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by pacguy64
Fri Mar 13, 2015 10:04 am
Forum: General Discussion
Topic: Farewell, Maxis
Replies: 33
Views: 7865
Gender: None specified
Zodiac: Taurus

Re: Farewell, Maxis

Well, no one is able to pirate a functional copy of spore, the only way for anyone to get it would be to buy from maxis, increasing sales.
by pacguy64
Mon Jan 05, 2015 3:55 pm
Forum: Editor Mods
Topic: Unlimited Complexity | Boundless Creature Editor
Replies: 183
Views: 153261
Gender: None specified
Zodiac: Taurus

Re: Unlimited Complexity | Boundless Creature Editor

Judging by the files, it seems like this would have to be done seperately for every editor in the game to make the outfitter editors and vehicle editors to have the same affect. Alternatively, you could install DI, make your clothed creature in the creature editor using the extended parts list (pref...
by pacguy64
Thu Jan 01, 2015 10:30 pm
Forum: Mod Request
Topic: Adding spine bits to the parts list
Replies: 8
Views: 1883
Gender: None specified
Zodiac: Taurus

Re: Adding spine bits to the parts list

Nothing! The point was to make a new separate spine, not add another vertebra to the existing one! You can already do that! Besides, it doesn't matter,any way, the aforementioned behavior is caused by unexplainable glitches generated by improperly placed vertebra.
by pacguy64
Thu Jan 01, 2015 9:09 pm
Forum: Mod Request
Topic: Editing your creature during Space Stage
Replies: 9
Views: 1871
Gender: None specified
Zodiac: Taurus

Re: Editing your creature during Space Stage

It might be possible if the captain editor is screwed with enough, but I don't know; I don't have access to GAs packages atm. Right now, you best bet is to just earn the captain parts ascociated with those abilities.
by pacguy64
Tue Dec 30, 2014 6:30 pm
Forum: Mod Request
Topic: Editing your creature during Space Stage
Replies: 9
Views: 1871
Gender: None specified
Zodiac: Taurus

Re: Editing your creature during Space Stage

Here you go. Keep in mind, it requires froce save, is intended to wrok in GA, and doesn't affect the captain.

http://forum.spore.com/jforum/posts/list/59478.page
by pacguy64
Mon Dec 29, 2014 3:30 pm
Forum: Mod Request
Topic: Making nests anywhere in creature stage
Replies: 2
Views: 876
Gender: None specified
Zodiac: Taurus

Re: Making nests anywhere in creature stage

I don't think such a thing is possible, yet. Don't take my word on it, though, I don't really know to much about this stuff, yet.
by pacguy64
Mon Dec 29, 2014 1:07 pm
Forum: Davo's Spore Mods
Topic: Dark Injection Sporepedia Creature Pack!
Replies: 35
Views: 28613
Gender: None specified
Zodiac: Taurus

Re: Dark Injection Sporepedia Creature Pack!

This leaves a lot of unanswered questions, which are necessary for helping you out here. Please respond to the following questions/requests so we can help you: 1. Are you playing Core Spore, or GA? 2. Did you install them in the right order? The order is Core Spore, C&C (optional), GA, Bot parts...
by pacguy64
Mon Dec 29, 2014 1:02 pm
Forum: General Discussion
Topic: WTF happened to Davoonline!?!?
Replies: 12
Views: 2749
Gender: None specified
Zodiac: Taurus

Re: WTF happened to Davoonline!?!?

Di sporepedia, the money system, and the activity page. The Illegal Sporepedia is something I loved, the money system was actually rather fun, and the activity page was pretty much the only way I viewed the forums; now, the new posts seem like a mess in comparison.
by pacguy64
Sun Dec 28, 2014 4:45 am
Forum: General Discussion
Topic: Adventure Thread
Replies: 26
Views: 6700
Gender: None specified
Zodiac: Taurus

Re: Adventure Thread

Since I've actually gotten pretty good at making decent adventures, and I want to get noticed, here goes! Hagends' Carrignon The story of a wealthy citizen and his lost pet, a fun adventure which is great for new captains. http://www.spore.com/sporepedia#qry=ftr-adventure%3Ausr-pacguy64|500829611390...
by pacguy64
Sat Dec 27, 2014 3:29 pm
Forum: Mod Request
Topic: Adding spine bits to the parts list
Replies: 8
Views: 1883
Gender: None specified
Zodiac: Taurus

Re: Adding spine bits to the parts list

Aww... I guess I shouldn't have expected too much, the spines seem pretty deeply built in to the creature editor, anyway. Thanks for the clarification!
by pacguy64
Sat Dec 27, 2014 2:25 pm
Forum: General Discussion
Topic: WTF happened to Davoonline!?!?
Replies: 12
Views: 2749
Gender: None specified
Zodiac: Taurus

WTF happened to Davoonline!?!?

