\Spore in the direction bar and search it.
- Mon Dec 31, 2012 4:21 am
- Forum: Help
- Topic: Unlimited Complexity Mod Problems
- Replies: 2
- Views: 4746
Re: Unlimited Complexity Mod Problems
For patch 3 and newer, almost all mods go in the Galactic Adventures directory.Emd4600 [ASR] wrote:Do you put it in Spore\Data or in SporeEp1\Data (or where you install Spore Galactic Adventues.)?
- Mon Dec 31, 2012 4:20 am
- Forum: Help
- Topic: The money?!
- Replies: 5
- Views: 6201
Re: The money?!
Nope. It's a gimmick.
- Mon Dec 31, 2012 4:16 am
- Forum: Help
- Topic: what happened?
- Replies: 2
- Views: 4573
Re: what happened?
Most likely your pirated copy of Spore got updated and the crack was replaced, or something along those lines. Buy it and it should work.MazdaTiger wrote:i never played spore for a week and this happens
- Wed Dec 26, 2012 7:57 pm
- Forum: Mod Ideas
- Topic: Little Houses
- Replies: 9
- Views: 8541
Re: Little Houses
I don't think anyone on the planet shares your small obsession, so if it's not simple, I doubt it will happen.
- Tue Dec 25, 2012 3:07 pm
- Forum: DavoOnline.com & Company
- Topic: Merry Christmas and DavoOnline.com's 3rd year alive!
- Replies: 12
- Views: 25218
Re: Merry Christmas and DavoOnline.com's 3rd year alive!
I'm merely a lurker here, but, merry Christmas!