So, now that this "update" of sorts has rolled around, the webpage layouts are weird and generic, the dark sporepedia and the money system are gone, and the activity page function is now just a dead link. While I would try to live around it for the time being, I pretty much relied on the a...
by pacguy64
Fri Dec 26, 2014 2:35 am
Forum: Editor Mods
Topic: The Mech Editor
Replies: 8
Views: 4543
Gender: None specified
Zodiac: Taurus

Re: The Mech Editor

Damnit! I've tried porting every single line which could potentially edit the background from both the vehicle editor and the space accessories editor, and all I've managed to do is remove the trees; the grass and sky from the creature editor is intact as always, and incredibly annoying.
by pacguy64
Thu Dec 25, 2014 1:27 pm
Forum: Editor Mods
Topic: The Mech Editor
Replies: 8
Views: 4543
Gender: None specified
Zodiac: Taurus

Re: The Mech Editor

Oh, I never suspected EditorSkyBoxEffect! The other two were changed, if you look closely when the editor loads, it looks like the vehicle editor until the creature image pops in. Fixing now...
by pacguy64
Thu Dec 25, 2014 3:10 am
Forum: Editor Mods
Topic: The Mech Editor
Replies: 8
Views: 4543
Gender: None specified
Zodiac: Taurus

The Mech Editor

This mod is relatively simple, but pretty awesome. It replaces the creature editor variant which is accessible from the main menu with an altered version, which is limited solely to bot parts and the entire vehicle parts selection from the UFO editor. It is completely separate from the in game edito...
by pacguy64
Tue Dec 23, 2014 12:36 pm
Forum: Mod Request
Topic: Adding spine bits to the parts list
Replies: 8
Views: 1883
Gender: None specified
Zodiac: Taurus

Adding spine bits to the parts list

This is really weird, but I still want it. Being one who loves to mess with the game, I'd love to be able to place new spines through the menu, which should be possible, seeing as the "vertebra" are classified in the game packages as a part. Imagine making multi-spined creatures o.0 Anothe...
by pacguy64
Mon Dec 22, 2014 11:15 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 2987
Views: 1014593
Gender: None specified
Zodiac: Taurus

Re: Dark Injection v9 Darkspore parts in Spore (BEING UPDATE

It's okay, I'm fluent in illegible text! I bought spore through steam, and I can't figure out how to get any of the steps done :/ when I try the patch it says i don't have the game, and (?) that is where my modding stops already. I have both Creepy and Cute and GA installed, can someone help me? (I'...
by pacguy64
Wed Dec 17, 2014 4:15 pm
Forum: Mod Discussion
Topic: Cell Stage Extended
Replies: 19
Views: 7526
Gender: None specified
Zodiac: Taurus

Re: Cell Stage Extended

Pretty much what rob said, it isn't possible "yet". From what I can tell, the games actual code (the stuff that would let us make npc cells spawn, advanced cell abilities, and access to the secret cell parts in game) is currently beyond us, the only thing we can change is the packages that...
by pacguy64
Sun Dec 07, 2014 6:06 pm
Forum: Mod Request
Topic: [REQUEST GRANTED] Adding Legs to the Early Creature Editor?
Replies: 7
Views: 2087
Gender: None specified
Zodiac: Taurus

Re: [REQUEST GRANTED] Adding Legs to the Early Creature Edit

That is in regard to MY SKILLS, not yours. Keep in mind that this was my personal mod request.
by pacguy64
Fri Dec 05, 2014 6:41 pm
Forum: Mod Request
Topic: [REQUEST GRANTED] Adding Legs to the Early Creature Editor?
Replies: 7
Views: 2087
Gender: None specified
Zodiac: Taurus

Re: Adding Legs to the Early Creature Editor?

Sounds great, thanks for offering to help :3
by pacguy64
Fri Dec 05, 2014 1:21 pm
Forum: Mod Request
Topic: [REQUEST GRANTED] Adding Legs to the Early Creature Editor?
Replies: 7
Views: 2087
Gender: None specified
Zodiac: Taurus

[REQUEST GRANTED] Adding Legs to the Early Creature Editor?

The Early Creature editor is amazing IMO, it has all my favorite parts and is the editor I'm sure I use most often. However, there's' an issue that always bugged me; it only has 3 kinds of legs. Even though most early creatures can be made, shared, and properly pollinated and recognized as early cre...

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